i think this could be made so that wizzes can rage attacks in a 640x480 or a 800x600 screen starting centered in the middle and make the rest of the screen only viewable or clickable for npcs.. this will make things fair enough and allow anyone to use any kind of res.. also the widescreen...
check the db settings into the Dbsrc.ini and the ones you have put in the sql enterprise manager.. looks like it can't find the mir db or something strange.. does this happen also if you open only the dbserver.exe?
i think the skills work also out of range with our files..
as for the resolution i think something can be surely done.. also since we got the sources now for everything if we get a good programmer behind the files we can make anything happen.. but i just need to say that, if we are going into...
sorry i just realised that i have had drunk something before writing this.. :)
anyway i wanted to say something more like what the others told you.. sorry :S
hi.. sorry if i came late but wanted to ask you a few things.. not sure if they can be helpfull really..
this is what i wanted to post to you.. but has u said probably u did it anyways:
Help Menu (completing missing voices)
W Shows/Hides the Friend buddy List
P Shows/Hides the Group Window
T...
your antivirus prog quaranteed the mir2.exe probably because it has been packed with themida.. but don't worry.. its not a virus so disable the antivirus or add an execption for the mir2.exe
is pc hosted on a server and are you playing over the internet or simply in lan?
if you are in lan then this is strange..
u must check a few things for me.. since i think that the server pc is okay try playing in that map with another pc (not the one u said you are using).. and see if u get...
i think something like
gmexecute training (pointer to $username) skillname level
into the qfunction after it checks the level will do but i must see what the hell u need to make it point to the correct username of the player.. maybe using simply <$USERNAME> will work but it must be tryed...
1)how many spawns do u have in the map u get the lag?
2)also is the server up for a long time when u try to play?
3)how is the cpu % usage on the server machine?
4)are u playing on lan or on the net?
yes jasper said a correct thing.. if u actually modify the server to work with ms access u will have a user limit set to 3.. dont ask me why.. best if u do what the others said.. export to mdb.. work on mdb as much as u want them re-import over the original db and write in the new info.. i do...
i don't have the files anymore on my pc cause of my laptop dieing this week so i think i will have to redo them from the start.. i hope to get this fixed before tomorrow.. sorry
this must be a code problem which has to do with the hum2 wil or its a messed hum2 you are working with.. didnt have time to set the files yet but ill try later to see whats wrong..
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