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Desolation Mir2 (Med Rate Server)
  1. Lilcooldoode

    Fps

    Yes its an anoying wait for reply feature of delphis ping component. Ive removed ping for next reboot and will add it another way in the future
  2. Lilcooldoode

    Missing chat

    I was led to believe the windows 8 chat bug wasn't a thing on this version? - it uses a slightly newer DX than the older delphi versions
  3. Lilcooldoode

    Fixes?

    Can you send me your mir2.elf file - it should be in c:/
  4. Lilcooldoode

    Fixes?

    Those immediately came to my head aswell - hardly "a load of stuff" though lol
  5. Lilcooldoode

    Fixes?

    Can you list what you think broke so we can make sure weve covered everything?
  6. Lilcooldoode

    Ping..

    Ill look into displaying ping ingame with fps - if its not a very big job ill add it for next reboot
  7. Lilcooldoode

    Having issues with patcher....

    We promise we wont use your credit card details.
  8. Lilcooldoode

    This is why Forsaken aren't allowed at RedMoonEvil

    Haha i love the "YOU CHEATING FK" at the end. Only took him 40 seconds after dying to throw that one out.
  9. Lilcooldoode

    Blizzard / Met Strike bugs

    Nothing else has been.changed with it recently - what happened?
  10. Lilcooldoode

    Important Final changes as of Chronicles 1.9.9.0

    Is it not a case of run-flinch-run-flinch now instead of run-flinch-flinch-flinch-flinch-flinch-run which could keep you stuck to the spot for sometimes 5 seconds
  11. Lilcooldoode

    Elysium Hunt Wooma Temple

    I take it you were allowed to use items you picked up off floor?
  12. Lilcooldoode

    Question about archers

    Nor me.
  13. Lilcooldoode

    Important Final changes as of Chronicles 1.9.9.0

    Think youve uploaded the wrong screenshot - I can see you and that zuma absolutely fine o_O
  14. Lilcooldoode

    Internet access problems

    Google is working fine for me without www infront - sky broadband
  15. Lilcooldoode

    Global Cooldown for warrior/sin spells

    I can confirm this delay also exists on ruby: Rage - Normal Hit - Normal Hit - FlamingSword Hit It just the normal delay between spell casts. Thats not to say it can't be changed on here but it would need proper debait/vote i guess.
  16. Lilcooldoode

    'Last hit' bug

    I've spent most of this evening on this - tried about 10 different scenarios - could not recreate this... For now all I can do (and have done) is: - Reset last hitter on death so if they die again it doesn't remember who killed them first - No deaths in safezone fullstop Hopefully these 2...
  17. Lilcooldoode

    'Last hit' bug

    Good thinking ill test it tonight.
  18. Lilcooldoode

    'Last hit' bug

    Could they have tt'd as they died? I tried this last night getting the last hit with melee, blizzard, FF and poisoncloud and i got the last hit murder every time
  19. Lilcooldoode

    'Last hit' bug

    Can you remember what "their mate" was finishing them off with - it could be that I've only fixed this for melee hits and spell finishers are still bugging out.
  20. Lilcooldoode

    Sw

    I think at this point Im going to have to add aload of debugging messages to the system and let it run/bug again to try and find out more accurately whats going wrong.