- May 5, 2013
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The whole advantage to a sin is their high DPS... Sins do not have a high damage counter such as TDB or FF... I think with the increased ATT speed warrs currently have and with the increased magic speed wizards have now, sins will be useless and may as well not be implemented...
How is a sin with HP equivalent to a tao approach a wizard that's shooting 200+ FF's every second? A wizard currently has more DPS than a sin would have and with GDA and shield they are a much heavier tank than a sin could ever be... So - 200 a second on 20 mobs while a sin will struggle to get that on a single mob...
I know this conversation has been going on for a while now but once sins are implemented people will see just how game breaking this is...
How is a sin with HP equivalent to a tao approach a wizard that's shooting 200+ FF's every second? A wizard currently has more DPS than a sin would have and with GDA and shield they are a much heavier tank than a sin could ever be... So - 200 a second on 20 mobs while a sin will struggle to get that on a single mob...
I know this conversation has been going on for a while now but once sins are implemented people will see just how game breaking this is...
