Some words for the archers

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HarryH

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Archers hurt, yes, but they can be out potted without too much hassle which just makes them a pain not the killer threat that they should be. The thread is about arrow barrage and how as a level 40+ skill it adds nothing to the class, at the minute id say it's better just to let off a fire shot. Add something dynamic to the skill, in my opinion it should be some sort of debuff as 4 of the other classes can use damage increasing poison or slow with ease
 
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Rollcage

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Archers hurt, yes, but they can be out potted without too much hassle which just makes them a pain not the killer threat that they should be. The thread is about arrow barrage and how as a level 40+ skill it adds nothing to the class, at the minute id say it's better just to let off a fire shot. Add something dynamic to the skill, in my opinion it should be some sort of debuff as 4 of the other classes can use damage increasing poison or slow with ease

Not being funny mate but i dunno what archers uve been coming up against, cos the archers i end up fighting all hurt, real bad.

---------- Post Merged at 10:18 PM ---------- Previous Post was at 10:18 PM ----------

They aint especially good, but they do hurt alot.
 

HarryH

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I've met bard in BDD quite a lot, and he hits just over 200 on me with fireshot. Every time he casts it he leaves himself completely vulnerable to getting smashed by another class which is normally what happens.
 

Xx69xX

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Wizzys moan. Get FF and see if u can moan. Its bullshit. Wizzy can hit 250 With ok gear not great gear, just ok. With red poison.

Now an archer with AB with OK kit hits like 70-12-12... thats not ok

Now when u put an archer with top gear ingame hitting 200 AB, i laugh. i have 85DC on sin and i can swing 250 in 1 swing, and if u manage to get away from another swing ur lucky :P

Archers are underpowerd its been the case for a while.
 

Mystickiller

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Best kits are kirk and tash. Correction. 43 bows and 121dc unbuffed. Highest ab with lv2 is 360 witch never happens. 200 statics and 280 fireshots with lv2 fireshot. 43 bow > 40 bow.
 

ChaseyLane

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Sam how about you introduce some sort of protection field skill or magic shield skill but for archers..? Or up the ac/amc on archers armour wouldn't this solve your issue .... I do like LCDs idea of damage varying dependant on distance but I have to say people will just rely on the wizards to kill archers if that's implemented
 

rainstone

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I think the main complain was focusing on the lowest hit of AB.
When you saw a main killing skill doing a **** 20 10 10 damage, you will feel like it is ****.
I would suggest increasing the lowest damage of AB (some thing like 70 35 35 for normal kit dc90?), but keep the highest damage rare.

What is AB currently hitting in total? around the 100-150 mark?

And whats is the best kitted archer ingame? I want to make sure we get it right this time.

Sam
 

OcchioDiFalco

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The tough thing with AB for me, is I really want it to do serious damage and scare people... But at the same time I don't want it to be able to 1 hit the lowered hp classes....

Sam

say that the skill with the highest damage in the game, can not kill with one shot 1 lower hp is like saying I would like an icicle but well cooked.


and most importantly, if we do not have clear ideas with a class after six months of the game, what is the purpose of introducing a new one? if I was not fooled by the descriptions of the skill of the archer in the home page of crhonicles sure I would have done my pg classic; then say that an archer with 130 dc does too much damage is safe, but what does a war with dc equivalent? I know, the war close-range attacks, but you try an archer to attack a war that runs towards you.
or better yet, try always to make pvp an archer with a tao with 40 + skill, as is ab, with devas in master targhet that prevents you from running, so you're constantly under attack even the Tao, and not enough, you approaches also shinsu.




I repeat: the first problem was that, at level 2, ab already made
100% 1hit FireShot
2hit 70%
3hit 70%
when at level 3 should be
1 hit 100% FireShot
2hit 50% FireShot
3hit 50% FireShot
HOW IN DESCRIPTION SKILL IN THE HOME OF CRHONICLES
I had already said on a post specially created for arrow barrage from you




this is a bad post?
sure, however, because I played six months thinking one thing about my character, and when the facts have been most evident, for a couple of posts crying, it was decided to overturn everything. this is not a professional server, but it is a private server, and therefore you can expect professionalism and reliability, they are also the same reasons why it'll put a penny in GameShop, what, in server "professional", I was happy to do. Thank hearing.


the only way for me is to introduce a kind of ring to portection wizz / archer, the most low hp, because hindsight is impossible to think of doing serious damage to a war with a skill thought to not kill the low hp pg
 
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HokusPokus

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But archers have slow cast speed and they can be potted easily. They are a DPS class and currently have no punch.

speak for yourself m8 plenty of archers out there hurt wizzers....at the moment wiz can be 1 hit by a warr if he s lame enough to stand and cast next to him even worse when hit by OP curse (WAYYYY OP)....i dont think an archer should have this option also..or class balancing is going around in circles..fair enough AB needs sorting but the real fact is wiz will be on the recieving end once again....unless ofc sam you can up the damage on FF so we can 1 hit everyone.. nuff said

---------- Post Merged at 09:42 AM ---------- Previous Post was at 09:37 AM ----------

Are you all joking? Archers seem OP if anything to me.

Couple Archers ingame have come close to 1 hittin me on 42 tao, iv taken hits from depress and plenty other hard hittin war/sin's and got away, stick bard or someone with even better dc on my screen and im rt'n, range hittin as hard as some of them do is ridiculous.

They have decoy, static and all sorts to help them in pve too.

What the **** they've got to complain about is beyond me.

+1
 

Razarus

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The Archers we use when in the midst of battle have all been trained in the ways to repel the curse of the druids.
Regardless of how often the druids try to curse our Archers, providing they have meditated for a very short period they can completely ignore the effects of the druids.
This mental block only lasts a short duration but the archer can meditate again after a duration of mental recovery.

A solid tactic for our ranged class is to ensure they have the best ground with little to no obstruction to ensure they stay mobile.
 

HokusPokus

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xx69xx i have lvl 3 FF and better than "ok" kit i have never hit 250 with red pois pls stop typing complete crap
 
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OcchioDiFalco

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the point is one, if I hit it with FireShot 200, an arrow barrage can not do a maximum of 300, do not use it, I'd rather use 2 FireShot with rapidfire. So sorry but the archer is a finger in the ass, the last skill useful is that of liv 38 are you kidding me? piercing shot then ... wow, I can expare a bit better by doing the little trains of mobs with the latest skill; ah who knows a policeman, these mobs do not want to stand in line !! decoy is ridiculous, it is useful to note as a "decoy" for the mob, or to jump walls.
 

rainstone

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have to say jump walls make archer a good advantage.
the point is one, if I hit it with FireShot 200, an arrow barrage can not do a maximum of 300, do not use it, I'd rather use 2 FireShot with rapidfire. So sorry but the archer is a finger in the ass, the last skill useful is that of liv 38 are you kidding me? piercing shot then ... wow, I can expare a bit better by doing the little trains of mobs with the latest skill; ah who knows a policeman, these mobs do not want to stand in line !! decoy is ridiculous, it is useful to note as a "decoy" for the mob, or to jump walls.
 

OcchioDiFalco

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not in pvp because with the time needed to summon and replace, you can die twice, not to mention the failure, and not to mention the fact that the enemy in question, however, will make you turn away from decoy so that you could not make a substitution; something quite different from being trapped by the mob or jump a wall to get to the first ec.
 

HarryH

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In the equivalent kit to kirk or tash a wizz can quite easily pop 200+. If you want to learn how to play a wizard in pvp watch adaephon hokus, he'll **** you up real good.
 

Samuel

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So FireShot does has an increased damage against living objects (like flamedisruptor does) so this will do a higher damage then a single shot of ArrowBarrage...

Sam
 

OcchioDiFalco

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So FireShot does has an increased damage against living objects (like flamedisruptor does) so this will do a higher damage then a single shot of ArrowBarrage...

Sam

then arrow barrage will not do the function for which it was born, and the best skill in pvp is a skill level of 38, to be specified with arrowbarrage I still do less damage to undead, so let supporte that the damage to the living remained in arrow barrage . the image of the skill suggests that the 3 arrows are just 3 FireShot, launched 1 from pg and 2 by the "spirits" then also changed the immagne of skill. good work.
 

HokusPokus

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In the equivalent kit to kirk or tash a wizz can quite easily pop 200+. If you want to learn how to play a wizard in pvp watch adaephon hokus, he'll **** you up real good.

i play a wiz in pvp fine thx H had a couple of bouts with Ad...yup he hurts but i can hold my own thx and nope didnt **** me up. There are plenty of Chars that can **** me up on this serv unfortunatley they are in the main bought and biked or have bought items or are funded via some shady goings on...this char is not biked and Original *steps off soapbox*