Important Reboot today for Mir Chronicles v1.9.9.6

Mu online season 21 - grand opening

Jicaa

Pooslice
Golden Oldie
Jul 9, 2003
2,386
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Reboot today for Mir Chronicles v1.9.9.6 code name tori patch

nice to see you've fix mages o wait you haven't - highest cave in game mobs carn't see through hide....

well i look forward to goin toe to toe with tori now with his increase speed v my 200 extra hp.
nerfing wizzs to stop killing tori. nice move.

finally like the nerf to SS delay time been a long time coming - o wait that would nerf sins (canceled).

cry much? :)
 

Doug

Dedicated Member
Dedicated Member
Feb 2, 2014
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Also agree the 45 sin blades should be kept as they are and a replica level 46 version with enhanced stats added to the files, keep these 45 blades useless as they are, or it will just upset many players and the certain players who somehow knew this was coming will not get filthy rich because of the razors they bought up mega cheap :) it's an easy episode of crying from the community to avoid so I don't see where the problem is? Although it won't happen ^_^ prepare for cry threads 😍
 

rainstone

LOMCN Veteran
Veteran
Feb 10, 2014
770
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Any GM help to exchange the level 0 protectionfield book for me? CNtroublemaker

For the gm team, just keep an eye on server after this update.

A great effort for such a big update. For all the GM TEAM, Thanks for keeping this server updated:)

Thanks MiloFoxburr, I will be there.

PS: Buy level 55 wiz ring.
 
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MiloFoxburr

LOMCN VIP
VIP
Mar 23, 2003
7,276
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Dublin, Ireland
Also agree the 45 sin blades should be kept as they are and a replica level 46 version with enhanced stats added to the files, keep these 45 blades useless as they are, or it will just upset many players and the certain players who somehow knew this was coming will not get filthy rich because of the razors they bought up mega cheap :) it's an easy episode of crying from the community to avoid so I don't see where the problem is? Although it won't happen ^_^ prepare for cry threads 😍

Since no one knew it was happening and the weapons are equally spread over various guilds and players (Yes I checked) people are free to moan but they won't be right. Again no one magically bought all the blades before hand. No one guild has the vast majority of them.

People are free to complain about it, but it's not changing because people have built up a conspiracy around them.

-edit Rainstone if you're around after reboot I can sort for you
 

noisound

Golden Oldie
Golden Oldie
Jul 23, 2004
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has there actually been any positive posts about the huge updates!? or people just moaning because some people are benefiting from certain changes and crying because "it's not fair".
 

HarryH

On the bandwagon
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Apr 25, 2014
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Shadowstep is a 3.5 second cool down im pretty sure.. And only a 60% success rate at lvl 2, it's maybe 30% once flinched.
 

Rollcage

LOMCN Veteran
Veteran
May 11, 2013
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Not read through 99% of the comments but before moaning about the wiz nerf im going to check it out first. Not impressed of the idea of a MB and FF nerf. I agree that MB at level 1 was OP for what it is anyway tbh. i think they have done the right thing with MB. But to Nerf FF when you have to wear a level 35 Quest Weapon for it to be half decent is annoying. Should of just Nerfed RMS base MC and forced people to use other MC weps and it would of nerf'd FF for you lol.

This.

The MB nerf i can understand, like i told u idiots in beta.
Making ff hit top end less? seems daft, i rarely hit top with ff as it is even with as much base mc as i can squeeze and still have decent top end, so im struggling to understand why you want to **** on FF so much, it isnt governed by luck, so now i have to pray even harder for a good hit in a pvp on a spell i had almost no control over anyway....so yeah, ill try it out when servers up, but your track record with certain things does not inspire hope.
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
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has there actually been any positive posts about the huge updates!? or people just moaning because some people are benefiting from certain changes and crying because "it's not fair".

Monks are a huge positive, they will bring back players. Then all the team has to do is be consistent to make them stay.
More information surrounding the Monk would of been nice.
 

noisound

Golden Oldie
Golden Oldie
Jul 23, 2004
1,335
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This.

The MB nerf i can understand, like i told u idiots in beta.
Making ff hit top end less? seems daft, i rarely hit top with ff as it is even with as much base mc as i can squeeze and still have decent top end, so im struggling to understand why you want to **** on FF so much, it isnt governed by luck, so now i have to pray even harder for a good hit in a pvp on a spell i had almost no control over anyway....so yeah, ill try it out when servers up, but your track record with certain things does not inspire hope.

Without MB and RMS FF is actually pretty lame unless you sacrifice your whole kit for base gear but still then you're going for a better average than top end and if you get attacked top end is what's going to help you out the most. even with RMS and no magic booster and good mc you can still hit under 100's quite often. I think the FF nerf was a too soon move to do with MB and not waiting for results but we shall see!
 

CantTouchThis

LOMCN Veteran
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Dec 9, 2012
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Ignoring what "OP spells" each class has aside (we could argue for days about warriors and sins and who has the better "spells")

Myself and many other sins tested THOROUGHLY about just how much agility you need to stop a warrior without ANY accuracy hitting you. You need roughly 1.8x their acc as agility in order for you to dodge 2 in 3 attacks.

This seems OP, but the problem is for every 1 acc you gain we need to almost get 2 agility to beat it. Meaning that if you were to wear Acc3 helmet, Acc5 bracers, Acc3 belt and Acc3 necklace. You'd have a grand total of ACC 36. Lets say you only manage to get Acc30 on a warrior, as that seems a more realistic target right?

We would need 54 agility in order to be able to dodge like how we would if you had no accuracy. That isn't even possible to get on an assassin. In fact, the highest possible agility for an assassin (with agil necklace on) is 47, sacrificing everything for agility.

Our spell that gives +8 Agility is essentially completely negated if you were to equip one Acc+4 sharp bracelet... hence why Depress has no problem mowing sins down because he carries one in his bag at all times and already has very decent accuracy on his gear. The more accuracy you get it the worse the situation becomes if you're playing an assassin. You need to start sacrificing more and more dc, and because we don't have a spell that gives DC, sure we can't be hit but we'll just be hitting like a wet noodle in comparison to you.

This is why I'm telling you that no matter what happens, in endgame to endgame kits, warriors still scale far better and will always out match an assassin in RAW stats/strength. Obviously skill of each player comes into play and a lot of other outside factors count in Mir, but in 1v1, that's just how it goes for an assassin.

Sadly it gets worse for assassins because even if you put that much effort into stacking agility, you've just negated one class out of the two that can 1shot you. You'll be running around with 47 agility with something like 70dc and any wizard who see's you will lick their lips and cash in on the free paycheque as you drop in one hit.

Ok, so I've got my two sharp bracelets on - but oh wait, I've lost shed loads of DC and also 2 attack speed from my smash set. But hang on! I thought warriors were supposed to have much higher DC than sins? But now you're saying scrap that, you need to stack acc! I'm confused :( Also I'm trying to compile my mir shopping list, broken down per item - so for my smash necky I need to gem DC, +3 speed and +3 Acc on it? Got my sharp bracelets sorted already obvs, couple acc on each and if I can get a DC or two that's just triffic. Helmet shouldn't be a problem, should only get through 4 or 5 TyrantsCrowns trying to make an acc+3 one, thank god they're only 10m a pop. I'm going to need 1x speed+2, 1x speed+3 rings too. Yeah this doesn't actually sound too bad at all actually, especially as storm gems don't have a reduced chance of working or anything like that.
</sarcasm>
 

Rollcage

LOMCN Veteran
Veteran
May 11, 2013
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Without MB and RMS FF is actually pretty lame unless you sacrifice your whole kit for base gear but still then you're going for a better average than top end and if you get attacked top end is what's going to help you out the most. even with RMS and no magic booster and good mc you can still hit under 100's quite often. I think the FF nerf was a too soon move to do with MB and not waiting for results but we shall see!

exactly. cant tell u how many times ive had MB up with mc 40-90 and hit for 120... and when mb isnt up 90's-140's are the numbers i see most, but yeh, guess we'll find out whats what soon
 

noisound

Golden Oldie
Golden Oldie
Jul 23, 2004
1,335
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yeah seeing 45-50+ wizzies wearing a level 35 quest weapon is wrong tbh, shouldn't have to be that way for a top tier skill just to be worth using. People moan about FF being OP in fighting, but being a wizz and having very little HP we need to be near people to attack them which puts us at high risk. Surely wizards are suppose to be high offensive towards the higher levels anyway? Isn't that the sacrifice we make for having such low hp?! As i keep saying i shall wait till servers back up as i don't want to jump on the moan wagon haha. Just making my opinion that i think FF was abit silly to change as it was annoying to get it too hit well anyway.
 

HarryH

On the bandwagon
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Apr 25, 2014
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All gems have same chances I'm pretty sure.. Just sticks in your mind more if you use a more expensive gem.
 

yYy

Loyal Member
Loyal Member
Mar 13, 2015
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Question will POWER SHOT now no longer repulse your target but will repulse the mobs near the target you are hitting? Also is it still on that long cooldown or has a lower cooldown ? and can you guys UP a bit the rate of CHICKEN FEATHERS drop rate? you need half a day to get 20 of those so you can hunt 1 day -_- ... thanks will apreciate any reply from gm's
 

kickey

LOMCN Veteran
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Jun 5, 2010
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Is there any confirmation on this from the server team? Seems very class bias if so.

There was at some point , All " special " gems have a lower chance , storm freezing acc agility endurance and dissillusion
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
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Downtime expected to last up to another 30 minutes than originally planned... We found an unusual issue with Archer animations that we are trying to resolve... We will post here with any updates.

Sam
 

koz1122

Dedicated Member
Dedicated Member
Feb 22, 2012
185
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ffs man remuv archer fgram gem dey nai excellentai.
i wunce had a girl sprey wip crem on my punis hahahahaha