This game is a joke

Mu online season 21 - grand opening

Robert

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Yes.
If you are worried about 2-3 large guilds owning the server, why don't all of you down trodden casual players make your own guild(s) and take the fight to them when you are online?

I don't play, so speaking with ignorance but surely it is better to get together and do something about it than to have 2-3 hours of un enjoyable game play followed by a few days moaning on the forums?
 

Veora

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If you are worried about 2-3 large guilds owning the server, why don't all of you down trodden casual players make your own guild(s) and take the fight to them when you are online?

I don't play, so speaking with ignorance but surely it is better to get together and do something about it than to have 2-3 hours of un enjoyable game play followed by a few days moaning on the forums?

They can't do anything about it because the top guilds have all the skill books and gear, the point he is making is that there is an increasing divide between the top guilds and lower tier guilds/solo players and this divide will not decrease without some kind of intervention from the GM's. Unfortunately without intervention you will see 1 or 2% of the player base having 90% of the wealth and the majority of the casuals will lose interest and leave (as most people have probably seen in the majority of private servers to date).
 

Ecexlor

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This thread has in some ways gone off topic, so here's me. This game was meant to play like a nostalgia Mir2 game and failed on week one. Remembering all the moaning posts about wars and Taos being too weak and not be able to level fast as the other classes. Myself believed it was always best to wait until the game had settled until the moaning threads had started. But now we see warriors on steroids and Tao's pets that can tank most bosses and poisons that last longer than an ice age. And now it's been done, theses no going back.

When on a hunt with a group to a higher cave, playing as a mage, I feel the like the spare leg, the single man at the dance. In orcs say, I'll watch warriors and sins cut through multiple mobs like butter with their lighting fast power attacks, while I'll be still killing my first orc with my slow dogshit FD attack. And that's another thing, why has the gale kit been doubled?

Apart from good at helping people lvl in CC, mages have a worst dmg single attack spells, **** taming pets (why has taming been implemented into the game?). **** clone spell, slow attack speed, little health, little defence, useful books out of reach to many mage players, spell range bullshit, frosty crunch that has been tweaked to the point of useless and mages struggles to solo some of the easiest of bosses. But there aint too many complaints about the mage, because hardly anyone is left playing them.
 

Hercules

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If you are worried about 2-3 large guilds owning the server, why don't all of you down trodden casual players make your own guild(s) and take the fight to them when you are online?

I don't play, so speaking with ignorance but surely it is better to get together and do something about it than to have 2-3 hours of un enjoyable game play followed by a few days moaning on the forums?

New guild name idea for them....Casuals
 

Koriban

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They can't do anything about it because the top guilds have all the skill books and gear, the point he is making is that there is an increasing divide between the top guilds and lower tier guilds/solo players and this divide will not decrease without some kind of intervention from the GM's. Unfortunately without intervention you will see 1 or 2% of the player base having 90% of the wealth and the majority of the casuals will lose interest and leave (as most people have probably seen in the majority of private servers to date).

While I agree the "casual players" don't have it too well atm, is this really the case? I will first state, more time you put in, more you get out of the game - this much is true of any game, but more so in Mir.

As time goes by, spells only drop in price. Unlike items, they cannot be dropped. I can tell you now, even the top guilds aren't even fully skilled. Curse10 for example are missing multiple FlameFields, PoisonClouds, blizzards, backstabs, Glacials, FirePhoenix's... so on, I'm sure the same is said for BombSquad.

So if WE'RE struggling to skill up our guild, you guys most definitely will be... but that will inevitably change when we do get all our spells. Then we start selling them, as does BombSquad, as do others, and eventually books get cheaper and cheaper because they're dropping and less and less people require them.

Now if we're talking about items, that's an entirely different story. But aside from maybe 1 or 2 players ingame (literally) "items" right now are all just 37-40 euro kit gemmed up to +2/+3's with added slots on them - anyone can achieve this, it's really not difficult with a bit of effort put in, just look at a few of TheMob's guild, they're not exactly huge but have a fair few members very well gemmed up.

Given enough time I think you guys will start seeing more spells. I will have to admit though I think the lack of level 42 to 45 spells dropping from Euro bosses and/or very rarely from mobs is worse than I've ever seen it on any other server. The spells we top guilds should be chasing for are 48+, and we are (with little to no luck), but at present rate you guys will literally never see a single one of those spells and perhaps that's an issue that the GM's can address in future patches.
 

Hercules

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When on a hunt with a group to a higher cave, playing as a mage, I feel the like the spare leg, the single man at the dance. In orcs say, I'll watch warriors and sins cut through multiple mobs like butter with their lighting fast power attacks, while I'll be still killing my first orc with my slow dogshit FD attack..

Feel your venting unnecessary things when it’s really to do with books. Which I agree make them craftable or questable. I have SS and yes if others don’t have FF they don’t pose much of a risk to me diving in.

Firstly your above quote for example...I’ve played wiz and on a big boss hunt you are good for providing range/FW when needed and TU annoying mobs, also shock taming a boss is most useful. In PVP you need FF to compete and be effective. But you know this I’m sure.

Secondly you can out lvl anybody with FW lightning and never suffer a painfully expensive dura loss from not being hit hardly ever.

Thirdly you only have to watch Kori video pwning the saltys to see wiz are monsters giving the skills.

Which brings it back to books. If everyone or at least 75% of the server had them it would make it more balanced, please the casuals and make less ppl like yourself give up.

Get yaself back online and ingame. If it doesn’t happen then buy them soon as the prices are plummeting. SS has gone from 35mil to 10mil in 1 week for example.
 

Veora

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While I agree the "casual players" don't have it too well atm, is this really the case? I will first state, more time you put in, more you get out of the game - this much is true of any game, but more so in Mir.

As time goes by, spells only drop in price. Unlike items, they cannot be dropped. I can tell you now, even the top guilds aren't even fully skilled. Curse10 for example are missing multiple FlameFields, PoisonClouds, blizzards, backstabs, Glacials, FirePhoenix's... so on, I'm sure the same is said for BombSquad.

So if WE'RE struggling to skill up our guild, you guys most definitely will be... but that will inevitably change when we do get all our spells. Then we start selling them, as does BombSquad, as do others, and eventually books get cheaper and cheaper because they're dropping and less and less people require them.

Now if we're talking about items, that's an entirely different story. But aside from maybe 1 or 2 players ingame (literally) "items" right now are all just 37-40 euro kit gemmed up to +2/+3's with added slots on them - anyone can achieve this, it's really not difficult with a bit of effort put in, just look at a few of TheMob's guild, they're not exactly huge but have a fair few members very well gemmed up.

Given enough time I think you guys will start seeing more spells. I will have to admit though I think the lack of level 42 to 45 spells dropping from Euro bosses and/or very rarely from mobs is worse than I've ever seen it on any other server. The spells we top guilds should be chasing for are 48+, and we are (with little to no luck), but at present rate you guys will literally never see a single one of those spells and perhaps that's an issue that the GM's can address in future patches.

There is a disparity to time in vs time out though, I'd bet if you quantified the time spent in a top guild vs the average player, the average player is probably at a ten fold disadvantage when it comes to wealth/skills.

Fair comment about the skills, we'll have to wait for them to trickle down in the next few months I guess... Never had this much trouble getting skills in a private server, I just don't know why the drop rates are so shite here, it's gotta be one of the biggest factors of demoralisation and people quitting.

My gear is +2/3 so I'm not doing too bad compared to the rest of our guild, I think it's just disheartening for people to put in the effort to kill subs and bosses to have such little reward, most casuals will struggle to make a mill per day subbing/hunting so it seems quite daunting for them to use a 1.5m gem and potentially break an item.

I think the GM's just need to up the damned drop rates for books to put us all on a more even playing field!
 

Tai

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This thread has in some ways gone off topic, so here's me. This game was meant to play like a nostalgia Mir2 game and failed on week one. Remembering all the moaning posts about wars and Taos being too weak and not be able to level fast as the other classes. Myself believed it was always best to wait until the game had settled until the moaning threads had started. But now we see warriors on steroids and Tao's pets that can tank most bosses and poisons that last longer than an ice age. And now it's been done, theses no going back.

When on a hunt with a group to a higher cave, playing as a mage, I feel the like the spare leg, the single man at the dance. In orcs say, I'll watch warriors and sins cut through multiple mobs like butter with their lighting fast power attacks, while I'll be still killing my first orc with my slow dogshit FD attack. And that's another thing, why has the gale kit been doubled?

Apart from good at helping people lvl in CC, mages have a worst dmg single attack spells, **** taming pets (why has taming been implemented into the game?). **** clone spell, slow attack speed, little health, little defence, useful books out of reach to many mage players, spell range bullshit, frosty crunch that has been tweaked to the point of useless and mages struggles to solo some of the easiest of bosses. But there aint too many complaints about the mage, because hardly anyone is left playing them.

For the record you are always very much wanted on guild hunts.

Koriban said:
just look at a few of TheMob's guild

I often look at them on the floor if that's what you mean?
 

Ecexlor

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"Firstly your above quote for example...I’ve played wiz and on a big boss hunt you are good for providing range/FW when needed and TU annoying mobs, also shock taming a boss is most useful".


I was going to say this in my last post but chose not to, but u hit the nail on the head. On group hunts, I feel as the mage, playing more of a support class role. And that's what I do in BG and BDD, but as I said, in a place like Orcs there is no need for a wiz. The others things that you have said is known, I know mages can out lvl other classes, but a lvl is just a number without the items or spells. And the same with kori video, it's not bad being a mage when u have the key spells to actually act as a deterrent.

On my first post, I said that I will have time off in hopes that books have become more accessible. Its a shame that I have to take time off just in order to require a cheaper book. But I am just fed up of being attacked at every opportunity not having any chance of fighting back as I said, the game is a joke, well for me anyways.
 

Koriban

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I often look at them on the floor if that's what you mean?

I said they were kitted.

I didn't say they were good.

But to be fair, it's hard to see any of you from way up high on this pedestal i've built. :saturn:

Tbh, just needs to up the book drops from euro bosses and maybe some of the harder to get to subs. Rarely do the top guilds go here unless ALL the big bosses are dead, so it'd be a decent means for you guys to get your 42+ books.

I also agree ALL mob drops need revising. Right now the "rare" item drop from a mob is a HangMaWheel... which nobody wants or needs.
 
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Tai

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But to be fair, it's hard to see any of you from way up high on this pedestal i've built. :saturn:

Is that the pedestal built of wealthy Arabs or winning personalities? :topsy_turvy: :greedy_dollars:
 
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god1988

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another real problem is for class balance// as wiz's bliz is so OP .. include damage and slow both on PVP. i cant believe this service can survive after one yr.
 

Xythas

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Tbh, just needs to up the book drops from euro bosses and maybe some of the harder to get to subs. Rarely do the top guilds go here unless ALL the big bosses are dead, so it'd be a decent means for you guys to get your 42+ books.

Would this really help fix the clear disparity between a few guilds and the rest of the server though? Surely it would just go the same way in which caused the problem in the first place. Maybe I'm just being short-sighted.

I'd like to see a drop system akin to marble and zircon where there is a chance, however small, of obtaining a book or item. At least then people will have an incentive to go out and hunt and know a HangMa wont be the best drop they get.

My 2p.
 

Koriban

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Is that the pedestal built of wealthy Arabs or winning personalities? :topsy_turvy: :greedy_dollars:

C1z7Wtd.jpg


Would this really help fix the clear disparity between a few guilds and the rest of the server though? Surely it would just go the same way in which caused the problem in the first place. Maybe I'm just being short-sighted.

I mean, yes in terms of skills? No in terms of time played because... I don't see in what universe a guild that plays 2hours a day beats a guild that plays 10hours a day. It just won't happen, there'll always be something they are ahead in (levels, kit). The best you can do is give the casuals the tools to fight back, and hope that's enough. As it stands now, those tools (spells) don't exist for you. I'm not saying make all spells freely available, that would negate any hardwork put in by others. I'm saying make them drop more often from the bosses that casual players go to kill.
 

Xythas

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I mean, yes in terms of skills? No in terms of time played because... I don't see in what universe a guild that plays 2hours a day beats a guild that plays 10hours a day. It just won't happen, there'll always be something they are ahead in (levels, kit). The best you can do is give the casuals the tools to fight back, and hope that's enough. As it stands now, those tools (spells) don't exist for you. I'm not saying make all spells freely available, that would negate any hardwork put in by others. I'm saying make them drop more often from the bosses that casual players go to kill.

A 2 hour a day guild should never beat a 10 hour a day guild that would just be extremely stupid. I'm not sure why people think that is being implied..

The rest I agree with but unsure wether It's an actual fix or plaster over an axe wound at this point.

I'm level 44 and find it hard to exit the SZ due to knowing right now all I'm going to get is % and that is it. There is near on 0 chance I'm getting any item or book worth selling or using and many more people are in the same boat. How drops are on here at the moment you're pretty much forced to join either BombSquad or C10 to get a look in.

Without being snide I'd rather find another road to go down in terms of progression than put up with some of the people who ruin and take the fun out of everything every day for the sake of a few items. In BS anyway, I can't talk for C10. I'd rather just not play because right now there is no other option to take.

That is what the/my issue is, not to 'compete' with the top guilds and get the best gear but to at least get a foot in the door and have an incentive to carry on hunting and logging on to some form of progression.

Again just my personal thoughts. Let's hope whatever Diablo has in store for us bridges the gap a little and gives us a reason to keep logging in.

/Varax
 
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Tai

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A 2 hour a day guild should never beat a 10 hour a day guild that would just be extremely stupid. I'm not sure why people think that is being implied..

The rest I agree with but unsure wether It's an actual fix or plaster over an axe wound at this point.

I'm level 44 and find it hard to exit the SZ due to knowing right now all I'm going to get is % and that is it. There is near on 0 chance I'm getting any item or book worth selling or using and many more people are in the same boat. How drops are on here at the moment you're pretty much forced to join either BombSquad or C10 to get a look in.

Without being snide I'd rather find another road to go down in terms of progression than put up with some of the people who ruin and take the fun out of everything every day for the sake of a few items. In BS anyway, I can't talk for C10. I'd rather just not play because right now there is no other option to take.

That is what the/my issue is, not to 'compete' with the top guilds and get the best gear but to at least get a foot in the door and have an incentive to carry on hunting and logging on to some form of progression.

Again just my personal thoughts. Let's hope whatever Diablo has in store for us bridges the gap a little and gives us a reason to keep logging in.

/Varax

Join WeekendWarriors... that's precisely why I made it. I played solo for 40 levels because upon observing the existing guilds let's just say they weren't for me.

We're now the 3rd biggest in game but without the type of people you just mentioned.
 

Xythas

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Join WeekendWarriors... that's precisely why I made it. I played solo for 40 levels because upon observing the existing guilds let's just say they weren't for me.

We're now the 3rd biggest in game but without the type of people you just mentioned.

Yeah I was meant to message you anyway as I hunt with Target. Will PM ingame when on. Cheers.
 

FNG

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If you ask me, this is just stupid cry post

If you can hunt bosses , then Grind gold and buy them and kit up! .
Don tell me you cant make gold, there are alot of gold sellers who are low lvl and making 10-20mil per day !!
 

Ecexlor

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Well, no one is asking you. Your clearly a clown.

Without bosses to kill, the best place to grind gold is most likely PSC, which a mage can makes about 600k an hour max. That's if everything goes right and you are in there on ya own of course. Whats FF cost 40-50m? Doing the math, it may take over 80 hours of pure perfect gold collecting in order to buy a spell on a private server.

Secondly, if you read what the players who actually kill bosses say, they say their own members still need these spells, so they ain't gonna put this book on the market anyways.