Difference between revisions of "Mir3DDocumentation" - LOMCN Wiki

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==Documentation==
 
==Documentation==
  
[[Mir3DSomeFunctionSwitches|Some function switches]],
+
[[Mir3DSomeFunctionSwitches|Some function switches]],<br>
[[Mir3DSpecialRepairFullBodyEquipment|Special repair full body equipment]],
+
[[Mir3DSpecialRepairFullBodyEquipment|Special repair full body equipment]],<br>
[[Mir3DTeamMemberTrigger|Team member trigger]],
+
[[Mir3DTeamMemberTrigger|Team member trigger]],<br>
[[Mir3DTeleportMapPlayer|Teleport map player]],
+
[[Mir3DTeleportMapPlayer|Teleport map player]],<br>
[[Mir3DTestPlayerVariables|Test player variables]],
+
[[Mir3DTestPlayerVariables|Test player variables]],<br>
[[Mir3DTextContentOperations|Text content operations]],
+
[[Mir3DTextContentOperations|Text content operations]],<br>
[[Mir3DTitleDisplayModification|Title display modification]],
+
[[Mir3DTitleDisplayModification|Title display modification]],<br>
[[Mir3DVariableSortingFunction|Variable sorting function]],
+
[[Mir3DVariableSortingFunction|Variable sorting function]],<br>
[[Mir3DAdjustCharacterGold|Adjust character gold]],
+
[[Mir3DAdjustCharacterGold|Adjust character gold]],<br>
[[Mir3DAdjustCharacterIngot|Adjust character ingot]],
+
[[Mir3DAdjustCharacterIngot|Adjust character ingot]],<br>
[[Mir3DAdjustCharacterLevel|Adjust character level]],
+
[[Mir3DAdjustCharacterLevel|Adjust character level]],<br>
[[Mir3DAdjustCharacterSilverCoins|Adjust character silver coins]],
+
[[Mir3DAdjustCharacterSilverCoins|Adjust character silver coins]],<br>
[[Mir3DAdjustBackpackSlots|Adjust the number of backpack slots]],
+
[[Mir3DAdjustBackpackSlots|Adjust the number of backpack slots]],<br>
[[Mir3DAdjustMarfaPrivileges|Adjustment of Marfa privileges]],
+
[[Mir3DAdjustMarfaPrivileges|Adjustment of Marfa privileges]],<br>
[[Mir3DAutomaticPickupFunction|Automatic pick-up function]],
+
[[Mir3DAutomaticPickupFunction|Automatic pick-up function]],<br>
[[Mir3DAutomaticallyWearEquipment|Automatically wear equipment]],
+
[[Mir3DAutomaticallyWearEquipment|Automatically wear equipment]],<br>
[[Mir3DAutomaticallyWearTheTitle|Automatically wear the title]],
+
[[Mir3DAutomaticallyWearTheTitle|Automatically wear the title]],<br>
[[Mir3DBainiuEngineHistoricalUpdateRecords|Bainiu Engine Historical Update Records]],
+
[[Mir3DBainiuEngineHistoricalUpdateRecords|Bainiu Engine Historical Update Records]],<br>
[[Mir3DBUFFDataTable|BUFF data table]],
+
[[Mir3DBUFFDataTable|BUFF data table]],<br>
[[Mir3DBUFFTriggerScript|BUFF trigger script]],
+
[[Mir3DBUFFTriggerScript|BUFF trigger script]],<br>
[[Mir3DChangeCharacterGender|Change character gender]],
+
[[Mir3DChangeCharacterGender|Change character gender]],<br>
[[Mir3DCheckCurrentTitle|Check current title]],
+
[[Mir3DCheckCurrentTitle|Check current title]],<br>
[[Mir3DCheckIfCaptain|Check if it is the captain]],
+
[[Mir3DCheckIfCaptain|Check if it is the captain]],<br>
[[Mir3DCheckIfNew|Check if you are new]],
+
[[Mir3DCheckIfNew|Check if you are new]],<br>
[[Mir3DCheckMarfaPrivileges|Check Marfa Privileges]],
+
[[Mir3DCheckMarfaPrivileges|Check Marfa Privileges]],<br>
[[Mir3DCheckSpecifiedVariable|Check the specified variable]],
+
[[Mir3DCheckSpecifiedVariable|Check the specified variable]],<br>
[[Mir3DCheckLearnedSkills|Checking learned skills]],
+
[[Mir3DCheckLearnedSkills|Checking learned skills]],<br>
[[Mir3DCommonScriptCommands|Common script commands]],
+
[[Mir3DCommonScriptCommands|Common script commands]],<br>
[[Mir3DCommonTriggerTags|Common trigger tags]],
+
[[Mir3DCommonTriggerTags|Common trigger tags]],<br>
[[Mir3DDeductDesignatedItems|Deduction of designated items]],
+
[[Mir3DDeductDesignatedItems|Deduction of designated items]],<br>
[[Mir3DDetectBackpackItems|Detect backpack items]],
+
[[Mir3DDetectBackpackItems|Detect backpack items]],<br>
[[Mir3DDetectBackpackSpace|Detect backpack space]],
+
[[Mir3DDetectBackpackSpace|Detect backpack space]],<br>
[[Mir3DDetectCharacterLevel|Detect character level]],
+
[[Mir3DDetectCharacterLevel|Detect character level]],<br>
[[Mir3DDetectOccupationalGender|Detect occupational gender]],
+
[[Mir3DDetectOccupationalGender|Detect occupational gender]],<br>
[[Mir3DDetectCurrentMap|Detect the current map]],
+
[[Mir3DDetectCurrentMap|Detect the current map]],<br>
[[Mir3DDetectGoldCoins|Detect the number of gold coins]],
+
[[Mir3DDetectGoldCoins|Detect the number of gold coins]],<br>
[[Mir3DDetectIngots|Detect the number of ingots]],
+
[[Mir3DDetectIngots|Detect the number of ingots]],<br>
[[Mir3DDetectMonstersOnMap|Detect the number of monsters on the map]],
+
[[Mir3DDetectMonstersOnMap|Detect the number of monsters on the map]],<br>
[[Mir3DDetectRandomProperties|Detecting random properties]],
+
[[Mir3DDetectRandomProperties|Detecting random properties]],<br>
[[Mir3DDetectSafeAreas|Detecting safe areas]],
+
[[Mir3DDetectSafeAreas|Detecting safe areas]],<br>
[[Mir3DDetectSandCityMembers|Detecting Sand City Members]],
+
[[Mir3DDetectSandCityMembers|Detecting Sand City Members]],<br>
[[Mir3DDetectTextCharacters|Detecting text characters]],
+
[[Mir3DDetectTextCharacters|Detecting text characters]],<br>
[[Mir3DDetectSilverCoins|Detecting the number of silver coins]],
+
[[Mir3DDetectSilverCoins|Detecting the number of silver coins]],<br>
[[Mir3DDetectSiegeAttack|Detecting whether to attack the city]],
+
[[Mir3DDetectSiegeAttack|Detecting whether to attack the city]],<br>
[[Mir3DDetectCharacterTitle|Detection character title]],
+
[[Mir3DDetectCharacterTitle|Detection character title]],<br>
[[Mir3DDetectCommandInversion|Detection command inversion]],
+
[[Mir3DDetectCommandInversion|Detection command inversion]],<br>
[[Mir3DDetectEquipmentProperties|Detection equipment properties]],
+
[[Mir3DDetectEquipmentProperties|Detection equipment properties]],<br>
[[Mir3DDetectHasBUFF|Detection has BUFF]],
+
[[Mir3DDetectHasBUFF|Detection has BUFF]],<br>
[[Mir3DDetectDragonGuardFunction|Detection of Dragon Guard function]],
+
[[Mir3DDetectDragonGuardFunction|Detection of Dragon Guard function]],<br>
[[Mir3DDetectSandCityBoss|Detection of Sand City Boss]],
+
[[Mir3DDetectSandCityBoss|Detection of Sand City Boss]],<br>
[[Mir3DDetectScriptExplosionRate|Detection script explosion rate]],
+
[[Mir3DDetectScriptExplosionRate|Detection script explosion rate]],<br>
[[Mir3DDetectSkillLevel|Detection skill level]],
+
[[Mir3DDetectSkillLevel|Detection skill level]],<br>
[[Mir3DDisburseDeductibleItems|Disbursement of deductible items]],
+
[[Mir3DDisburseDeductibleItems|Disbursement of deductible items]],<br>
[[Mir3DDungeonMapFunction|Dungeon map function]],
+
[[Mir3DDungeonMapFunction|Dungeon map function]],<br>
[[Mir3DEnableDragonGuardFunction|Enable Dragon Guard function]],
+
[[Mir3DEnableDragonGuardFunction|Enable Dragon Guard function]],<br>
[[Mir3DEnableTalentFunction|Enable talent function]],
+
[[Mir3DEnableTalentFunction|Enable talent function]],<br>
[[Mir3DEquipmentAttributeTable|Equipment attribute table]],
+
[[Mir3DEquipmentAttributeTable|Equipment attribute table]],<br>
[[Mir3DEquipmentNumberTable|Equipment Number Table]],
+
[[Mir3DEquipmentNumberTable|Equipment Number Table]],<br>
[[Mir3DEquipmentPositionTable|Equipment Position Table]],
+
[[Mir3DEquipmentPositionTable|Equipment Position Table]],<br>
[[Mir3DEquipmentSetTable|Equipment Set Table]],
+
[[Mir3DEquipmentSetTable|Equipment Set Table]],<br>
[[Mir3DEquipmentTriggersBUFF|Equipment triggers BUFF]],
+
[[Mir3DEquipmentTriggersBUFF|Equipment triggers BUFF]],<br>
[[Mir3DExtractRandomValue|Extract random value]],
+
[[Mir3DExtractRandomValue|Extract random value]],<br>
[[Mir3DFixedDamageLoss|Fixed damage loss]],
+
[[Mir3DFixedDamageLoss|Fixed damage loss]],<br>
[[Mir3DGameNodeTable|Game Node Table]],
+
[[Mir3DGameNodeTable|Game Node Table]],<br>
[[Mir3DGenerateRandomValues|Generate random values]],
+
[[Mir3DGenerateRandomValues|Generate random values]],<br>
[[Mir3DGetEquipmentAttributes|Get equipment attributes]],
+
[[Mir3DGetEquipmentAttributes|Get equipment attributes]],<br>
[[Mir3DGetNumberOfItems|Get the number of items]],
+
[[Mir3DGetNumberOfItems|Get the number of items]],<br>
[[Mir3DGettingStartedWithScripts|Getting Started with Scripts]],
+
[[Mir3DGettingStartedWithScripts|Getting Started with Scripts]],<br>
[[Mir3DGMCommandTable|GM Command Table]],
+
[[Mir3DGMCommandTable|GM Command Table]],<br>
[[Mir3DGrantExperienceMultiplier|Granting experience multiplier]],
+
[[Mir3DGrantExperienceMultiplier|Granting experience multiplier]],<br>
[[Mir3DIncreaseCharacterExperience|Increase character experience]],
+
[[Mir3DIncreaseCharacterExperience|Increase character experience]],<br>
[[Mir3DItemListModifications|Item List Modifications]],
+
[[Mir3DItemListModifications|Item List Modifications]],<br>
[[Mir3DItemNumberTable|Item Number Table]],
+
[[Mir3DItemNumberTable|Item Number Table]],<br>
[[Mir3DLoginList|Login list]],
+
[[Mir3DLoginList|Login list]],<br>
[[Mir3DMapAreaTable|Map Area Table]],
+
[[Mir3DMapAreaTable|Map Area Table]],<br>
[[Mir3DMapNumberTable|Map Number Table]],
+
[[Mir3DMapNumberTable|Map Number Table]],<br>
[[Mir3DMapParameterSettings|Map parameter settings]],
+
[[Mir3DMapParameterSettings|Map parameter settings]],<br>
[[Mir3DMapTransferFunction|Map transfer function]],
+
[[Mir3DMapTransferFunction|Map transfer function]],<br>
[[Mir3DMarfaPrivilegeTable|Marfa Privilege Table]],
+
[[Mir3DMarfaPrivilegeTable|Marfa Privilege Table]],<br>
[[Mir3DMengzhongStallSetting|Mengzhong stall setting]],
+
[[Mir3DMengzhongStallSetting|Mengzhong stall setting]],<br>
[[Mir3DModifyItemProperties|Modify item properties]],
+
[[Mir3DModifyItemProperties|Modify item properties]],<br>
[[Mir3DMountAttributes|Mount Attributes]],
+
[[Mir3DMountAttributes|Mount Attributes]],<br>
[[Mir3DNameDataTable|Name data table]],
+
[[Mir3DNameDataTable|Name data table]],<br>
[[Mir3DNPCNameChanges|NPC name changes]],
+
[[Mir3DNPCNameChanges|NPC name changes]],<br>
[[Mir3DTestingTeamMemberCount|Number of people in the testing team]],
+
[[Mir3DTestingTeamMemberCount|Number of people in the testing team]],<br>
[[Mir3DOpenCloseSiege|Open and close siege]],
+
[[Mir3DOpenCloseSiege|Open and close siege]],<br>
[[Mir3DOpenAwakeningPanel|Open the awakening panel]],
+
[[Mir3DOpenAwakeningPanel|Open the awakening panel]],<br>
[[Mir3DPersonalTimer|Personal timer]],
+
[[Mir3DPersonalTimer|Personal timer]],<br>
[[Mir3DPlaceItemsOnMap|Place items on the map]],
+
[[Mir3DPlaceItemsOnMap|Place items on the map]],<br>
[[Mir3DRandomAttributeTable|Random attribute table]],
+
[[Mir3DRandomAttributeTable|Random attribute table]],<br>
[[Mir3DRandomlyDistributeItems|Randomly distribute items]],
+
[[Mir3DRandomlyDistributeItems|Randomly distribute items]],<br>
[[Mir3DReforgeEquipmentTrigger|Reforge Equipment Trigger]],,
+
[[Mir3DReforgeEquipmentTrigger|Reforge Equipment Trigger]],<br>,
[[Mir3DRobotConfigurationMale|Robot Configuration (male)]],
+
[[Mir3DRobotConfigurationMale|Robot Configuration (male)]],<br>
[[Mir3DScriptCreationNPC|Script creation NPC]],
+
[[Mir3DScriptCreationNPC|Script creation NPC]],<br>
[[Mir3DScriptRefreshMonster|Script refresh monster]],
+
[[Mir3DScriptRefreshMonster|Script refresh monster]],<br>
[[Mir3DScriptReleasesBUFF|Script releases BUFF]],
+
[[Mir3DScriptReleasesBUFF|Script releases BUFF]],<br>
[[Mir3DScriptSendEmail|Script to send email]],
+
[[Mir3DScriptSendEmail|Script to send email]],<br>
[[Mir3DScriptVariableUsage|Script variable usage]],
+
[[Mir3DScriptVariableUsage|Script variable usage]],<br>
[[Mir3DSendMessageSettings|Send message settings]],
+
[[Mir3DSendMessageSettings|Send message settings]],<br>
[[Mir3DSetCharacterPKValue|Set character PK value]],
+
[[Mir3DSetCharacterPKValue|Set character PK value]],<br>
[[Mir3DSetCharacterTitle|Set character title]],
+
[[Mir3DSetCharacterTitle|Set character title]],<br>
[[Mir3DSetOperationVariables|Set operation variables]],
+
[[Mir3DSetOperationVariables|Set operation variables]],<br>
[[Mir3DSetScriptBurstRate|Set script burst rate]],
+
[[Mir3DSetScriptBurstRate|Set script burst rate]],<br>
[[Mir3DSetUpScriptCalls|Set up script calls]],
+
[[Mir3DSetUpScriptCalls|Set up script calls]],<br>
[[Mir3DSettingRandomAttributes|Setting random attributes]],
+
[[Mir3DSettingRandomAttributes|Setting random attributes]],<br>
[[Mir3DSettingSkills|Setting skills]],
+
[[Mir3DSettingSkills|Setting skills]],<br>
[[Mir3DSevenDaysMusicIDTable|Seven Days Music ID Table]],
+
[[Mir3DSevenDaysMusicIDTable|Seven Days Music ID Table]],<br>
[[Mir3DSkillID|Skill ID]],
+
[[Mir3DSkillID|Skill ID]],<br>
 
[[Mir3DSkillNumberTable|Skill Number Table]]
 
[[Mir3DSkillNumberTable|Skill Number Table]]
  
 
<div style="text-align:right;">[[Mir3DEmu|Back]]</div>
 
<div style="text-align:right;">[[Mir3DEmu|Back]]</div>

Revision as of 14:19, 15 June 2025

Documentation

Some function switches,
Special repair full body equipment,
Team member trigger,
Teleport map player,
Test player variables,
Text content operations,
Title display modification,
Variable sorting function,
Adjust character gold,
Adjust character ingot,
Adjust character level,
Adjust character silver coins,
Adjust the number of backpack slots,
Adjustment of Marfa privileges,
Automatic pick-up function,
Automatically wear equipment,
Automatically wear the title,
Bainiu Engine Historical Update Records,
BUFF data table,
BUFF trigger script,
Change character gender,
Check current title,
Check if it is the captain,
Check if you are new,
Check Marfa Privileges,
Check the specified variable,
Checking learned skills,
Common script commands,
Common trigger tags,
Deduction of designated items,
Detect backpack items,
Detect backpack space,
Detect character level,
Detect occupational gender,
Detect the current map,
Detect the number of gold coins,
Detect the number of ingots,
Detect the number of monsters on the map,
Detecting random properties,
Detecting safe areas,
Detecting Sand City Members,
Detecting text characters,
Detecting the number of silver coins,
Detecting whether to attack the city,
Detection character title,
Detection command inversion,
Detection equipment properties,
Detection has BUFF,
Detection of Dragon Guard function,
Detection of Sand City Boss,
Detection script explosion rate,
Detection skill level,
Disbursement of deductible items,
Dungeon map function,
Enable Dragon Guard function,
Enable talent function,
Equipment attribute table,
Equipment Number Table,
Equipment Position Table,
Equipment Set Table,
Equipment triggers BUFF,
Extract random value,
Fixed damage loss,
Game Node Table,
Generate random values,
Get equipment attributes,
Get the number of items,
Getting Started with Scripts,
GM Command Table,
Granting experience multiplier,
Increase character experience,
Item List Modifications,
Item Number Table,
Login list,
Map Area Table,
Map Number Table,
Map parameter settings,
Map transfer function,
Marfa Privilege Table,
Mengzhong stall setting,
Modify item properties,
Mount Attributes,
Name data table,
NPC name changes,
Number of people in the testing team,
Open and close siege,
Open the awakening panel,
Personal timer,
Place items on the map,
Random attribute table,
Randomly distribute items,
Reforge Equipment Trigger,
, Robot Configuration (male),
Script creation NPC,
Script refresh monster,
Script releases BUFF,
Script to send email,
Script variable usage,
Send message settings,
Set character PK value,
Set character title,
Set operation variables,
Set script burst rate,
Set up script calls,
Setting random attributes,
Setting skills,
Seven Days Music ID Table,
Skill ID,
Skill Number Table