Hitting them with fire based attacks restores them.
Normal attacks will not affect them.
I think at the moment only wiz/tao pets can actually hurt them (which isn't intended)
Couple of ideas i had:
1. Keep war price as is but gradually increase it if you war the same guild over and over.
2. Idea taken from clash of clans. When a guild looses a war they gain an X hour shield which they can choose to keep or not.
We decided no drops so that everybody can get involved in the invasions/bosses/fights - even those who normally wouldnt through risk of loosing their items.
This way everyone can turn up in their best gear and have fun.
Id you go into your display settings can you manually change your colours to 8bit? Or do you only have 16/32bit?
Although it doesnt look like a bitdepth issue to me
At the moment i am working on monk. Base and spells are complete need to start on balancing tets.
I am also working on a competitve mob gauntlet system which i think people will enjoy. Again ive got the base done need to start adding mobs and doing tests
Also like the others im helping out...
If you are struck while casting bliz then the casting stops and you can continue to move and cast spells again.
The anim will continue to show but no damage will be done
Ive tried several fixes in ruby. Got it better (but not perfect) and it had an fps cost.
Like ardberg im also convinced its a case of win 8 and dx7 which doesnt mix
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