I developed a new server side gate that detects cheaters.
I orginialy created it for RageZone who is using it at this moment. Yes it has caught some cheaters you can see them permanently banned.
I don't want to go into much detail as to how it works. For obvious reasons.
Basic concept, they must connect with your client if they try to use anything else it will not work. No third party programs are needed on the player's pc.
Features included:
1: Option to log cheaters:
2: Option to Kick off cheaters or let them get in-game and ban them later on
3: Option to chat log all users
4: Protects against flood attacks directed to GameGate/m2server.
I've worked with MentaL countless hours to make the gate as efficient as possible, no the chat logging does not lag the server.
Yes this will stop mirlander users, i'm pretty sure mirlander does not work on the 1.9 clients.
---Now heres where I need input:
I was thinking of licensing the gate to server owners for about 10 pounds or so.
It would include the acgate and the acgate log tool as well as your own unique number and of course I will explain how to use it
.
However this is just an idea at the moment input would be appreciated(would you the server owner spend 10 pounds on this).
I orginialy created it for RageZone who is using it at this moment. Yes it has caught some cheaters you can see them permanently banned.
I don't want to go into much detail as to how it works. For obvious reasons.
Basic concept, they must connect with your client if they try to use anything else it will not work. No third party programs are needed on the player's pc.
Features included:
1: Option to log cheaters:
Code:
[3/29/2006 12:52:25 AM] ID: nicky22 Character: Nickeh Version: 20020522 Packet: #6F^ejVRIgZODnGpueTriaV>xnHOPtGoDlH?DlIODnGo<!
2: Option to Kick off cheaters or let them get in-game and ban them later on
3: Option to chat log all users
Code:
Every day a new folder is made.. and each indivudial user is stored in their own text file.
4: Protects against flood attacks directed to GameGate/m2server.
Code:
If the person sending the data is not an actual player it will kick them off and log their ip as well as the data they're sending. So no one can send trash data at an attempt to flood/lag your GameGate.
I've worked with MentaL countless hours to make the gate as efficient as possible, no the chat logging does not lag the server.
Yes this will stop mirlander users, i'm pretty sure mirlander does not work on the 1.9 clients.
---Now heres where I need input:
I was thinking of licensing the gate to server owners for about 10 pounds or so.
It would include the acgate and the acgate log tool as well as your own unique number and of course I will explain how to use it
However this is just an idea at the moment input would be appreciated(would you the server owner spend 10 pounds on this).
