All of them from what I recall BH posting. You get a bonus (maybe a buff?) while in them, the EXP the mobs give isn't changing.Really hope for an event rather than a double exp week, either are nice, but events tend to be more fun and interesting, and fun is good
I'm curious which sub-38 caves are slated to have the bonus xp in.
Morning all
So soon you will all be able to visit Hell
Do not hold me to this but there maybe some exp pots or exp event in order to help players gain the levels they need.
The Chronicles Team
I’m not sure I understand the idea behind this.
Why not just reduce the entry level to a more acceptable 40/43?
It seems a little backward to offer exp event/potions so that people can get into hell when you could just let them in anyway without increasing the gap between casual players and "hardcore" players.
If there is an exp event I may squeeze in an extra hour as a casual player, the "hardcore" will and do, put in an all dayer/2dayer / all weeker.
I do hope it’s the potion option if any as the casual player will still be able to get the same amount of exp uptime as the "hardcore" player.
If you go with the exp boost via mobs not potions for a set time then you are not taken anything the casual community have mentioned seriously.
try and avoid alienating the casual player and provide equal benefits to both sets not just the young/single/unemployed, dont forget us the working, middle aged family man/woman.
im against lvl caps.
ppl already quit coz there in place.
The issue is that the hardcore players always get more of an advantage cause they put more time into it and time is worth something.
I get that you want to be equally rewarded as a casual player but people should also be rewarded for putting more time into it for example hunting for certain items from event's the person that would put more time in it should be rewarded better then you the one play plays 1/2 hours a day.
Eventually casual players already received an advantage over the hardcore players cause hardcore players won't be below 38 nowadays unless they reroll.
Thus even though I can understand you point, it still is not justified.
That's not a bad idea at all.Up the exp for low level quests or something, an exp event is something everyone will benefit from including the already high level characters, therefore raising the bar again.
If there was an exp event it wouldn't work out too well for people who weren't on at the right time, and the hardcore players will milk the life out of it.
Now the big news
The level cap will be adjusted and exp for levels 43+ will be adjusted.
The Chronicles Team
can you explain what this means in real terms plz?
Hey Babyhack, would you be able to tell us which spells for which classes have been modified just so we know for ourselves? I'm always logging in to hope assassins doubleslash dilema has been looked into, but I don't think it has been yet. I'd just like to know for sure what has been modified.
You still gain EXP, just probably not a level.Will not gain exp or levels? I don't get it, if the exp req is changing and I dnt go up in % then I dunno, I'm not gonna hunt for exp I alrdy earned
