I still think a Ticketing system is the way we need to go in order to ensure people get responses quickly but we just need to be a little bit more creative about it rather than just throwing something up and it never being used properly either by players or ourselves. I did raise the suggestion...
There won't be an event this weekend sorry. We didn't have the chance to get one together and tested that wouldn't of been a rush job. Hopefully we can do something in the next couple of weeks to make up for the lack of an Easter one.
This, if you're serious please talk to the samaritans or someone in real life. I'm gonna lock this before it gets the chance to devolve into something it shouldn't. Like it was already starting too.
Right now DoubleSlash only is 9% faster than last week. Everything else is reverted. For every class ASpeed adds 60ms. Balance change set Warriors Attack Speed gain to 45ms per speed. They're back to 60ms like we announced with this reboot.
-edit- You might be misunderstanding btw. DoubleSlash...
That's one for lil, I'm not involved in the coding side of things. He's back at work now so I'm sure he'll respond later,
-edit- lil got back to me to say Sins are faster, it's slight but DoubleSlash is definitely faster than pre update. About 10% rather than 25%.
The Magic Delay change will stay reverted for now so it'll be the same. That change was causing disconnections for users so needs more tweaking before it can be implemented again
I think I mentioned earlier that fixing the stun lock would take longer than we'd like. This is a temporary revert of key (and in our opinion necessary) changes purely so the server can continue as it has while we go back to the drawing board and get it right. We don't believe keeping the...
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