I've replied to most PM's now from people who were directly involved, I'll get around to the rest at some point soon. I'm swamped with work at the moment so I don't have much time to deal with community issues. You will get a response though. LooseCannon I replied to you a few days ago and...
He had one job!
For the record before people think the client can somehow affect server side stats it can't. The debug menus are to allow you to see what stats look like on an item, nothing more. So if you made a wooden sword with DC255-255 using the menu the server would just ignore and go...
Yeah we understand that this could be the case, it's why we designed it so we can turn it off without rebooting the whole server. As you say lets see how it goes
Thanks for reporting, we'll attempt to get it in for reboot tomorrow. If not it'll be something that will be fixed on the fly for you in the next couple of days
1) All before my time. Exploits treated differently going forward
2) All before my time. Exploits treated differently going forward
3) As explained in the 'Exploits and Gifts' thread punishment will be decided once we've investigated it fully
4) No, it was always going to be dealt with but as...
You talk an awful lot about things you have no idea about. Everyone involved lost 1 level, no more no less. I mean the command literally is CHANGELEVEL - 1 and was tested before hand to ensure it didn't reset people to 0% of the previous level. If this happened to anyone we will look into it if...
Stop. I'm working. Sam's working, BH is working, Lil is working.
You won't get a response for a while, get over it.
http://www.lomcn.org/forum/showthread.php?89005-Update-Exploits-and-Gifts&p=983079&viewfull=1#post983079
As previously explained our time is limited. This lets us focus on other aspects of the server instead of spending additional time on 'fairly' punishing people who exploited bugs instead of reporting them like they should of. If this isn't sufficient to you there isn't really anything else I can...
I guess you could call it a technical/time constraint. While we could of individually worked out punishments for players this would of taken far more time to parse the data and then update each player one by one. We did debate this for a while but none of us have the time in the near term to do...
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