If the "own team pkers" really want they can grief with ease without even the need for attacking (like stay in front of ur own team m8s or just stay away and do nothing).
Thanks for feedback regarding the damage.
Take PB as example, people go anywhere they can. Outside as it is now is just a waste of space.
---------- Post Merged at 01:47 PM ---------- Previous Post was at 01:44 PM ----------
RT-ing until sub-boss is just silly, skip everything. I understand...
Would something like 2x more dmg on all Orc be more reasonable ? What you people say ? I wasn't hit much by them but as I recall it was something like 30 dmg...kinda sux
I saw some orcs might have some tools for such activities. The female orc looks like she's rdy for cooking but she doesn't cos no one to cook for. OrcGhostProvince.
And on topic: 2x dmg would be more realistic for orcs.
---------- Post Merged at 08:52 AM ---------- Previous Post was at 08:50...
There's just a several pack of mobs outside the cave. That's all I could find outside and it's a shame.
Also RT's shouldn't work inside the cave. Mobs should drop XL and Holy pots instead of Large and rarely XL...just makes them look like second hand mobs not best ones in game.
The map can have potential but as it is now looks just empty. Can it be like PastBichon province ? Can be added some ranged orcs on top of the several existing ones that spawn outside the cave. Maybe raise the dmg so make them more of a challenge ?!
The black border I draw on the map contain...
It helps discharge the "load" once in a while I guess :lol
---------- Post Merged at 09:35 PM ---------- Previous Post was at 09:29 PM ----------
I have edited the original post a bit
This is my first private server I ever play besides Euro/USA official mir versions. The first week of this mir i was lvl 41+ if I recall correctly along with Vio.
I will not take my time and explain all over again, some people never see beyond a point for the same reason they are complaining...
Maybe every weekend, and the SW holders have some extra visual effects (the SW name is old and unattractive). Maybe even a Top 20 SW killers would be a start ?! :)
If BoundStone drop rate would be much lower, pk for drops would become more entertaining. Few good SW fights will take out a lot of them out of game I'd presume.
Very good patch:
- can change poisons order
- BoundStones working
- new area/mobs is something refreshing
Needs to be done next:
-add new skills(high lvl) and the assasin class
-re-think drop rates for some of the skills
-make bosses harder/challenging or at least do so with the new ones
You are confused by default.
And for the 2 Trolls that share same avatar: I did say casting red then green when hunting mobs would reduce time and make bag space. Glad I could help you 2 again.
Unreal request. You said it yourself that forums represent a small fraction of all taos that play acemir2.
I too asked my friends and they all agree hunting solo or in group red poison as first cast would be a greater benefit.
Why will be taos solo hunt fked up from now on ? Cannot cast 2...
As I said before I understand limited people and I am glad to help them. When I "cried" about PC I got -rep from a person that's posting on this thread although he's a tao himself as he claims. Then another -rep for me not saying red poison is for bosses also (lol).
I don't care about...
I like SabukWall fights but as it is now it's pointless. Maybe make SW worth fighting for with some decent benefits for the SW holders like other servers have a cave only accessible by SW occupiers....
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