Server seems to be getting stale?

Mu online season 21 - grand opening

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
we will not touch TDB in the long run, its been tested throughout all levels with or without gear.

Right now a warrior should not solo bosses its a simple fact, until you get gear. The eventuality is, once you get to the point u can solo bosses, your also at the point where u can kill all classes, and at a point where u kill bosses 3 x faster than a ranged class does.

Ranged are leading right now. but for how much longer? I personally would much rather be the class thats going to be the best, than the class that currently is the best, but wont be for long. But thats how i look at the situation.

-Apocalypse Team
 

Swoosh

Loyal Member
Loyal Member
Jan 24, 2017
213
26
40
London
Ranged are leading right now. but for how much longer? I personally would much rather be the class thats going to be the best, than the class that currently is the best, but wont be for long. But thats how i look at the situation.

-Apocalypse Team

I mean that will cause some people to cry, being ranged you mean im going to suck at the end? lol. (Slightly being sarcastic here).

Someone above posted that ranged can kill any boss? Stupid person. No we cannot.
That is what is wrong with this post, ill-informed muppets crying. The server is good, has some issues but all that are being looked at as the game progresses.

The event has been fine, none of the main drops from pumpkins are game changing, rubys and d rings etc even shards aren't going to break the game. If anything gives people ammunition to go refine crazy. But no, lets all moan thats its ruining the economy. An economy which the GMS have said several times this kit is pants compared to what will come...so calm down people.

The one thing I do agree that someone has said, slowly releasing drops, i get why you're doing it but it is like playing the lottery knowing the jackpot isn't in there. I mean if you have all the items in the drop file but will slowly slowly increase the rate, which I assume is what your doing, i think that is fair enough.

Edit: Also, on topic - servers not stale...go outside you absolute sunshine dodging cave dweller. :eagerness:
 
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HyperBookIt

LOMCN Member
Aug 29, 2018
84
2
19
So war is only able to kill bosses once you have kit that when the you kill the boss any item drop will be worthless to you?
 

Toddwhite

More like Retodd
Golden Oldie
Jul 28, 2006
1,589
7
124
Warriors were only ever fun when you could tweak your computer and 1v10 lol
 

Xele

Dedicated Member
Dedicated Member
Apr 10, 2017
67
22
34
im level 43 war with 22-70 dc and speed 7 luck 3, cant even solo an iwt without a full bag of sunnies and 60 hp XL
Said it in the other thread but PA+1 here really helps, you can keep bosses green poisoned about 50% of the time.
 

chris228

LOMCN Rookie
Jan 28, 2018
10
0
13
Thank you for this, i think this is a constructive response to where we currently are in the game.

And i agree but have some answers to share to give you answers as to why things are the way they are right now.

There are also points i cant argue, but only put our hands up and say we are working towards things.

I have numbered your points to try and constructively answer the best i can.

1) The error in the initial items, was not in anything but the new rings/brace/necklace (magical, Holy, Lion) that was wrong and was changed (like you say it was too high, we needed to adjust), everything else remained exactly the same as when released. With regards to the 2-4/2-5 change. Because the server crashed it reverted to what it was before we went live, we changed last minute before we opened the event from 2-4 - 2-5 and because we did this so close to a crash, it reverts the DB, annoying!.

2) The general bosses are copy and pasted for pots. But items have very different drop pools. I have seen some bosses drop amazingly. i have seen some bosses drop poorly. I think this is fundimental to the server. If we had, had to many drops early, people would have nothing to play for. People always ask the question "are 43 weps and heavenarmour in drops" the answer is Yes.

2.1) With regards to drops, we always increase the drop rate, its slow, but its happening, we want to slowly introduce items, we want you to feel like youve earned it, and when the 43 weapons start dropping, you will feel very strong as you may be one of only a handful that has one. Thats exciting i think.

3) I think balance is hard, any server has its balance issues, we on the other hand made some big errors initially, Right now though, im watching every class die, I think wizards are the ones who are upset the most right now, and i totally get it, They went from hitting 280's to now hitting 140's, but still 140 is strong for a ranged class. A class that levels the fastest and therefore get better as they get higher (Blizz/Met/MagicBooster)

4) What do you suggest we do with players who benefit from changes? punish them for doing nothing wrong? Its a doubleedged blade here, and thats something you have to consider. A wizard who has been hitting 280 FDs for the past 2 weeks, whats the balance here? Yes this is normal. This is part of any game, ill use fortnite as an example. Tommy Gun = OP gave me like 25 wins in less than 40 games, should they be deleted from my record now? because new players dont get the advantage i had? Its a normal balance issue, you release something, you see the issue, you resolve. You cannot punish those who have benefited from something that was a game mechanic. This is something players loose their heads over, but actually never really think it through. I could go on and on about this. But it seems to be a waste of time, its normal that this will happen in EVERY game ever made. Sometimes youll be strong, then changes will happen and it will effect the gameplay. With regards to the dynamic shards, its not been fixed yet, so we cant start changing players items, when they can simply put the item back in, or some unknowing player does it, and what we ban them for doing something they didint know? For now, until we fix (which isnt just pressing a button) we have to leave it alone, and as soon as its done, like we said, we will make it so you cant have more than 1 in each slot.

5) With regards to sets, these are the euro sets right now, i agree there is so much we can do. there is loads we have already done, but have not yet released. We dont want players to outgear the current game state. Its a release programme. On a new big patch we will release the new crafting, as we release new items etc. I agree with you here, but its a timing thing.

In all, i think some really good points. I only disagree with point 4. I strongly disagree here too, you cannot punish people for something they just used because it was ingame, thats our job to fix, which we have/are doing. We have changed loads, not just whats currently in.


-Apocalypse team


It would be good if fd can hit 140... It only have 50ish damage.

---------- Post Merged at 03:08 PM ---------- Previous Post was at 03:08 PM ----------

Thank you for this, i think this is a constructive response to where we currently are in the game.

And i agree but have some answers to share to give you answers as to why things are the way they are right now.

There are also points i cant argue, but only put our hands up and say we are working towards things.

I have numbered your points to try and constructively answer the best i can.

1) The error in the initial items, was not in anything but the new rings/brace/necklace (magical, Holy, Lion) that was wrong and was changed (like you say it was too high, we needed to adjust), everything else remained exactly the same as when released. With regards to the 2-4/2-5 change. Because the server crashed it reverted to what it was before we went live, we changed last minute before we opened the event from 2-4 - 2-5 and because we did this so close to a crash, it reverts the DB, annoying!.

2) The general bosses are copy and pasted for pots. But items have very different drop pools. I have seen some bosses drop amazingly. i have seen some bosses drop poorly. I think this is fundimental to the server. If we had, had to many drops early, people would have nothing to play for. People always ask the question "are 43 weps and heavenarmour in drops" the answer is Yes.

2.1) With regards to drops, we always increase the drop rate, its slow, but its happening, we want to slowly introduce items, we want you to feel like youve earned it, and when the 43 weapons start dropping, you will feel very strong as you may be one of only a handful that has one. Thats exciting i think.

3) I think balance is hard, any server has its balance issues, we on the other hand made some big errors initially, Right now though, im watching every class die, I think wizards are the ones who are upset the most right now, and i totally get it, They went from hitting 280's to now hitting 140's, but still 140 is strong for a ranged class. A class that levels the fastest and therefore get better as they get higher (Blizz/Met/MagicBooster)

4) What do you suggest we do with players who benefit from changes? punish them for doing nothing wrong? Its a doubleedged blade here, and thats something you have to consider. A wizard who has been hitting 280 FDs for the past 2 weeks, whats the balance here? Yes this is normal. This is part of any game, ill use fortnite as an example. Tommy Gun = OP gave me like 25 wins in less than 40 games, should they be deleted from my record now? because new players dont get the advantage i had? Its a normal balance issue, you release something, you see the issue, you resolve. You cannot punish those who have benefited from something that was a game mechanic. This is something players loose their heads over, but actually never really think it through. I could go on and on about this. But it seems to be a waste of time, its normal that this will happen in EVERY game ever made. Sometimes youll be strong, then changes will happen and it will effect the gameplay. With regards to the dynamic shards, its not been fixed yet, so we cant start changing players items, when they can simply put the item back in, or some unknowing player does it, and what we ban them for doing something they didint know? For now, until we fix (which isnt just pressing a button) we have to leave it alone, and as soon as its done, like we said, we will make it so you cant have more than 1 in each slot.

5) With regards to sets, these are the euro sets right now, i agree there is so much we can do. there is loads we have already done, but have not yet released. We dont want players to outgear the current game state. Its a release programme. On a new big patch we will release the new crafting, as we release new items etc. I agree with you here, but its a timing thing.

In all, i think some really good points. I only disagree with point 4. I strongly disagree here too, you cannot punish people for something they just used because it was ingame, thats our job to fix, which we have/are doing. We have changed loads, not just whats currently in.


-Apocalypse team


It would be good if fd can hit 140... It only have 50ish damage.
 

Shannara

Dedicated Member
Dedicated Member
Feb 18, 2017
50
0
32
Any time a game is free you take the good with the bad.
There aint much bad on this server unless you are being ultra critical