Patch Notes 1.6.1

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DiabloVodkaShot

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Hi Guys,

Great feedback from the players with the patch.

The following has had some short adjustments in this small reboot:

  • Ranged Mob added to new cave, to make it accessible to every 1.
  • Ac on selected Mobs in new cave lowered to enable Melee a chance.
  • Shadow Step Debug put in place, to help pin point issue.
  • Database Drop viewer added to monitor drops more efficiently (Backend)
  • Shoulder Dash Debug implemented.
  • Back end packet fix, to reduce lag.

Thank you for everybody's patience!

Server online 13:45
 

Veora

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melee cave

This is a good idea, you could have the 1st floor high HP, low regen and high exp. 2nd floor low hp, mid xp and low damage (to allow CHM levelling).

---------- Post Merged at 10:06 AM ---------- Previous Post was at 10:05 AM ----------

Oh wait, I'm meant to be ignoring you KangBang :hurt:
 

Zachyboi

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Went in Crystal Cave on my 39 wizz and besides the constant pk and other things I just couldn't lure effectively without ranged mobs everywhere, The odd time I did it was brilliant exp and exciting to hunt in a new cave but yeah the ghost mobs density is high and makes it very difficult for wizz with the constant flinch.
 

WhiteTiger

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Went in Crystal Cave on my 39 wizz and besides the constant pk and other things I just couldn't lure effectively without ranged mobs everywhere, The odd time I did it was brilliant exp and exciting to hunt in a new cave but yeah the ghost mobs density is high and makes it very difficult for wizz with the constant flinch.

Don't worry mate, they aren't interested in you, the high levels abused it for a couple of days before any else had chance now it's nerfed as it went public, you don't donate enough for them to be interested (Y)
 

Chriz

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Ranged Mob added to new cave, to make it accessible to every 1.

Scratching my head on this one trying to make sense of it :S

Can you please explain the logic behind how this makes the cave more accessible to anyone? I can only see it making a cave less accessible for ranged classes.
 

Hercules

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Have they increased density of ghosts then? Because I took my 40 wiz there when it first come out and tbh a quick tame stun mid lure was enough for me to reap some great exp.

You lot did play euro in BDD and PT mass luring with loads of archers and guards to tend with right? we use to bolt them first and continue on luring. I mean cmon guys it’s great exp with loads of pots you don’t run out I’ve tried it.

Of course there could be a lot more ghosts now in new reboot I don’t know I havnt been back as I’ve been lvling up me Tao testing boss drops.
 

Swoosh

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Scratching my head on this one trying to make sense of it :S

Can you please explain the logic behind how this makes the cave more accessible to anyone? I can only see it making a cave less accessible for ranged classes.



DiabloVodkaShotToday at 11:00

@everyone So What is happening:
1.Shadow step will be fixed today, for glitching and Invisible. The issue will still remain with dots off minimap but will be fixed b4 weekend.
2. ShoulderDash is fixed
3. Pets will no longer attack friendly targets
4. Range spawns will decrease in new cave.
5. Dynamic Shards part 1 fix will be implemented ready for reboot at weekend (Issue currently needed coding is to remove all current shards, without players loosing their hard work).
This weekend / Next Week:
1. Sins / War PVE analysis.
2. PVP class balance, making the game more realistic but not a complete nerf(more details to come)
3. Introduction of Yimoogi4. Introduction of Battleground.



Put on Discord earlier. I imagine its more accessible because warriors/sins couldnt go in and mass lure like ranged players because the mobs are slow but hit relatively hard... the ranged mobs therefore stop these huge lures but now they've reduced this, so couple range players will begin raping in there again.
 

Muh

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Scratching my head on this one trying to make sense of it :S

Can you please explain the logic behind how this makes the cave more accessible to anyone? I can only see it making a cave less accessible for ranged classes.

His comment makes 0 sense

Added a ranged mob to stop wizzies killing making it accessible for everyone, but wizzies.


What?
 

Hercules

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DiabloVodkaShotToday at 11:00

@everyone So What is happening:
1.Shadow step will be fixed today, for glitching and Invisible. The issue will still remain with dots off minimap but will be fixed b4 weekend.
2. ShoulderDash is fixed
3. Pets will no longer attack friendly targets
4. Range spawns will decrease in new cave.
5. Dynamic Shards part 1 fix will be implemented ready for reboot at weekend (Issue currently needed coding is to remove all current shards, without players loosing their hard work).
This weekend / Next Week:
1. Sins / War PVE analysis.
2. PVP class balance, making the game more realistic but not a complete nerf(more details to come)
3. Introduction of Yimoogi4. Introduction of Battleground.



Put on Discord earlier. I imagine its more accessible because warriors/sins couldnt go in and mass lure like ranged players because the mobs are slow but hit relatively hard... the ranged mobs therefore stop these huge lures but now they've reduced this, so couple range players will begin raping in there again.

Defo raping imo, if it’s less than when I was first there then il be only there on my wiz in the future it’s a dream....rather than me only think about myself il be honest if they have reduced the ghosts fair enough but it’s to easy. One of the crystal mobs should be made fast like a wind mino. I don’t mind saying stuff like that if I no it’s true and needed. I can literally lure 50+ mobs without shield and not worry.
 

Chriz

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Have they increased density of ghosts then? Because I took my 40 wiz there when it first come out and tbh a quick tame stun mid lure was enough for me to reap some great exp.

You lot did play euro in BDD and PT mass luring with loads of archers and guards to tend with right? we use to bolt them first and continue on luring. I mean cmon guys it’s great exp with loads of pots you don’t run out I’ve tried it.

Of course there could be a lot more ghosts now in new reboot I don’t know I havnt been back as I’ve been lvling up me Tao testing boss drops.

To be fair, I haven't been there yet; I was just perplexed by the statement lol.

---------- Post Merged at 12:44 PM ---------- Previous Post was at 12:24 PM ----------

Put on Discord earlier. I imagine its more accessible because warriors/sins couldnt go in and mass lure like ranged players because the mobs are slow but hit relatively hard... the ranged mobs therefore stop these huge lures but now they've reduced this, so couple range players will begin raping in there again.

They really need to use a single channel of communication, I only ever go on Discord when the servers down lol. Be nice if they actually updated the patch news feed.

If wizards are expected to kill 1 by 1 rather than luring in the new cave, then its not really a wizard friendly cave is it? Considering the single target damage for wizards is easily the worst in game lol.

Unless I'm missing something, wizards can only efficiently level by mass killing and warriors/sin level most efficiently 1 by 1 so I don't understand why they would need to tank a lure anyway.

I'll have to try this new cave later :D
 

Exwizz

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How is adding 1 ranged anti wiz please explain??

Swamp has more ranged and wiz solo there with ease (fastest exp in game).

Ranged have this server so ****ing easy yet complain at every chance they get.
 

Xx69xX

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Don't worry mate, they aren't interested in you, the high levels abused it for a couple of days before any else had chance now it's nerfed as it went public, you don't donate enough for them to be interested (Y)

We changed due to the fact a ranged class could make almost 30% an hour here.

Short and long of it, was too overpowered.

let me clarify who and who we dont listen to, we listen to people who have constructive feedback and offer good opinions and ideas. We tend not to listen to players who say childish things ^.

-Apocalypse Team
 

Koriban

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How is adding 1 ranged anti wiz please explain??

Swamp has more ranged and wiz solo there with ease (fastest exp in game).

Ranged have this server so ****ing easy yet complain at every chance they get.

No wizzy solo's swamp 2f, because you cannot lure without dying to mungers. You absolutely must bring a warrior to lure for you. False statements like this only make me realise how stupid you are.

I can literally lure 50+ mobs without shield and not worry.

I want you to go there and lure without shield, record it, and come back before spouting any more bullshit.

This cave as it is now is swamp 2f - with no room to manouvre. At least nerf the amount of range mobs a little if you plan on keeping them in.

Edit: it would appear they've already done this. I should read the patch notes before posting.
 
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Exwizz

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No wizzy solo's swamp 2f, because you cannot lure without dying to mungers. You absolutely must bring a warrior to lure for you. False statements like this only make me realise how stupid you are.



I want you to go there and lure without shield, record it, and come back before spouting any more bullshit.

This cave as it is now is swamp 2f - with no room to manouvre. At least nerf the amount of range mobs a little if you plan on keeping them in.

Edit: it would appear they've already done this. I should read the patch notes before posting.

And not actually trying to solo shows how idiotic you are enigma done ALOT of leveling in there solo.

Now he levels with other people due to how much faster it is with someone luring.

you ranged have this game so ****ing easy it’s a joke stop acting otherwise you can kill mobs offscreen hit ranges mobs out of there range attack’s nd all sorts.

Playing with your little buddie xele isn’t gonna help you anyway pal no one listens to the ****.

his past speaks for itself.
 
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Koriban

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And not actually trying to solo shows how idiotic you are enigma done ALOT of leveling in there solo.

Now he levels with other people due to how much faster it is with someone luring.

you ranged have this game so ****ing easy it’s a joke stop acting otherwise you can kill mobs offscreen hit ranges mobs out of there range attack’s nd all sorts.

Playing with your little buddie xele isn’t gonna her you anywhere pal no one listens to the ****.

Enigma? The guy who literally lives on 1st floor where there's no ranged mobs? that guy? yeah bump into him all the time pal. Ofc he levels with other people - he has to if he wants good exp. You act like a wizard going around range killing mobs is some sort of atrocity, you do realise that's the point of the class?

Sorry for breaking you. It's clear you can't handle your own stupidity if you think wizzies have it easy on here - but you're a sin, so it's no wonder you think this, as we're your biggest counter.

Honestly, wish you were playing a wizz like you usually do so you could see how wrong you are. I went into MTK the other day and got 2shot as I walked through the door by some random bumfk archer. That's in a fivestringset at level 45. I watch clever sins wait for me to be busy then jump me out of ghost, where I have no time to react. I watch a warrior run into me like I'm nothing because my spells aren't a threat to him, if I screw up even once I'm dead. Even SinPaki the worst sin I've ever seen nearly kills me everytime he shadowsteps onto me. Don't even get me started on tao's, who now with pet focus can have their pets completely ignore mobs in caves and go straight for you.

In what world are you living in where a wiz is strong here? Maybe, maybe if we had our single best damage aoe spell MetStrike and we were going around doing crazy damage I might agree with you. But in what world is anyone reaching 49 (for level 1 Met) let alone 55 for level 3 on this server?
 

Hercules

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I want you to go there and lure without shield, record it, and come back before spouting any more bullshit..

Not a problem for u dear, what’s the best program/app/iPhoneapp to use to upload a video here il do it next time I’m there. Just for u. P.S just checking we’re on the same page and your talking about new cave yes, not swamp?
 

Iglu

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SinPaki the worst sin I've ever seen nearly kills me everytime he shadowsteps onto me.

Yikes, I've seen him kill Zeus 1v1 yesterday and destroy a lot of curse10 members. He's actually a decent player but ill just put your post down to being emotional.
 

Koriban

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Not a problem for u dear, what’s the best program/app/iPhoneapp to use to upload a video here il do it next time I’m there. Just for u. P.S just checking we’re on the same page and your talking about new cave yes, not swamp?

Yeah i'm on about Crystal cave, I will say I've not been since this reboot that has reduced the density of ranged mobs, but seriously it was absurd going to floor 2/3/4 and trying to lure - and that was WITH shield. I seriously wonder how you'd ever survive 2 ranged mobs hitting you without shield.

Yikes, I've seen him kill Zeus 1v1 yesterday and destroy a lot of curse10 members. He's actually a decent player but ill just put your post down to being emotional.

He plays like a warrior. He's not a stealthy sin. That's what I mean when I say a terrible sin. He's got good kit, and that'll happily get him kills, but by no means is he a good sin.