Difference between revisions of "Mir3DDocumentation" - LOMCN Wiki

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==Documentation==
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{{News2ColGeneric
 
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|Border= 1px solid #CEDFF2
[[Mir3DAdjustCharacterGold|Adjust character gold]],<br>
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|HeadingColor= #CEDFF2
[[Mir3DAdjustCharacterIngot|Adjust character ingot]],<br>
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|BorderHeader= 1px solid #A3B0BF
[[Mir3DAdjustCharacterLevel|Adjust character level]],<br>
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|BackgroundColor= #
[[Mir3DAdjustCharacterSilverCoins|Adjust character silver coins]],<br>
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|Heading=Documentation
[[Mir3DAdjustBackpackSlots|Adjust the number of backpack slots]],<br>
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|NewsLeft=
[[Mir3DAdjustMarfaPrivileges|Adjustment of Marfa privileges]],<br>
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[[Mir3DAdjustCharacterGold|Adjust character gold]]<br>
[[Mir3DAutomaticPickupFunction|Automatic pick-up function]],<br>
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[[Mir3DAdjustCharacterIngot|Adjust character ingot]]<br>
[[Mir3DAutomaticallyWearEquipment|Automatically wear equipment]],<br>
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[[Mir3DAdjustCharacterLevel|Adjust character level]]<br>
[[Mir3DAutomaticallyWearTheTitle|Automatically wear the title]],<br>
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[[Mir3DAdjustCharacterSilverCoins|Adjust character silver coins]]<br>
[[Mir3DBainiuEngineHistoricalUpdateRecords|Bainiu Engine Historical Update Records]],<br>
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[[Mir3DAdjustBackpackSlots|Adjust the number of backpack slots]]<br>
[[Mir3DBUFFDataTable|BUFF data table]],<br>
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[[Mir3DAdjustMarfaPrivileges|Adjustment of Marfa privileges]]<br>
[[Mir3DBUFFTriggerScript|BUFF trigger script]],<br>
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[[Mir3DAutomaticPickupFunction|Automatic pick-up function]]<br>
[[Mir3DChangeCharacterGender|Change character gender]],<br>
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[[Mir3DAutomaticallyWearEquipment|Automatically wear equipment]]<br>
[[Mir3DCheckCurrentTitle|Check current title]],<br>
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[[Mir3DAutomaticallyWearTheTitle|Automatically wear the title]]<br>
[[Mir3DCheckIfCaptain|Check if it is the captain]],<br>
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[[Mir3DBainiuEngineHistoricalUpdateRecords|Bainiu Engine Historical Update Records]]<br>
[[Mir3DCheckIfNew|Check if you are new]],<br>
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[[Mir3DBUFFDataTable|BUFF data table]]<br>
[[Mir3DCheckMarfaPrivileges|Check Marfa Privileges]],<br>
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[[Mir3DBUFFTriggerScript|BUFF trigger script]]<br>
[[Mir3DCheckSpecifiedVariable|Check the specified variable]],<br>
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[[Mir3DChangeCharacterGender|Change character gender]]<br>
[[Mir3DCheckLearnedSkills|Checking learned skills]],<br>
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[[Mir3DCheckCurrentTitle|Check current title]]<br>
[[Mir3DCommonScriptCommands|Common script commands]],<br>
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[[Mir3DCheckIfCaptain|Check if it is the captain]]<br>
[[Mir3DCommonTriggerTags|Common trigger tags]],<br>
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[[Mir3DCheckIfNew|Check if you are new]]<br>
[[Mir3DDeductDesignatedItems|Deduction of designated items]],<br>
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[[Mir3DCheckMarfaPrivileges|Check Marfa Privileges]]<br>
[[Mir3DDetectBackpackItems|Detect backpack items]],<br>
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[[Mir3DCheckSpecifiedVariable|Check the specified variable]]<br>
[[Mir3DDetectBackpackSpace|Detect backpack space]],<br>
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[[Mir3DCheckLearnedSkills|Checking learned skills]]<br>
[[Mir3DDetectCharacterLevel|Detect character level]],<br>
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[[Mir3DCommonScriptCommands|Common script commands]]<br>
[[Mir3DDetectOccupationalGender|Detect occupational gender]],<br>
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[[Mir3DCommonTriggerTags|Common trigger tags]]<br>
[[Mir3DDetectCurrentMap|Detect the current map]],<br>
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[[Mir3DDeductDesignatedItems|Deduction of designated items]]<br>
[[Mir3DDetectGoldCoins|Detect the number of gold coins]],<br>
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[[Mir3DDetectBackpackItems|Detect backpack items]]<br>
[[Mir3DDetectIngots|Detect the number of ingots]],<br>
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[[Mir3DDetectBackpackSpace|Detect backpack space]]<br>
[[Mir3DDetectMonstersOnMap|Detect the number of monsters on the map]],<br>
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[[Mir3DDetectCharacterLevel|Detect character level]]<br>
[[Mir3DDetectRandomProperties|Detecting random properties]],<br>
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[[Mir3DDetectOccupationalGender|Detect occupational gender]]<br>
[[Mir3DDetectSafeAreas|Detecting safe areas]],<br>
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[[Mir3DDetectCurrentMap|Detect the current map]]<br>
[[Mir3DDetectSandCityMembers|Detecting Sand City Members]],<br>
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[[Mir3DDetectGoldCoins|Detect the number of gold coins]]<br>
[[Mir3DDetectTextCharacters|Detecting text characters]],<br>
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[[Mir3DDetectIngots|Detect the number of ingots]]<br>
[[Mir3DDetectSilverCoins|Detecting the number of silver coins]],<br>
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[[Mir3DDetectMonstersOnMap|Detect the number of monsters on the map]]<br>
[[Mir3DDetectSiegeAttack|Detecting whether to attack the city]],<br>
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[[Mir3DDetectRandomProperties|Detecting random properties]]<br>
[[Mir3DDetectCharacterTitle|Detection character title]],<br>
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[[Mir3DDetectSafeAreas|Detecting safe areas]]<br>
[[Mir3DDetectCommandInversion|Detection command inversion]],<br>
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[[Mir3DDetectSandCityMembers|Detecting Sand City Members]]<br>
[[Mir3DDetectEquipmentProperties|Detection equipment properties]],<br>
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[[Mir3DDetectTextCharacters|Detecting text characters]]<br>
[[Mir3DDetectHasBUFF|Detection has BUFF]],<br>
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[[Mir3DDetectSilverCoins|Detecting the number of silver coins]]<br>
[[Mir3DDetectDragonGuardFunction|Detection of Dragon Guard function]],<br>
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[[Mir3DDetectSiegeAttack|Detecting whether to attack the city]]<br>
[[Mir3DDetectSandCityBoss|Detection of Sand City Boss]],<br>
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[[Mir3DDetectCharacterTitle|Detection character title]]<br>
[[Mir3DDetectScriptExplosionRate|Detection script explosion rate]],<br>
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[[Mir3DDetectCommandInversion|Detection command inversion]]<br>
[[Mir3DDetectSkillLevel|Detection skill level]],<br>
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[[Mir3DDetectEquipmentProperties|Detection equipment properties]]<br>
[[Mir3DDisburseDeductibleItems|Disbursement of deductible items]],<br>
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[[Mir3DDetectHasBUFF|Detection has BUFF]]<br>
[[Mir3DDungeonMapFunction|Dungeon map function]],<br>
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[[Mir3DDetectDragonGuardFunction|Detection of Dragon Guard function]]<br>
[[Mir3DEnableDragonGuardFunction|Enable Dragon Guard function]],<br>
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[[Mir3DDetectSandCityBoss|Detection of Sand City Boss]]<br>
[[Mir3DEnableTalentFunction|Enable talent function]],<br>
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[[Mir3DDetectScriptExplosionRate|Detection script explosion rate]]<br>
[[Mir3DEquipmentAttributeTable|Equipment attribute table]],<br>
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[[Mir3DDetectSkillLevel|Detection skill level]]<br>
[[Mir3DEquipmentNumberTable|Equipment Number Table]],<br>
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[[Mir3DDisburseDeductibleItems|Disbursement of deductible items]]<br>
[[Mir3DEquipmentPositionTable|Equipment Position Table]],<br>
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[[Mir3DDungeonMapFunction|Dungeon map function]]<br>
[[Mir3DEquipmentSetTable|Equipment Set Table]],<br>
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[[Mir3DEnableDragonGuardFunction|Enable Dragon Guard function]]<br>
[[Mir3DEquipmentTriggersBUFF|Equipment triggers BUFF]],<br>
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[[Mir3DEnableTalentFunction|Enable talent function]]<br>
[[Mir3DExtractRandomValue|Extract random value]],<br>
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[[Mir3DEquipmentAttributeTable|Equipment attribute table]]<br>
[[Mir3DFixedDamageLoss|Fixed damage loss]],<br>
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[[Mir3DEquipmentNumberTable|Equipment Number Table]]<br>
[[Mir3DGameNodeTable|Game Node Table]],<br>
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[[Mir3DEquipmentPositionTable|Equipment Position Table]]<br>
[[Mir3DGenerateRandomValues|Generate random values]],<br>
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[[Mir3DEquipmentSetTable|Equipment Set Table]]<br>
[[Mir3DGetEquipmentAttributes|Get equipment attributes]],<br>
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[[Mir3DEquipmentTriggersBUFF|Equipment triggers BUFF]]<br>
[[Mir3DGetNumberOfItems|Get the number of items]],<br>
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[[Mir3DExtractRandomValue|Extract random value]]<br>
[[Mir3DGettingStartedWithScripts|Getting Started with Scripts]],<br>
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[[Mir3DFixedDamageLoss|Fixed damage loss]]<br>
[[Mir3DGMCommandTable|GM Command Table]],<br>
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|NewsRight=
[[Mir3DGrantExperienceMultiplier|Granting experience multiplier]],<br>
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[[Mir3DGameNodeTable|Game Node Table]]<br>
[[Mir3DIncreaseCharacterExperience|Increase character experience]],<br>
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[[Mir3DGenerateRandomValues|Generate random values]]<br>
[[Mir3DItemListModifications|Item List Modifications]],<br>
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[[Mir3DGetEquipmentAttributes|Get equipment attributes]]<br>
[[Mir3DItemNumberTable|Item Number Table]],<br>
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[[Mir3DGetNumberOfItems|Get the number of items]]<br>
[[Mir3DLoginList|Login list]],<br>
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[[Mir3DGettingStartedWithScripts|Getting Started with Scripts]]<br>
[[Mir3DMapAreaTable|Map Area Table]],<br>
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[[Mir3DGMCommandTable|GM Command Table]]<br>
[[Mir3DMapNumberTable|Map Number Table]],<br>
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[[Mir3DGrantExperienceMultiplier|Granting experience multiplier]]<br>
[[Mir3DMapParameterSettings|Map parameter settings]],<br>
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[[Mir3DIncreaseCharacterExperience|Increase character experience]]<br>
[[Mir3DMapTransferFunction|Map transfer function]],<br>
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[[Mir3DItemListModifications|Item List Modifications]]<br>
[[Mir3DMarfaPrivilegeTable|Marfa Privilege Table]],<br>
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[[Mir3DItemNumberTable|Item Number Table]]<br>
[[Mir3DMengzhongStallSetting|Mengzhong stall setting]],<br>
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[[Mir3DLoginList|Login list]]<br>
[[Mir3DModifyItemProperties|Modify item properties]],<br>
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[[Mir3DMapAreaTable|Map Area Table]]<br>
[[Mir3DMountAttributes|Mount Attributes]],<br>
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[[Mir3DMapNumberTable|Map Number Table]]<br>
[[Mir3DNameDataTable|Name data table]],<br>
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[[Mir3DMapParameterSettings|Map parameter settings]]<br>
[[Mir3DNPCNameChanges|NPC name changes]],<br>
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[[Mir3DMapTransferFunction|Map transfer function]]<br>
[[Mir3DTestingTeamMemberCount|Number of people in the testing team]],<br>
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[[Mir3DMarfaPrivilegeTable|Marfa Privilege Table]]<br>
[[Mir3DOpenCloseSiege|Open and close siege]],<br>
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[[Mir3DMengzhongStallSetting|Mengzhong stall setting]]<br>
[[Mir3DOpenAwakeningPanel|Open the awakening panel]],<br>
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[[Mir3DModifyItemProperties|Modify item properties]]<br>
[[Mir3DPersonalTimer|Personal timer]],<br>
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[[Mir3DMountAttributes|Mount Attributes]]<br>
[[Mir3DPlaceItemsOnMap|Place items on the map]],<br>
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[[Mir3DNameDataTable|Name data table]]<br>
[[Mir3DRandomAttributeTable|Random attribute table]],<br>
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[[Mir3DNPCNameChanges|NPC name changes]]<br>
[[Mir3DRandomlyDistributeItems|Randomly distribute items]],<br>
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[[Mir3DTestingTeamMemberCount|Number of people in the testing team]]<br>
[[Mir3DReforgeEquipmentTrigger|Reforge Equipment Trigger]],<br>
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[[Mir3DOpenCloseSiege|Open and close siege]]<br>
[[Mir3DRobotConfigurationMale|Robot Configuration (male)]],<br>
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[[Mir3DOpenAwakeningPanel|Open the awakening panel]]<br>
[[Mir3DScriptCreationNPC|Script creation NPC]],<br>
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[[Mir3DPersonalTimer|Personal timer]]<br>
[[Mir3DScriptRefreshMonster|Script refresh monster]],<br>
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[[Mir3DPlaceItemsOnMap|Place items on the map]]<br>
[[Mir3DScriptReleasesBUFF|Script releases BUFF]],<br>
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[[Mir3DRandomAttributeTable|Random attribute table]]<br>
[[Mir3DScriptSendEmail|Script to send email]],<br>
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[[Mir3DRandomlyDistributeItems|Randomly distribute items]]<br>
[[Mir3DScriptVariableUsage|Script variable usage]],<br>
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[[Mir3DReforgeEquipmentTrigger|Reforge Equipment Trigger]]<br>
[[Mir3DSendMessageSettings|Send message settings]],<br>
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[[Mir3DRobotConfigurationMale|Robot Configuration (male)]]<br>
[[Mir3DSetCharacterPKValue|Set character PK value]],<br>
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[[Mir3DScriptCreationNPC|Script creation NPC]]<br>
[[Mir3DSetCharacterTitle|Set character title]],<br>
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[[Mir3DScriptRefreshMonster|Script refresh monster]]<br>
[[Mir3DSetOperationVariables|Set operation variables]],<br>
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[[Mir3DScriptReleasesBUFF|Script releases BUFF]]<br>
[[Mir3DSetScriptBurstRate|Set script burst rate]],<br>
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[[Mir3DScriptSendEmail|Script to send email]]<br>
[[Mir3DSetUpScriptCalls|Set up script calls]],<br>
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[[Mir3DScriptVariableUsage|Script variable usage]]<br>
[[Mir3DSettingRandomAttributes|Setting random attributes]],<br>
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[[Mir3DSendMessageSettings|Send message settings]]<br>
[[Mir3DSettingSkills|Setting skills]],<br>
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[[Mir3DSetCharacterPKValue|Set character PK value]]<br>
[[Mir3DSevenDaysMusicIDTable|Seven Days Music ID Table]],<br>
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[[Mir3DSetCharacterTitle|Set character title]]<br>
[[Mir3DSkillID|Skill ID]],<br>
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[[Mir3DSetOperationVariables|Set operation variables]]<br>
[[Mir3DSkillNumberTable|Skill Number Table]],<br>
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[[Mir3DSetScriptBurstRate|Set script burst rate]]<br>
[[Mir3DSomeFunctionSwitches|Some function switches]],<br>
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[[Mir3DSetUpScriptCalls|Set up script calls]]<br>
[[Mir3DSpecialRepairFullBodyEquipment|Special repair full body equipment]],<br>
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[[Mir3DSettingRandomAttributes|Setting random attributes]]<br>
[[Mir3DTeamMemberTrigger|Team member trigger]],<br>
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[[Mir3DSettingSkills|Setting skills]]<br>
[[Mir3DTeleportMapPlayer|Teleport map player]],<br>
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[[Mir3DSevenDaysMusicIDTable|Seven Days Music ID Table]]<br>
[[Mir3DTestPlayerVariables|Test player variables]],<br>
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[[Mir3DSkillID|Skill ID]]<br>
[[Mir3DTextContentOperations|Text content operations]],<br>
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[[Mir3DSkillNumberTable|Skill Number Table]]<br>
[[Mir3DTitleDisplayModification|Title display modification]],<br>
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[[Mir3DSomeFunctionSwitches|Some function switches]]<br>
[[Mir3DVariableSortingFunction|Variable sorting function]]
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[[Mir3DSpecialRepairFullBodyEquipment|Special repair full body equipment]]<br>
 
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[[Mir3DTeamMemberTrigger|Team member trigger]]<br>
 +
[[Mir3DTeleportMapPlayer|Teleport map player]]<br>
 +
[[Mir3DTestPlayerVariables|Test player variables]]<br>
 +
[[Mir3DTextContentOperations|Text content operations]]<br>
 +
[[Mir3DTitleDisplayModification|Title display modification]]<br>
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[[Mir3DVariableSortingFunction|Variable sorting function]]<br>
 +
}}
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__NOTOC__
 
<div style="text-align:right;">[[Mir3DEmu|Back]]</div>
 
<div style="text-align:right;">[[Mir3DEmu|Back]]</div>

Latest revision as of 14:26, 15 June 2025

Documentation

Adjust character gold
Adjust character ingot
Adjust character level
Adjust character silver coins
Adjust the number of backpack slots
Adjustment of Marfa privileges
Automatic pick-up function
Automatically wear equipment
Automatically wear the title
Bainiu Engine Historical Update Records
BUFF data table
BUFF trigger script
Change character gender
Check current title
Check if it is the captain
Check if you are new
Check Marfa Privileges
Check the specified variable
Checking learned skills
Common script commands
Common trigger tags
Deduction of designated items
Detect backpack items
Detect backpack space
Detect character level
Detect occupational gender
Detect the current map
Detect the number of gold coins
Detect the number of ingots
Detect the number of monsters on the map
Detecting random properties
Detecting safe areas
Detecting Sand City Members
Detecting text characters
Detecting the number of silver coins
Detecting whether to attack the city
Detection character title
Detection command inversion
Detection equipment properties
Detection has BUFF
Detection of Dragon Guard function
Detection of Sand City Boss
Detection script explosion rate
Detection skill level
Disbursement of deductible items
Dungeon map function
Enable Dragon Guard function
Enable talent function
Equipment attribute table
Equipment Number Table
Equipment Position Table
Equipment Set Table
Equipment triggers BUFF
Extract random value
Fixed damage loss

Game Node Table
Generate random values
Get equipment attributes
Get the number of items
Getting Started with Scripts
GM Command Table
Granting experience multiplier
Increase character experience
Item List Modifications
Item Number Table
Login list
Map Area Table
Map Number Table
Map parameter settings
Map transfer function
Marfa Privilege Table
Mengzhong stall setting
Modify item properties
Mount Attributes
Name data table
NPC name changes
Number of people in the testing team
Open and close siege
Open the awakening panel
Personal timer
Place items on the map
Random attribute table
Randomly distribute items
Reforge Equipment Trigger
Robot Configuration (male)
Script creation NPC
Script refresh monster
Script releases BUFF
Script to send email
Script variable usage
Send message settings
Set character PK value
Set character title
Set operation variables
Set script burst rate
Set up script calls
Setting random attributes
Setting skills
Seven Days Music ID Table
Skill ID
Skill Number Table
Some function switches
Special repair full body equipment
Team member trigger
Teleport map player
Test player variables
Text content operations
Title display modification
Variable sorting function