no, unless you changed orc monsters than i seriously don't know whats up im actually struggling to hit over 100.
When yesterday be4 nerf i was hitting 150-250 on mobs.
Yehh when babyhack asked me to test fireshot i had +2 curse and i hit good.. it was obviously lucky hits because after 1hour of hitting mobs it sucks still in orcs i was hitting an average of 150-200 now im struggling to hit over 100 now with a few lucky hits of 120-150, im really am baffled to...
fireshot seems weird, its better than it was after the nerf but have you fiddled with it?
Im hitting alot less than yday but im still getting a few good hits in, its weird.
The main problem here is that archers have gotten there main spells before any class really, book drops need to be lowered to let other class's catch up then you need to start trying to balance the server.
on that note... any eta on archer fix?
Balance...? lol! there isnt ment to be a balance....its about how the characters are designed to be played I thought.
Taoists are ment to be played as a support.
Warriors are ment to be your meat shields, but on here they can still 2 hit people easily. Especially since TDB has no cool down...
Level 40 archer spell with a 15 second cooldown and can be dodged with a tiger necky should be doing some serious damage to make up for being very squishy with no REAL get away or repulse and can be 2 hit by sins and warriors.
Honestly how do you think warriors are going to die now?
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