It's not entirely fair to compare though, we (Taos) can hunt for hours effectively with no need to use any pots.
A 33+ Tao can comfortably hunt in PT all day with no need to go back to town, hence having a reason too (Poison/Amulets)
Personally I like the idea of the Battleground as it was, You still promoted fighting (Multiple routes allowed for more than 1 group in at a time)
Bosses will still be fought over but maybe less so than just the same people sitting there day in day out.
I'm very much against the idea of...
I'd like something like this but not for any form of character boost otherwise it would just be the same people camping everyday.
Cosmetic items would be good though (Wings, hair changes, Armour dyes etc)
I'm the same level but can't say I've any issues, certainly not enough to say they are ****.
Certainly our lack of an AoE spell causes issues in a high mob enviroment.
IWTs seem to rage a hell of a lot now (Making them annoying to deal with)/
I'm really undecided on this.
Part of me wants them to stay because that's just how euro was.
Also we don't really have any hunt costs considering we can basically live off pot drops with no worries on repotting (Haven't repotted on my tao levelling since last week)
The other side is I'm fed...
So was the damage more consistent over the longer period with Base MC?
Base MC - Higher base hits and lower high end hits with a more consistent set of average stats
High end MC - Lower Base hits and Higher High end hits with a varying set of results.
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