And my forum reading has been far more pleasant since you left

.
I wouldn't expect craft-able skills in the next couple of updates... Craft-able skills will be post 2.0, we are currently releasing 2.0 content over the next couple of updates...
This weekend is planned for mobs, which include:
- Adjustments to LostShop (Spawns, difficulty have been lowered, some of the maps are now r/table).
- Adjustments to JinchonTemple (Spawns, difficult have been lowered, some of the maps are now r/table).
- Oma Lair added.
- Numa Desert added.
- Hell Cave added.
- Demon Cave added.
After this there will be a focus on the 2.0 skills that have been planned:
Warrior:
- SlashingBurst (Big shoulderdash that pushes mobs to either side of you (creating a passage)).
- FrozenSword (A heavy hitter with a chance of slow, with a cooldown).
Assassin:
- Ghost (Mir3 moonlight, that makes you completely invisible to mobs and players unless your in x radius).
- Hemorrhage (A heavy hitter that has a chance to cause bleeding, with a cool down... Bleeding will tick health away but also cause flinch whilst it does it).
Taoist:
- ThousandSwords (FireBang type skill with a small cooldown).
- EnergyShield (A castable shield that protects its owner from death (will revive you if you die whilst its up), has cooldown).
Archer:
- IceTrap (Archer sets the trap, only the caster can see it, those who run in its radius set the trap off causing an explosion and chance of slow).
- AttunedBody (Similar to attuned mind, but hp instead of mp).
Wizard:
- MagicBooster (6-6 MC per skill level totaling in at 24-24 at level 3).
- TwinDrakeFlame (2 powerful hits, the second hit cuts amc, has a chance to cause third degree burns that add a 1.2x damage multiplier to fire type skills).
- Stupidify (Chance based (like TU) when applied it will remove the advanced AI for x amount of time, amount of time and chance of success are based on skill level).
Once the above is done and in, then we will be looking at craft-able skills and new leveling system.
ETA for above completion, mid to late July
Sam