- Aug 19, 2012
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Ahh I see now. Thank you for that long read which explained what you meant much better without all the side tracking.
Your guild are doing EM and dying a lot and with ress you just get back up over and over again like the youtube of banshee buying ress scrolls
That this takes the challenge out of anything is a good point.
Is this true of any other boss? Surely in most KR other mobs are spawning to interrupt the tao and other bosses move about. In pvp if someone doesnt interrupt the tao then they deserve to ress successfully, like you said.
Its at EM that this spam ress is making everything too easy and undermining anything that might be in next patch.
Solutions, reintroduce ress ammy. Disable ress in EM room. Make the lightening in there more frequent, increase the range of the statues attack. Have mobs spawn there. Not huge dammage ones, easy to kill one hit but enough to interrupt the ress cast.
How long has the dead person got before they have to revive in town? Should this be shorter?
All of the other ideas, cool down negative buff etc(except ress ammy) will make things much more difficult for the smaller guilds and more casual players.
Your guild are doing EM and dying a lot and with ress you just get back up over and over again like the youtube of banshee buying ress scrolls
That this takes the challenge out of anything is a good point.
Is this true of any other boss? Surely in most KR other mobs are spawning to interrupt the tao and other bosses move about. In pvp if someone doesnt interrupt the tao then they deserve to ress successfully, like you said.
Its at EM that this spam ress is making everything too easy and undermining anything that might be in next patch.
Solutions, reintroduce ress ammy. Disable ress in EM room. Make the lightening in there more frequent, increase the range of the statues attack. Have mobs spawn there. Not huge dammage ones, easy to kill one hit but enough to interrupt the ress cast.
How long has the dead person got before they have to revive in town? Should this be shorter?
All of the other ideas, cool down negative buff etc(except ress ammy) will make things much more difficult for the smaller guilds and more casual players.
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