Whats next.

Mu online season 21 - grand opening

What should we do next.

  • Option 1

    Votes: 8 8.4%
  • Option 2

    Votes: 11 11.6%
  • Option 3

    Votes: 4 4.2%
  • Option 4

    Votes: 66 69.5%
  • Option 5

    Votes: 6 6.3%

  • Total voters
    95

Violent

Drinker Of Tea
Golden Oldie
Oct 7, 2008
1,071
203
150
Sheffield, UK
I don't deny that Apoc team could of handled the bugs etc a lot better.

As for servers being run for financial gain. I would say this is true for about 90% of servers. I know of one server currently in development that is not being made for financial gain. 😉
 

Razarus

Sour Sally
Veteran
Dec 6, 2013
1,470
19
100
Just thought I'd check how Mir was doing these days. Oh my, you guys seem to have messed up pretty bad.

A fairly different suggestion that may resolve the gold issue would be to create a new currency lets call it silver.
Remove gold from drops, replaced by silver.

Change all current items in the database to "generation 2" versions (add a letter, word or number)

Change all generation 1 items to (not special repairable)
Change all generation 1 items to "expire in 90 days"
Change all gen1 items to not be sold to shops for silver.

Change all sale mechanics to only allow silver purchases (Ah, stores, trade, whatever you have) if people want to accept gold via floor drop for gen 1 or 2 items that is up to them.

Have a single shop that sells pots/essentials for gold, make sure they are not resalable for silver in other shops.

The end result is that in 90 days or less you have a completely new economy mimicking an item/gold wipe without crippling anyones ability to continue at their current ability.

If the new content is interesting enough with new items to hunt then 90 days use of current gear may not even be necessary.

Just a random though whilst browsing.
Good luck.
 

zedina

Mir3 Dev
Legendary
Dec 22, 2005
3,259
2
1,152
370
I couldn't think of a more ironic name for a server right now.
A interesting server with lots of bugs that was put into an apocalyptic state due to a plague of bad management.

^ Stfu @Breezer , let me fix it ^^


Also... As long Valkyrie exists or something better pops up, i really doubt players would play again Apocalypse.
 
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LightBringer

Mir Evolved GM
Veteran
Evolved
Game Master
Feb 13, 2014
3,911
1
1,829
260
In a sense, I agree, but there's got to be a bit of give and take from both sides.

Most servers these days seem to be started for financial gain. Those are the servers that really have no excuse when they release clearly buggy patches.

Servers that are started for the love of the gametm and are worked on in spare time; you kind've expect things to slip through the cracks.

Some servers definitely come across that way, but its generally portrayed through a poor advert and very little done to the actual code itself.

I have a GameStore solely so I am not out of pocket paying for the dedi/web hosting etc.
Any extra cash will be put a side to keep the dedi online, if that pool does exceed say 6 months running cost, I want to invest it back into the server (be it paying people to map, completely new features to the server that I may not be able to code without it being sloppy etc).

I have been working (lost it all) and restarted working on a server since I joined LOMCN, I love it, and love seeing the changes you make come to life on a server.
If I wanted to make money, it was a piss poor way to do it, as the sheer amount of hours I have ''invested' would never be paid back.

I am releasing a server as my hobby kinda took off, I got addicted to it and I feel I have a content and plan for a strong server with longevity.
Hopefully I have learned enough from the servers over the years!
 
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