Ledu M2server (2608)

Mu online season 21 - grand opening

MiloFoxburr

LOMCN VIP
VIP
Mar 23, 2003
7,276
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350
Dublin, Ireland
Well im two days late with this I seemed to off missed there huge red topic stickied on there forums.. lol

Anyway heres whats new (Stuff bolded is unique to Ledu and is not in PlumeWind)

1 - Reusable Maps (Explained Below)
2 - checkcastlewar npc command
3 - Passworded NPC Scripts (Explained Below)
4 - Gold in bag drop option (I think so unconfirmed)
5 - New Q-Function.txt features (Explained below)
6 - Storage Password issue fixed
7 - Robot Script bugs fixed
8 - Fixed something about Frost Crunch or Lion Roar (I think)
9 - Fixed Clone (Human Form Baby??)
10 - Fixed some other small bugs

--Reusable Maps--
This feature allows you to have multiple maps connected to the same .map file So for example if you had two maps called 0.map you could have two different areas with different mongens and names etc But yet still only use 0.map Rather than need a new .map file for each map in the game

Ok That was a bit hard to explain Heres how you do it though

In mapinfo.txt
[0 Bichon Provence Orig]
[<0>12 Bichon Provence Copy]

Now 12 is the name of the copy so Mongen uses 12 as the map name but the server and client load 0.map for it.
Hopefully one of you understand what in going on about...

Passworded NPC Scripts
Sets up a script that allows the user to type in something which is then checked against a code list and if correct lets you contuine on

example

[@main]
#say
<Enter Password/@@冲> ;note you may need the chinese symbol Im not sure
[@@冲]
#if
checkcodelist codelist.txt ;Note txt file can be called anything
#act
clearcodelist codelist.txt
#say
Password was correct
#elsesay
Password was incorrect


Anyways download below..
http://www.rogamerszone.com/upload/mir2/LeduM22608.rar (Thanks to Ripman for his uploader ^_^)

Note Gold isnt translated but the exe is unpacked meaning its a 10 second job to do im just too tired to do it right now..
 

Toxick

Golden Oldie
Golden Oldie
Apr 17, 2003
1,397
0
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thats fairly cool, the map thingy seems to be kinda a perfect way of doing instances... ect :)

the password, at the moment seems useless to me,

nice release milo as always
 

asus

Dedicated Member
Dedicated Member
Dec 24, 2003
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Nice release as always milo not bothered about hexing just a 10 sec job thanks
 

Ripman

LOMCN Developer
Developer
Jul 22, 2003
1,129
20
265
Romania, Timisoara
i can`t call (@MakeDrug ) with this exe also i cant see pots in my pot npc, he is same as all npc`s but curently he does not display pots. With older version of m2server it works.
 

BloodDemon

Golden Oldie
Golden Oldie
Jul 20, 2003
649
19
155
Darlington, UK
Wow im amazed cheers milo great post, and i wounder what these do/can do thanks again


YCCALLMOB
CHECKDIEMON
CHECKKILLPLAYMON
 

Primal

LOMCN VIP
VIP
Jun 28, 2004
1,756
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SlaveCanUseItem=0
DropDownSlaveUseItemOnBagFull=1
SellOffCountLimit=100
SellOffRate=10
maby that sumthin to do with the clone?
 

Ripman

LOMCN Developer
Developer
Jul 22, 2003
1,129
20
265
Romania, Timisoara
badboyadam said:
SlaveCanUseItem=0
DropDownSlaveUseItemOnBagFull=1
SellOffCountLimit=100
SellOffRate=10
maby that sumthin to do with the clone?

that si for commision merchant, i think atm Ledu does not support this i used an other exe and works fine.
 

Paul Lee

Dedicated Member
Dedicated Member
Sep 2, 2005
43
0
32
Hi can you tell me about these other things?

2 - checkcastlewar npc command
5 - New Q-Function.txt features (Explained below)

Does the multiple castle affect <$OWNERGUILD> <$LORD> and <$LISTOFWAR> commands?

nice work
 

Mystikal

Dedicated Member
Dedicated Member
May 14, 2004
229
2
45
I think this m2 uses bundles differently...None of my bundles would unbind, didn't change anything except M2server back to old one and everything unbundled fine. Is this a bug or has it changed the way things are unbundled?
 

Mystikal

Dedicated Member
Dedicated Member
May 14, 2004
229
2
45
Mystikal said:
I think this m2 uses bundles differently...None of my bundles would unbind, didn't change anything except M2server back to old one and everything unbundled fine. Is this a bug or has it changed the way things are unbundled?

Appreciate a reply on this please.
 

Mystikal

Dedicated Member
Dedicated Member
May 14, 2004
229
2
45
EvilShinigami said:
my bundles works fine

Weird :S You just got them set as normal? Or you using that QManage thing to unbind bundles?
 

Mystikal

Dedicated Member
Dedicated Member
May 14, 2004
229
2
45
StdMode=31 and Shape=124*same as unbind number*

That the same as yours?