Not a bad idea
To anyone wanting to add this, make sure you make an option "Advanced Drop Info" On | Off
I'd also make it a keybind so it is better than hovering every item to generate all stats (say you hover an item and hold ALT it expands the item info)
You have the buff for having the system enabled
You can only toggle observer on/off when in safe zone
Just means you have the choice for an incentive but "exposing" yourself to being tracked as well :)
Who's worrying about anything?
This was merely a topic of discussion.
I'm sure ours as well as other's will cater to the wider audience (and multiple types of players), I have no concerns about that.
While I am working hours on the server, I like to have discussions on points I see on the...
We have the observer system on our files.
We've made it so when you have observer active it provides you with a buff (but then people can see what you are doing / where you are lvling ect)
That's what made me want to discuss it @Sanjian as it does bring up a really good point.
To me the true hardcore players still know they're top anyway as they go around smashing people, removing this rank just stops the casual's getting demotivated by the 1%.
See we have a lot of rankings...
Hey all,
Seen an interesting change @Sanjian made to his server and was curious to what people thought about this in general (not discussing his server specifically)
What do you guys think about removing rankings from servers?
No story line quests are locked behind subs or bosses at all!
The only bosses you will find on the main quest line are ones that will spawn specifically for you to fight at that time.
[Summary]
See below for changes and updates to bosses.
While these changes aren't final these are the current state (we welcome feedback and recommendations on anything)
*note, all bosses are completely new like the rest of the mobs in game*
General
Every cave has a minimum of one Boss.
Every...
looks better when full rendered, it hits random parts of the ground and stuff :D
1678000736
yeah I have a lot of ambient tracks for areas.
Trying to currently get them down to a reasonable size (MB) wise haha
[Summary]
The Codex system will allow items to always retain some use and value.
Item entries can be based both on item type / name and rarity (so you can use quality orbs to help fill out your codex as well as upgrade your kit!)
Filling out Codex entries unlocks all types of rewards, items...
[Summary]
After feedback from a previous thread, we've upgraded our Weather System!
This allows us to no longer only have static weather conditions on certain maps.
We have extended this to allow us to randomly alternate between weathers, and also allow NPCs and the environment to react...
[Summary]
A test system was used (actual rolls are different in-game and depends on what item is rolled to what stats can be rolled.
Quality Orbs will help you upgrade existing gear while waiting for that next item to drop.
If you upgrade and get mediocre rolls, you are able to use "Downgrade"...
Can you?
There were a couple of huge contributors and then some people willing to contribute with fixes they find.
Unless everyone using the public source works together and contributes it'll never really work.
As you have the people who want to make the source better, and the leeches who want...
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