Still zero GM input, looks like Archers have been abandoned![]()
Jesus servers been up and they've had many buffs and nerfs since then, what do you expect? Dev's to drop the other 4 classes and make Archers perfect. Jesus lol
Still zero GM input, looks like Archers have been abandoned![]()
You just literally cut the comment in half and made a sentence that changed the meaning, the map reports where from hunters unhappy about not being able to shoot through trees. When you do things like this, you prove to either not read my responses, or ignore them, meaning its hard for me to take your feedback as a constructive one or just someone who wants his class to be better?
From experimenting with hunters i find them one of, if not the strongest class in the game.
Considerations:
- Dont try and shoot through things.
- Despite the fact Hunters dont kill as fast as a melee, they can surly kill most classes in 1v1 pvp.
- Hunters have a pet that can hit as hard as its spells.
- At this level you dont have your best spells.
-Apocalypse Team
You can't expect constructive feedback when you just ignore it, or go on the defensive the second someone provides it, its like you've started to take all the negativity personally recently.
Your comment reads the same either way, that Archers are unhappy about how the class works, and that's apparently ok. You've further evidenced this by totally ignoring my question, but judging by the lack of an answer provided to "are quality of life changes(not necessarily buffs) coming for hunters?"
Constructive Feedback
Pets are too slow, they provide little benefit in pvp or pve, they are slow to react on focus target setting and just piss off on their own on attack mode.
"Tank pet" is a tank in hp only, it doesnt taunt any better than any other pet, the spell it casts just slows it down and mobs leave it the second you tickle them.
Healer pet heals for about 20-30hp every 10secs or so.
AOE Pet, dosnt AOE enough, its dead before it gets more than 1 cast off vs a pack of mobs.
Slowing pet is too slow to have any use at all, it never gets near players and when its does its proc rates so low it is utterly pointless.
Single Target DPS pet is the only pet worth using (it does not do the same as my spells as you stated, i've never seen my pet even at fully level hit for over 75).
Flame Torpedo's variance is awful, it does lower dps on a single target than just bouncing electric shot off a pet. Hitting 200 every now and then is totally ruined by it being able to hit for single figures. It would work a lot better and be more balanced in pve and pvp (Lower its top end damage but dramatically increase the average damage so it actually works as our best single target dps spell rather than electric shotting off pets.
But still, I could live with any of these issues just for the simple QOL change of making Trick Shot baseline, i'm beyond fed up of random bits of scenery being in the general vicinity of my target being in the way. It is an issue constantly, its frustrating and annoying. Especially when you can blatantly see your target in direct LOS, it seems like such a pointless thing to have to constantly switch attack modes because of the issues that exist with targeting in Mir.
Not being funny but if you dont like the class just change =)
Played a hunter to 32 got bored and changed to a sin so much better
