- Sep 8, 2011
- 324
- 1
- 44
Now this is not a moan/crying thread!!! I just want everyone to understand that the server IS DYING their is no doubt you can say what you like but it is dying and this is due to many reasons which players tell GM over and over but don't listen this can be thread where everyone posts what THEY WANT and how THEY WANT the server to play, not how Samuel wants it which is obviously the wrong way because it is not popular way and losing users fast.
This Is list of most important things to change in the server.
1. Fix BDD this is a broken cave Reduce mobs HP and allow Boars to be stunned with Thunderstorm, this opens up an entire cave with many floors so wizzys and large grps with wizzies can get good exp mass killing together encourages lvling in groups as it stands now for some reason the mobs have around 4X??? the HP they normally have on every single server iv ever played, the hp and time it takes to kill the mobs in entire of bdd is completely wrong for the exp they give people just skip past the mobs entire way through bdd and kill the bosses only this is broken and needs changing.
2. The idea of Mega rare kill books is flawed on a private low rate server skills need to be fairly easily accessible through drops from all subs and all bosses including high lvl 42+skills, keep weapons/item as low rate as you like but skills are no1 most important thing to keep a server going keep player interested and motivated to keep lvling to get the skill to lvl 3.
3. FIX ranged mobs this cannot be emphasized enough ranged mobs on this server continue hitting you when their nowhere near you not even as red dot on the map this Is surely the worst bug on the server and extremely annoying.
4. EXP from 44+ needs changing only the very few hardcore lvlers 10% of ppl will continue lvling at 44+ most will quit when they hit brickwall and they don't have any of their skills lv41+ then when you start getting only 1-2% per hour of solid good lvling, It can still be slow at 44+ but just not THIS SLOW.
5. Dropping from body during guild wars needs to be removed now you will all cry carebear but this is how It was on euro and it made for awesome Wars and fights because everyone turned up had fun everyone died and fought to the death cos they knew they would not drop from body in guild wars this Is way Guild wars should be fun and fight to the death, 100k to war a guild no Cursing and still to get body drops is wrong their is no drawback to warring someone.
6. BALANCING THE CLASSES: This Is a huge debate and will cause many arguments but its so obvious how far ahead Archers are in terms of damage compared to the other 4 classes they also have tankability and dish out higher damage FROM RANGE than wars/sins do. Archers literally need damage on arrow barrage halving. Taos I feel are 2nd best pvp class which I think is fair because they are the slowest lvlers, wars+sins I think are about right wiz are at bottom of the pile and need damage boost for all spells.
Jeez I did not think this would be so long but I hope Sam will listen to this before it is too late.
This Is list of most important things to change in the server.
1. Fix BDD this is a broken cave Reduce mobs HP and allow Boars to be stunned with Thunderstorm, this opens up an entire cave with many floors so wizzys and large grps with wizzies can get good exp mass killing together encourages lvling in groups as it stands now for some reason the mobs have around 4X??? the HP they normally have on every single server iv ever played, the hp and time it takes to kill the mobs in entire of bdd is completely wrong for the exp they give people just skip past the mobs entire way through bdd and kill the bosses only this is broken and needs changing.
2. The idea of Mega rare kill books is flawed on a private low rate server skills need to be fairly easily accessible through drops from all subs and all bosses including high lvl 42+skills, keep weapons/item as low rate as you like but skills are no1 most important thing to keep a server going keep player interested and motivated to keep lvling to get the skill to lvl 3.
3. FIX ranged mobs this cannot be emphasized enough ranged mobs on this server continue hitting you when their nowhere near you not even as red dot on the map this Is surely the worst bug on the server and extremely annoying.
4. EXP from 44+ needs changing only the very few hardcore lvlers 10% of ppl will continue lvling at 44+ most will quit when they hit brickwall and they don't have any of their skills lv41+ then when you start getting only 1-2% per hour of solid good lvling, It can still be slow at 44+ but just not THIS SLOW.
5. Dropping from body during guild wars needs to be removed now you will all cry carebear but this is how It was on euro and it made for awesome Wars and fights because everyone turned up had fun everyone died and fought to the death cos they knew they would not drop from body in guild wars this Is way Guild wars should be fun and fight to the death, 100k to war a guild no Cursing and still to get body drops is wrong their is no drawback to warring someone.
6. BALANCING THE CLASSES: This Is a huge debate and will cause many arguments but its so obvious how far ahead Archers are in terms of damage compared to the other 4 classes they also have tankability and dish out higher damage FROM RANGE than wars/sins do. Archers literally need damage on arrow barrage halving. Taos I feel are 2nd best pvp class which I think is fair because they are the slowest lvlers, wars+sins I think are about right wiz are at bottom of the pile and need damage boost for all spells.
Jeez I did not think this would be so long but I hope Sam will listen to this before it is too late.
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