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Mu online season 21 - grand opening
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Dany97

LOMCN Veteran
Veteran
Aug 28, 2009
650
4
105
Timisoara
great work m8 :) and the Back button is great because if u wanna log on another account you need to exit and to run the game again :D
Really good work!
 

hustler

Banned
Banned
Veteran
Jun 6, 2009
570
30
115
I think that the new account should only have:

Account ID:
Password:
Confirm Password:
Birthday:
Email:
Question:
Answer:

The rest is useless i reckon, no one fills it out and will make the account creation look much better.
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
428
350
United Kingdom
Feast your Eyes on this video :)


Video still processing but try agian in a minute.

[youtube]iHaqSrZjQzo[/youtube]

edit Lol please ignore the music >.<

Edit 2: The Frame Lag is Fraps not keeping up, There is no "blochiness" ingame.
 
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Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
428
350
United Kingdom
Resolution: 1024x768

legendofmirclient201004.png
 

mStation

Golden Oldie
Golden Oldie
Oct 29, 2003
2,042
69
235
♫♪♫ ♦♥♠♣ ♀♂♀
this surely has to be said.. you have coded the map rendering very quickly.. it took me about 3 weeks to understand how the objects get read in order to have a mapeditor working.. i must say you are surprising me every minute..

great work!

have you been able to mask the black on the images of the torches?

also disable the map scrolling since this may be used in an incorrect way ingame and advantage too much players.. i think we can stick with having the char in the center and being able to look only till the screen edges..
 

elohelMeight

Golden Oldie
Golden Oldie
Feb 8, 2004
2,965
10
125
Surrey
this surely has to be said.. you have coded the map rendering very quickly.. it took me about 3 weeks to understand how the objects get read in order to have a mapeditor working.. i must say you are surprising me every minute..

Maybe, just maybe he's had previous experience & didn't take ages learning to understand?

V good work, keep it up.
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
428
350
United Kingdom
this surely has to be said.. you have coded the map rendering very quickly.. it took me about 3 weeks to understand how the objects get read in order to have a mapeditor working.. i must say you are surprising me every minute..

great work!

have you been able to mask the black on the images of the torches?

also disable the map scrolling since this may be used in an incorrect way ingame and advantage too much players.. i think we can stick with having the char in the center and being able to look only till the screen edges..

Could you elaborate what you mean by disable the map scrolling.

Yes i have removed the black torches and added the ability to change the colours (without changing the object files).

Map Scrolling is working, needs a few tweeks.

Next to add Movement with mouse (both run and walk).

torches.png
 

Bon

Legend
Legendary
Jul 29, 2004
6,741
342
330
Kent, UK
its nice but dont see point in bein able to change the color of the light lol
 

Daz317

Dedicated Member
Dedicated Member
Dec 19, 2007
61
1
34
Really good work, good luck with the rest :thumbup1:
 

mStation

Golden Oldie
Golden Oldie
Oct 29, 2003
2,042
69
235
♫♪♫ ♦♥♠♣ ♀♂♀
for the map scrolling i mean that when you play ingame you cannot look around the map without moving.. just keep it like this because having the chance to look around staying in the same place on the map with your character will make the game a bit too easy.. especially when hunting bosses..
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
428
350
United Kingdom
for the map scrolling i mean that when you play ingame you cannot look around the map without moving.. just keep it like this because having the chance to look around staying in the same place on the map with your character will make the game a bit too easy.. especially when hunting bosses..

What i mean by scrolling, Currently the map is jumping one whole Co-Ord at once, there should be 6 frames between


almost finished that :p
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
428
350
United Kingdom
Hmmmm.....

I am changing the armors on Purpose, Its not a glitch ;)
[youtube]QZckg4zFdBg[/youtube]

Next is to sort the small Layer issue when going behind objects.
 
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