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Mu online season 21 - grand opening
  1. Reverance

    Casting Speeds...

    Indeed, SW last night proved all 3 classes have there merits now. Warriors were dropping Wizzes all over the place, Wizards were Smashing the faces off Warriors and Taos were just being a general nuisance in both cases.
  2. Reverance

    [NEW] Master YI

    I guess the real test is how viable he will be in Summoners Rift Ranked play. I'm not much of a Yi fan (Only time I play him is If I get him in ARAM)
  3. Reverance

    Larger Groups

    What I mean is getting around something like that is too easy Say you have a group of 15 - Remove 4 people and recall. Remove 4 people and add the 4 you originally removed then recall. Group the 4 you removed to complete your fully recalled 15 man group.
  4. Reverance

    Excellent SW tonight

    As Kinneas mentioned by the end when we had a few extra people (Evo was missing our heavy hitters :( ) We were pushing hard to take the Castle. We had the castle down to 1/2 people before they managed to break the stairs line and get back in.
  5. Reverance

    An honest plea for the future economy

    It's exceptionally easy to get lvl 36+ though as well. Most players have multiple 36+ already
  6. Reverance

    Larger Groups

    The problem with just stopping recalls in group higher than 11 users is getting around it isn't even remotely complex Recall a group of 11, remove players and add the rest.
  7. Reverance

    Excellent SW tonight

    Can't remember what I worked the numbers out at but a good turn out by the end.
  8. Reverance

    Excellent SW tonight

    Fantastic SW fight this evening with a large turnout. Slight turnout favour for DA but allies off Vendetta pulled the numbers a bit closer together. AS per usual it was ruined by the **** talking in MW after though
  9. Reverance

    [READ] Spell Cast Changes and other - Tuesday 29/7/13

    He should perhaps come ingame (Although he has quit and doesn't give a ****) then and try playing for a few days to see how things have balanced , All I'm hearing from both Guild and non-guild members is good things regarding the changes to all classes.
  10. Reverance

    [READ] Spell Cast Changes and other - Tuesday 29/7/13

    That's all you need to know? You haven't even tested PvE or PvP Mechanics then to see how each class is now fairing?. Gobsmacked lol.
  11. Reverance

    Update - Bug Fixes, Skill Tweaks and more

    Indeed it wasn't but that always felt like a bug that you could continually charge a spell that was already charged.
  12. Reverance

    [READ] Spell Cast Changes and other - Tuesday 29/7/13

    Sub did indeed kill one by one in both PSC and PT, That's was more to do with him being at work while playing mind you. Unfortunately yes it seems to be the method that Wizards use for levellng (TUing on here now though) I don't think I would have minded the cast speed for FF if the damage...
  13. Reverance

    [READ] Spell Cast Changes and other - Tuesday 29/7/13

    Warriors have the potential to gain even greater A-speed than possible on Euro :). You missed that out. If you had actually taken upon yourself to play since the patch (You quit as you said :)) you may notice a massive change. Not that any decent warriors seemed to have issues prior to the...
  14. Reverance

    [READ] Spell Cast Changes and other - Tuesday 29/7/13

    Once upon a time yes they were a support class, nowadays you don't need Taos to kill bosses. The game has evolved and so has the Tao class to something resembling more of a Hybrid class. You say you "give up explaining" when you aren't even taking into consideration other peoples views on the...
  15. Reverance

    An honest plea for the future economy

    @thedeath Making changes to the marble system would be pretty good, a slight increase in drop rates would probably be necessary in order to help this system along Add - Soul Marble, Destruction Marble, Magic Marble, Protection Marble and EvilSlayer Marble. Perhaps the addition of more marbles...
  16. Reverance

    An honest plea for the future economy

    Quite a few people mentioned raising the Pick Axe level to a higher level (40) in a previous thread. I like the idea of having Mobs drop the ore, this may however bring a large number of users into a small area that is generally used to level by lower level characters.
  17. Reverance

    An honest plea for the future economy

    They still haven't mentioned whether or not they deem it bannable though. Every time we ask it will be discussed.
  18. Reverance

    An honest plea for the future economy

    There we have it (Universe Implodes on itself with deano agreeing with me :P) A prime example of why IP restrictions can cause trouble for the game.
  19. Reverance

    An honest plea for the future economy

    This, if you start limiting even further by IP people who have multiple people playing from 1 house will no longer be able to do so.