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Mu online season 21 - grand opening
  1. Tao's. Warrior's. Issues I'd like to address.

    Thank you for posting your thoughts in a clear manner supported by videos. I cannot offer too much into this as I have not been playing much lately, and have no first hand experience with the changes to these two classes. That being said missing bosses due to poor accuracy cannot be too fun...
  2. FAO Samuel, Easter event.

    First of all thank you for posting a thread that had some thought put into it. Along with Koriban's thread on his opinions on warriors and taoists it is a welcome change. The items that are currently given are useful to lower levels and give them a noticeable power upgrade compared to lvl 20...
  3. Assassin Damage

    I have to say it is rather amusing reading assassins saying warriors are now OP and vice versa. If somebody is 75% and another is 25%, then they are equalised at 50% each, the person who was at 75% will feel that they have been unreasonably treated despite it being a more overall fair...
  4. [Curiosity] How do you play?

    Could combine Jamie's suggestion with Violet's. No punishment for pking a player, and no chance of dropping your gear. Have to feel for the players who invest a huge amount of time into their items only to lose them. There are positives and negatives to this though. You would still have the...
  5. Tiger Necklaces

    The problem is that it's affecting those classes disproportionately. If a necklace existed that made a player miss 50% of their melee attacks and tiger necklaces did not exist, you can bet warriors and assassins would be going crazy. 50% tiger necklaces have never been standard on any server I...
  6. Tiger Necklaces

    You will still end up with situations where 3 classes can miss 50% of the time. I guess it comes down to whether or not the problem lies solely with Tiger necklaces being OP or if having skills miss 50% of the time is acceptable? As for static shot if the target it bounces to is running is does...
  7. Easter Event and 1.9 Patch (18/04/2014)

    For this reason I am wondering if the rares at a high rate from normal mobs mean closer to 1/1,000 or 1/1,000,000. Also I assume the cast time changes will apply to archers as well?
  8. Tiger Necklaces

    I don't know if it's possible but perhaps gems should not affect Tiger Necklaces. Also a cap of 5% per gem would be enough to mean you could make 20% necklaces but not make Tigers useless?
  9. Tiger Necklaces

    Tiger necklaces are by far the most powerful necklace in game and it is such a low level. Like you said it makes 3 classes miss 50% of the time making it incredibly difficult to beat auto pot. It needs to have its chance to completely negate an attack reduced. Personally I think 30% chance is...
  10. Balance Issues (Real opinions).

    I would welcome the changes you suggested to archers. Archer damage can be good with better than shop kit, but I don't think it is so high that it justifies them being made of paper. When other classes improve their gear in 1.9 and beyond archers will be getting one or two shot without...
  11. Balance Issues (Real opinions).

    Can you please expand on why you thought it was pointless to pvp on an archer?
  12. bosses here are as crap as mobs it would seem.

    Weapon drop ratios are fine since they are class specific. DC accessories should be dropping more often. I agree that it should be done based on the % of players playing DC, MC, SC classes, but you only need to look at the price differences between them to see that there is a large skew in the...
  13. DC Accessories should not drop same rates as MC/SC items

    Please look into this when changing drop files for 2.0. DC accessories probably need to drop twice as often as now at least to make up for the fact 3 classes are competing for them.
  14. FPS Cap

    Fair enough if it's just down to the program reporting the FPS.
  15. FPS Cap

    The FPS cap for most people seems to be 60 yet there are some who are above this. I am wondering how they achieve this as it could possibly give them an advantage over others if speed is tied to FPS. Perhaps the FPS is capped relative to the refresh rate of the monitor instead of being hard...
  16. Mir Chronicles - Path to Hell (Monsters and Lords done, Quests and Skills ongoing)

    Re: Mir Chronicles - Path to Hell - Patch 2.0 - Coming Soon Archer skills seem very poor in comparison to the other classes. Ice Trap might have some use in pvp if the arming time is short. Attuned Body is some sort of a joke. Archers don't have enough HP for this skill to be useful. You...
  17. Skills in shops as of 2.0 [community feedback]

    Some form of increasing the availability of skills would be welcome - however - you will have to rebalance some of these skills otherwise some classes will be very powerful.
  18. Has LionsRoar dropped yet?

    Yes i've seen it being used ingame.
  19. Archers

    Rapid fire is certainly underwhelming. Not very rapid at all.
  20. Past Bichon - Drop Moan Thread.

    I have to agree - drops have been pretty terrible here. I guess it is some attempt to emulate the rubbish gear people had at the start of euro. Trouble is that was never very fun anyway and the novelty of Mir kept things going then. You used to be able to get decent drops from normal mobs at a...