The future of sun bundles...

SunBundles... Should they stay or should they go... now...

  • Keep the sunniest of bundles

    Votes: 41 39.8%
  • Remove the little buggers

    Votes: 62 60.2%

  • Total voters
    103

MelkorXV

Loyal Member
Loyal Member
Aug 30, 2014
199
0
43
Remove bundles and put small and medium sun pots in shops otherwise TM is going to be spammed with the things.
 

ventus

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Oct 17, 2013
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But I loved selling sun bundles to those hot headed pkers who liked throwing math equations at each other lol. Now how will I make my gold? :P
 

DeeKayDee

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Mar 26, 2014
391
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Remove sun bundles & remove the sun pot delay.

This was the whole point we were trying to make on the other thread. It will make AHK completely redundant.



If you remove sunpot bundles then you need to remove the one second delay because we've now resolved the root cause of the problem..
If there was no AHK, there would be no one second delay, if there is now no advantage of AHK due to the removal of bundles, there should be no one second delay

Not to mention it will also increase the need for team work and actually thinking about things tactically.

Like any public vote, people are going to vote to suit there own agendas, sometimes you need to go with your gut instinct. People will vote "No" because they can no longer do something they've been doing in the past. So what? It's always good to freshen things up as things are feeling very stale at the moment which is reflecting in the amount of users dropping off lately. Introduce this in the next patch with new content and people won't even batter and eye lid.


This ^ ^
 

Rollcage

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Veteran
May 11, 2013
372
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As Ziid said, sort the problem with peoples attacks first. Allow it so you have a way of avoiding / lowering the damage from wizard attacks.

**** off mate, u dont get to moan about wiz damage when u can 1 hit a lvl 50 wiz with normal hp through shield.
 

Mordor

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Mar 29, 2015
15
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27
Tell me a strategy to kill demonking without sun :) or 10 sun pot? or maybe 20 sun pot? or wait, your bag is full.

I agree with the team gameplay part. but remove sunbundles is a bit extreme which i do not like. I like smooth updating.

DemonKing can be killed with 0 suns if you do it right.

Remove the sun bundles.
 

ILovePie:D

Golden Oldie
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Apr 22, 2003
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**** off mate, u dont get to moan about wiz damage when u can 1 hit a lvl 50 wiz with normal hp through shield.

I can't one hit anyone through shield, since I can only hit 33% of my damage through it.
 

ILovePie:D

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Also worth noting, that a lot of people who are expressing their opinions, will soon be playing another server, so are happy to mess this up for the people who are actually interested in playing.
 

kickey

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Jun 5, 2010
686
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Well this isn't as 1 sided as i thought it would be :x

On the ahk problem, if sun bundles are removed, yes it will take away the problem of sunnie spam to stay alive via ahk.

But if ahk is then used to rt / tt b4 death ... then technically nothing has changed.... the same people are still not going to die.

As for gameplay change's , barely change's a thing for me ... i use sun bundle's on the very rare occasion as im tighter than a duck's arse.
 

DeeKayDee

Loyal Member
Loyal Member
Mar 26, 2014
391
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43
Well this isn't as 1 sided as i thought it would be :x

On the ahk problem, if sun bundles are removed, yes it will take away the problem of sunnie spam to stay alive via ahk.

But if ahk is then used to rt / tt b4 death ... then technically nothing has changed.... the same people are still not going to die.

As for gameplay change's , barely change's a thing for me ... i use sun bundle's on the very rare occasion as im tighter than a duck's arse.


If someone is using an rt / tt script, removing and/or keeping the sunpot delay/bundles will not change a thing so why even bring that up ? Keep on topic ffs
 

kickey

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Jun 5, 2010
686
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If someone is using an rt / tt script, removing and/or keeping the sunpot delay/bundles will not change a thing so why even bring that up ? Keep on topic ffs


Remove sun bundles & remove the sun pot delay.

This was the whole point we were trying to make on the other thread. It will make AHK completely redundant.



If you remove sunpot bundles then you need to remove the one second delay because we've now resolved the root cause of the problem..
If there was no AHK, there would be no one second delay, if there is now no advantage of AHK due to the removal of bundles, there should be no one second delay


.............

It was on-topic, i was just pointing out that the ahk script will still achieve the same end result via rt/tt...

Mate i dno what your problem is... maybe you were touched as a child... maybe its still happening....but get the fk off my back every time i post ...
 
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HarryH

On the bandwagon
Veteran
Apr 25, 2014
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Remove delay, remove bundles. Remove the ability to stack holysunpots and make each 'big boss' drop a holy instead of a bundle, it'd help with endgame caves which require massive HP recovery.
 

CrazyBear...

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Mar 25, 2003
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.............

It was on-topic.

Mate i dno what your problem is... maybe you were touched as a child... maybe its still happening....but get the fk off my back every time i post ...

We're going over old ground now Kickey, Koriban addressed your concerns yesterday, please read the quote below carefully.

The Auto Hot Key script in question is simply one that allows you to (more easily) use a potion in your belt (namely, a sun potion say on #1 slot on your belt) whilst holding shift.

That is literally all it is. There was no Auto Sun, Auto RT, Auto TT script. That was literally just speculation created by the very people who are now silenced on the forums for spreading said bullshit.

Auto RT / Auto TT is possible, but it's definately not using AHK, try doing some research on AHK in google and you'll realise this.

so yes, It will make AHK completely redundant

I'm not expert but auto RT / TT would have to interact with the client, therefore i'm 100% sure this would be picked up if anyone was actually using it..
 
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ILovePie:D

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Apr 22, 2003
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We're going over old ground now Kickey, Koriban addressed your concerns yesterday, please read the quote below carefully.



Auto RT / Auto TT is possible, but it's definately not using AHK, try doing some research on AHK in google and you'll realise this.

so yes, It will make AHK completely redundant

I'm not expert but auto RT / TT would have to interact with the client, therefore i'm 100% sure this would be picked up if anyone was actually using it..

AHK can be used to auto RT, the same as if you were using auto sun.
 

knives

100% Hyphonix
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Aug 3, 2004
797
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voted to remove, ive never used them my self, only made cash of those that do, only downbside i can see is, a few people will loose out making money out of them
 

HarryH

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Apr 25, 2014
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I thought that there was just a script which enables you to sunpot and hold shift.. Thus not breaking your attack and maintaining a constant high HP due to no sun delay.

The whole 'auto pot, auto TT, auto RT' came about through accusations from certain members of forsaken. The same ones who messages me asking how TKO Had 'luck hacks' and always hit Max. I remember a fight in hell and skibadee had full agility on and tanked 3 warriors against a wall, the amount of crying about scripts and cheats was unbelievable..
 

CrazyBear...

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Mar 25, 2003
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AHK can be used to auto RT, the same as if you were using auto sun.

We're going way off topic, there is no way AHK can read your HP bar and RT for you. All it does is keystrokes and mouse clicks, not interacting with the client. Even if it can, who really wants automated RT/TT's? It's something i'd always want to do manually especially with how sketchy auto potting is currently.
 

ILovePie:D

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Apr 22, 2003
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I thought that there was just a script which enables you to sunpot and hold shift.. Thus not breaking your attack and maintaining a constant high HP due to no sun delay.

The whole 'auto pot, auto TT, auto RT' came about through accusations from certain members of forsaken. The same ones who messages me asking how TKO Had 'luck hacks' and always hit Max. I remember a fight in hell and skibadee had full agility on and tanked 3 warriors against a wall, the amount of crying about scripts and cheats was unbelievable..

A script was written, to allow you to press keys 1-6 without letting go of shift, to allow melee to be able to sun without opening the chatbar, causing death. Since Ranged don't need to hold shift for their attacks, it put it on an even playing field.

When I realised that you could actually write a script to auto sun for you, I sent the PM to BH, to see if there was a way to block it, since it's game breaking. As far as i'm aware of, no one was actually using it? I didn't post the script or pass it onto anyone, which was mentioned at the time, nor was it used. You don't need to "test it" to see if it works, when you're telling it what to do.

It would work the same for RT, so instead of "pressing 1 for sun" you press "6 for RT" or whatever slot you keep them in.

Forsaken used to cry against agil kits, I had the same when I was fighting 2-3 of them in PB, they were both hitting at once, and its possible to out pot them using normal HP.