Personally as a Tao I find it utter **** to play again.
I posted a tao on here because it was more fun and the gameplay felt fluid.
Unfortunately thechanges have taken it back to asimilar state feeling that we had in euro Mir.
Not checked since the patch, the issue sounds identical to what we have where the Res Window vanishes.
We have a tao recast the spell on the player to show it again, never had any further issues
We have a group in guild that does it with 4-6 people.
Our regular run is 4 3-4 Wizards a war and maybe 2 Taos and we do a phase very 10mins.
What is the res bug you speak off?
I don't think the poll was useless as it gives a clear outcry against the patch.
Some skills definitely needed the changes implemented while others didn't, as Skyline has now said this is a global setting (Something that may need to be recoded I'd imagine if they wanted to have unique calues...
I guess it comes down to the spell, I have no issues regarding have spells at a middle point in terms of balancing them as long as it doesn't negatively impact PvE.
This change in cast speed felt like it was Directed at PvP and completely ruined the PvE experience for some of us.
Would you be open to having certain spells at the previous speeds (Tbolt, SFB,FC etc) while keeping AoE at a slow speed and others at a middle ground speed or all spells at a general speed?
There was no mention of this in the patch notes so I'm questioning whether or not it was purposely done.
Prior to the patch Evil Mir would become increasingly more difficult with each stage (Tier)
The HP of EM would remain the same but the damage would increase accordingly.
Tier 1 - 50-100 or...
Unfortunately it's a bit late to change that now without removing the gemmed items (Causing a backlash from warriors who have done this)
---------- Post Merged at 01:16 PM ---------- Previous Post was at 01:15 PM ----------
That's not really Solo then is it?.
I was making an assumption based on the information I had beforehand (Someone mentioning it HAD BEEN DONE) and as such that it was possible with an a-speed/DC/AMC based kit.
Clearly you are interpreting it differently from me, Regardless done and dusted.
Son has confirmed he hasn't.
FAO...
Yes the rages can hit upwards of 200+ hit based on what kit you had on, again however SonogtheDogs kit is massively gemmed and I wouldn'r be surprised to see him mitigate a large amount of Nuke damage based on his AMC.
Also if you go back and read the Thread you will see I wasn't the one...
Making an assumption based on his kit having a large amount of DC and A-speed along with EM being easy to kill is "the stupidest **** i ever heard" - Feel free to reread what you typed :).
Edit: Noticed I mistyped the original post you quoted.
Kindly go **** yourself :)
The Pot bundling to 6 issue just doesn't work imo.
Bundling Pots to 6 was fine in the early days of Mir when no one could fill a bag with pots, Nowadays warriors are approaching level 50.
Having Pots bundled at 6 would essentially allow them to completely fill there bag despite being no where...
I've not played much of the other 2 classes.
I feel like a broken record saying it over and over but Playing a Tao on here is what I would consider fun, The gameplay feels smooth I don't feel I'm falling too far behind (Despite leveling still being slow) due to the faster gameplay.
Taos only...
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