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  1. holo

    Other Server concept - looking for advice/team

    Hi, I've been playing Mir since EU beta, and private servers since RZ first opened (@Robert on there). I'm a systems engineer as my day job, creating systems for the company I work for, based mainly in MSSQL (not sure if mir can use that?). That is my brief bio. I am interested in creating a...
  2. holo

    Ignoring global shout?

    Is this possible? Listening to a prat shout all day about crap is annoying at best. Honestly it should be against the rules to bash the server so much, scaring new players away should be the last thing you guys want. Also tried adding him to ignore, doesn't seem to work either.
  3. holo

    Improve quest system

    I propose two tweaks to the current system would make it actually useful/interesting. 1, Make the exp received for completing the quest % based. Say 5% per normal and sub quest, 10% for boss. Up to level say 70-75, then start diminishing it a lot. 2, The server chooses 2 normal, 1 sub and 1...
  4. holo

    "murder mode"

    Since PKing is kind of dead on this server, how about a new mode. When you sign up it's for 1 week, irl time, with no option to remove, for all your characters. You go red, body and bag drops are enabled, and basically free to kill for anyone else ingame. Your name is also hidden (the...
  5. holo

    Wow style boss drops (uninstanced!)

    The issue: There is clearly issues with the current boss system. Level 75s completely dominate all bosses during prime time, the players who are in the level range that the bosses are designed for don't get a look in. This is clearly unfair as those same 75s never had to worry about anyone...
  6. holo

    Alternative to messing with the other 3 classes to balance Advanced Potion Mastery

    Currently APM is both a throughput increase as well as an efficiency increase. Instead of this, how about making it a pure efficiency increase? So instead it would increase the HP/MP gained by a larger amount, but it would increase the CD on pots by that same amount. So currently a warrior...
  7. holo

    Drop rate buffs

    Does the 20% drop rate buff increase the chance for gold to drop? Then the gold buff increase that amount by 20%? Or are gold drops separated out of the drop database with it being personal loot? Mostly curious as when I'm cashing I normally only use the gold buff, but it would make some...
  8. holo

    Expand on map buff system

    Would it be possible to expand on the map buffs? I was thinking if every day each map not already in the buff list rolled their owns stats. Make it so 75% of the time, they were normal, but every once in a while a map might get a super nice buff and become the new banyo for the day. It would...
  9. holo

    Hermit AC/MR

    Could it be made into 2-2 per point instead of 0-2? Wouldn't make warriors any more powerful than they already are, and they are the only ones currently choosing defence stats. It would just make it more attractive for the other classes. I doubt anyone will go crazy high with it as not having...
  10. holo

    Daily/Weekly Quests & Rested EXP?

    Any chance we can get something like one of these in place? To promote people playing every day. It also gives more casual players some chance of competing with the guys with no jobs/education to attend. Most modern games make the first few hours of play more efficient to progress, with...
  11. holo

    Buff icons on players/mobs?

    We have poison/debuff icons on players bars, could be get similar icons for buffs? Maybe stick them above the bar? White for healing/Orange for BA/Blue for SS/Yellow for UE on the Tao Buffs. Maybe Purple for Haste and Green for Light Body on Assassins if you want to roll it out for all classes?
  12. holo

    Tao buffs

    It might be my SC being fairly low (14-22, I'm normally full DC), but right now I went from lvl 0 blessed shield doing 0-5 AC to lvl 2 blessed shield doing... 0-5 AC. Only for 12 mana instead of 4. Ok the duration is a little longer, but not to justify 3x the mana cost. Or the 5k+ amulets I...
  13. holo

    Offensive runes and defensive runes

    Can we get the slots on items to be two different types? Make the defensive one more common. Currently pretty much every slot is used by offensive runes and it just seems like a waste even having defensive ones. This is why WoW has three slot types, to stop people just stacking one stat...
  14. holo

    Promote grouping!

    Bonus exp for having 3 different classes, maybe 30% for 3 diff, 40% for 4 and 50% for all? Not OP for Tstorming wizards, guarantees good group dynamics. How about a boss with the AI that it changes it's attack based on the class it has targetted. So it would Bolt/shoot range classes, and...
  15. holo

    Mobs outside Fox Cave

    Can they be swapped from OP foxes (to a 33 wiz :P) to some red and brown frogs? Every other dungeon has basically the weakest mobs in the dungeon outside. Centis outside of BC, bats&maggots outside of WT, rats outside of ZT. Would make it slightly easier to tame them, though probably take...