OneWithNature lvl 46 archer skill

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FNG

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Jul 8, 2015
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That 46 archer skill = ABSOLUTELY bollocks

It hit 9 damage or 25 damage..

GM plz look into it.
 

Xx69xX

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Dec 2, 2005
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That 46 archer skill = ABSOLUTELY bollocks

It hit 9 damage or 25 damage..

GM plz look into it.

understand its use and you will see its power, at level 3 i hit 90/90/90 thats 270 damage in a 5x5 radius, essentially like a flame field with 3 flinches.

-Apocalypse Team
 

Piff1

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understand its use and you will see its power, at level 3 i hit 90/90/90 thats 270 damage in a 5x5 radius, essentially like a flame field with 3 flinches.

-Apocalypse Team

FF also does 300 dmg repeatly with 0 cool down. Cmon Archers shafted once again, at level 49 or whatever when you can get this lvl 3 it should be hitting 400s in good kit, just like a 49 level wiz in sick kit would hit 400 on FF.
 

Hercules

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Jun 4, 2018
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We may all need a 300 hp boost at lvl 50. It kind of reminds me of golden eye on the n64...except we’ve all got the golden gun and it’s he who hits first...wins. So many powerful spells, not saying for nerfs just think a HP increase across the board when the time comes will make fights more balanced with the damage.
 

WhiteTiger

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FF also does 300 dmg repeatly with 0 cool down. Cmon Archers shafted once again, at level 49 or whatever when you can get this lvl 3 it should be hitting 400s in good kit, just like a 49 level wiz in sick kit would hit 400 on FF.
Archers getting shafted? Are you serious. You can 2 hit any TAO/SIN/WIZ who is over 40 and you've only just been nerfed for your absurd range.
 

ipwnu

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understand its use and you will see its power, at level 3 i hit 90/90/90 thats 270 damage in a 5x5 radius, essentially like a flame field with 3 flinches.

-Apocalypse Team

Can archer move while using this ? If not it's no good as a pk tool and mobs hurt to much for it to be used for levelling
 

FNG

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Jul 8, 2015
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understand its use and you will see its power, at level 3 i hit 90/90/90 thats 270 damage in a 5x5 radius, essentially like a flame field with 3 flinches.

-Apocalypse Team

IT HAS no use !!!

1st of all it consume tons of mana !! its damage is like 9 on MC 80 kit .. 9 x 3 in 3 sec = 21 damage good job.
how much FF hits AOE in 1 sec ? and u can get FF lvl 3 in lvl 45 something ....
u are dreaming ! lvl 3 of that skil is 51 !!! goodluk getting 51 to deal 200+ damage in 3 sec thats 70 damage per s..
 

Veora

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understand its use and you will see its power, at level 3 i hit 90/90/90 thats 270 damage in a 5x5 radius, essentially like a flame field with 3 flinches.

-Apocalypse Team

Does this hit agility damage or phys/MR? 3 flinches is all well and good but by the time you get to that level the mobs will probably have 50-60AC/MR making it absolute dogshit.
 

Aidonlee

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Nov 30, 2015
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Even with the recent changes I don't use this spell. It might hit hard at level 3, but thats a while off. It should be like blizzard, a spell at level one that destroys groups of people.
 

FNG

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Aidonlee , I agree with u !! its totally useless . FF is lvl 40+ skill and u can get lvl 3 on 45.. easy.. this Spell starts at lvl 46 and its lvl 3 is 51 and u expect to hit 270... which is still lower than FF lvl 1.......
 

holo

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understand its use and you will see its power, at level 3 i hit 90/90/90 thats 270 damage in a 5x5 radius, essentially like a flame field with 3 flinches.

-Apocalypse Team

How about changing how it scales at lower levels? Instead of it being worthless until lvl3, make it ok at 1 and good at 2. Or with your numbers, 30x3 at lvl1, 60x3 at lvl2.
 

Piff1

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Wiz FF lvl 3 at level 45.. hitting 300+s, you expect a Archer to wait until 49 to get another viable aoe skill guessing 49 is level 3.
 

Koriban

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I'm struggling to understand the point of this spell myself.

You already have an amazing AoE skill in Napalm shot for lvling, despite being known to be a single target class. Now there's another aoe skill that you want to do FF level's of damage, despite the fact you're known to be a single target class?

I agree as it stands its pretty useless, but making it do damage throws all logic out the window when it comes to class identity. I think this spell would make more sense if it was a flinch-based aoe that lasted for 2/3/4/5 ticks at levels 0/1/2/3, whereby it guarantees a flinch and perhaps has a very slim chance of slowing the target? Would be insanely useful to use then against melee for archers, just gotta make sure its damage sucks if you go down the utility route.
 

Aidonlee

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I'm struggling to understand the point of this spell myself.

You already have an amazing AoE skill in Napalm shot for lvling, despite being known to be a single target class. Now there's another aoe skill that you want to do FF level's of damage, despite the fact you're known to be a single target class?

I agree as it stands its pretty useless, but making it do damage throws all logic out the window when it comes to class identity. I think this spell would make more sense if it was a flinch-based aoe that lasted for 2/3/4/5 ticks at levels 0/1/2/3, whereby it guarantees a flinch and perhaps has a very slim chance of slowing the target? Would be insanely useful to use then against melee for archers, just gotta make sure its damage sucks if you go down the utility route.

This would be good, but currently the spell only lasts for around 2 seconds and costs 80MP a use, if it done 5 ticks over 10 seconds, one every 2 seconds for a lower MP usage with the chance of slowing, it would be very good.
 

Muh

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Wiz FF lvl 3 at level 45.. hitting 300+s, you expect a Archer to wait until 49 to get another viable aoe skill guessing 49 is level 3.

Comparing a ranged aoe to FF.