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  1. What are devs doing to improve QOL for wizards?

    Base damage. Mc won't affect it.
  2. What are devs doing to improve QOL for wizards?

    I don't mean to sound arrogant but I really think a lot of what being said here is just garbage. You cannot multi-cast spells at the same time. If we are up lightning damage, FF damage is irrelevant to it really. You can't cast both at the same time. IF ff does loads of damage, we wont use...
  3. What are devs doing to improve QOL for wizards?

    Up the damage of lightning frost crunch and ice storm. That's what needs to be done, I'm off out for the evening. Potion and pet arguments will just derail the thread so I won't comment further. If pets are op nerf them, make another thread about it though. Don't mean to sound short with anyone...
  4. What are devs doing to improve QOL for wizards?

    I agree with Kori, Lightning is that hard to land, high damage spell that wizards use to do damage. I'm only asking for FC and icestorm buffs because they are SO weak. They shouldn't do damage comparable to lightening. Samuel, it's 10/10 for people of a similar skill level. I do not agree...
  5. What are devs doing to improve QOL for wizards?

    Ok, The way is see it is that wizards are so far behind the curve that it is 10/10 for other classes. I don't know how I can make it more clear, if somebody is stood still, clicking medium hp pots, a wizard cannot kill them. Now, obviously nobody ever stands still. So until you up the damage...
  6. What are devs doing to improve QOL for wizards?

    In all honesty, I think you should just put a big* damage buff on lightning, frostcrunch, and icestorm, i'm literally talking about doubling it. You know when taos and sins are calling wizards weak, they are seriously weak. T bolt could do with a tiny improvement, but this promotes wall killing...
  7. What are devs doing to improve QOL for wizards?

    Mass killing lots of mobs on a wizard is fine yes. I don't know what more you want in terms of specifics. Before the frostcrunch nerf, wiz were weak in PVP, now they are even worse. I kind of agree the slow rate was op, but the damage doesn't need to be so low. Tbolt, Frostcrunch, Lightning...
  8. What are devs doing to improve QOL for wizards?

    I think the pets thing is a separate issue. What I mean by this is wizards should not be redundant without them. They currently are. The only spells I feel do the right damage on here are firewall and Thunderstorm. All other spells seem extremely lacklustre. I think they need a VERY small buff...
  9. What are devs doing to improve QOL for wizards?

    A lot of the other threads have dissolved into meaningless drivel, would just like a response from devs on what they will do to make wizards playable? Sam mentioned he would look into it a few days ago and nothing since, it's all very well saying be patient, but I will re-roll if nothings going...
  10. Specs/speed - FAO admins

    This is probably wrong, so just discard it, but could it be the speed cap of 60 FPS is over compensating? for example super quick guy could get 80 FPS without cap, and it somehow puts him below 60, instead of at exactly 60? Looking at all the different hardware issues, it doesn't seem to be...
  11. Increase lures on further in floors of PT?

    I haven't explored all of the caves yet, so I can't comment, but can we please get PT 4th upped in mob spawns! or a reply from Devs? Thanks
  12. Strongrubyring In tm

    There was a strong ruby ring in tm, and I couldn't see it's stats. I could see the stats of all other items, but when hovering over this, nothing.
  13. Increase lures on further in floors of PT?

    I don't really agree, I just think spawns need upping further on, you shouldn't be safe from pk when you level, just cramming people into 3rd forces it, as its a fight for the mobs. Whereas if there were 2-3 floors like it, people wouldn't care so much about pking, as they lose levelling time also.
  14. S> AC+4 shaman helm dura +1

    Won't consider bids for less than 2m, weight 3 black iron helm, i'll just use on my wiz.
  15. Increase lures on further in floors of PT?

    To match 3rd. currently, if you don't want to pk and just level it can be tough to get along session in there. Would be nice for 4th floor spawns to match. and to add a minimap for luring!
  16. Should I stick with archer or?

    Warrior and taos are the best classes in my opinion, both completely different, but very strong. Then come sin and archer, wizard is a long way down, but will get buffed Samuel said. Basically, I think that you can pick whatever you like the sound of, classes will be balanced eventually(I hope)
  17. Group Size

    I think adding a few spaces would be good.
  18. S> AC+4 shaman helm dura +1

    Can somebody move this to market place please?