- Nov 17, 2015
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As above...
Whilst I know that it flashes in the top right when it's dying, my focus is mainly on the centre of the screen where my char is. I have the skill bar just above the belt bar so I can see the FS and CA countdown timers but, since PF lasts over a minute, I often suddenly find myself being bashed and realising that PF has died.
It's not a major issue, I usually just hit PF far more often than needed to make sure, but for QoL, it would be great to have a countdown timer for PF as well and I doubt it's difficult to implement since the coding already exists for FS/CA. Presumably, it can just be copied and pasted with the necessary variables changed?
Thanks in advance.
Whilst I know that it flashes in the top right when it's dying, my focus is mainly on the centre of the screen where my char is. I have the skill bar just above the belt bar so I can see the FS and CA countdown timers but, since PF lasts over a minute, I often suddenly find myself being bashed and realising that PF has died.
It's not a major issue, I usually just hit PF far more often than needed to make sure, but for QoL, it would be great to have a countdown timer for PF as well and I doubt it's difficult to implement since the coding already exists for FS/CA. Presumably, it can just be copied and pasted with the necessary variables changed?
Thanks in advance.
