1.9 Server side cheat protection - Input please

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NickAKAVexus

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I developed a new server side gate that detects cheaters.

I orginialy created it for RageZone who is using it at this moment. Yes it has caught some cheaters you can see them permanently banned.

I don't want to go into much detail as to how it works. For obvious reasons.

Basic concept, they must connect with your client if they try to use anything else it will not work. No third party programs are needed on the player's pc.

acgate.jpg


Features included:
1: Option to log cheaters:
Code:
[3/29/2006 12:52:25 AM] ID: nicky22 Character: Nickeh Version: 20020522 Packet: #6F^ejVRIgZODnGpueTriaV>xnHOPtGoDlH?DlIODnGo<!

2: Option to Kick off cheaters or let them get in-game and ban them later on

3: Option to chat log all users
Code:
 Every day a new folder is made.. and each indivudial user is stored in their own text file.

4: Protects against flood attacks directed to GameGate/m2server.
Code:
If the person sending the data is not an actual player it will kick them off and log their ip as well as the data they're sending. So no one can send trash data at an attempt to flood/lag your GameGate.

I've worked with MentaL countless hours to make the gate as efficient as possible, no the chat logging does not lag the server.

Yes this will stop mirlander users, i'm pretty sure mirlander does not work on the 1.9 clients.

---Now heres where I need input:
I was thinking of licensing the gate to server owners for about 10 pounds or so.

It would include the acgate and the acgate log tool as well as your own unique number and of course I will explain how to use it ;).

However this is just an idea at the moment input would be appreciated(would you the server owner spend 10 pounds on this).
 

daniejam

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u shud talk to mental he was boasting abt this with me and wen i asked who made it he said

me who else
 

NickAKAVexus

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Well I have to develope the licensing system and tweak something but before I do this I kind of wanted input ifserver owners would bother purchasing it.. haven't received any input yet. :tongue1:
 

Holy

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Personally i say charging for programs such as these is a good idea...
 

Martyn

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NickAKAVexus said:
Was developed for ragezone first... only one who has it for free silly. :mooned:
yeh, and not like mental wont do any thing with a gate, thats free for all, if your using a lisencing system, which would people prefer, a non liscened needed one? or a lisenced one.. lol
 

NickAKAVexus

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Martyn said:
yeh, and not like mental wont do any thing with a gate, thats free for all, if your using a lisencing system, which would people prefer, a non liscened needed one? or a lisenced one.. lol

lol trust me why would mental give out the gate? It makes his server better then other servers without the anti cheat, which is good in his eyes. :P
 

LeoCrasher

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@Nick
If I had the time for server creation, and didn't have the time to make something similar myself - I'd happily buy your appy without hesitation.

Infact after I had trialed it to ensure it worked, I'd probzo be willing to pay a small yearly maintenance fee to keep it, and to have updates.

However I'd be most vigerously opposed to any type of communication between the applet and other outside sources excluding players, such as a licensing server... since I wouldn't be able to assure myself that only information in my interest was being transmitted. I'd be so opposed infact, that I wouldn't use it despite the pitfalls to my players.

Other people however may have different views.
/Leo
 

NickAKAVexus

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Good point, communication with a licensing server has crossed my mind. I just don't want to have to deal with people pirating it by cracking the key etc. :P We will see I still haven't looked into a system yet.

Any suggestions are welcome. :tongue1:
 

Robert

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Yes.
If there was some sort of trial version released that we could all test out, then paying 10£ wouldnt be a problem.
 

Babyhack

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Ok I seen this last night but was to tired to reply but will now
Also in no way is that a flame or am I dissing your program as I think it is a great idea

but

NickAKAVexus said:
Option to log cheaters
The GameGate and M2 auto does this within its own log files/system

NickAKAVexus said:
Option to Kick off cheaters
Again the M2 can be set to do this by setuping up kick old client right

NickAKAVexus said:
Option to chat log all users
Maybe good but is anyone going to read peoples chats really

NickAKAVexus said:
Protects against flood attacks directed to GameGate/m2server.
The Gamegate and M2 already have this (my GG kicks Leo's online server count as it is not a player and only data)
also any good host and server owner will have anti Ddos setup on the machine

And as Leo said I dont like the idea of a reg server and data being sent from my machine again for the reason Leo said we dont know what is being sent out
Also the reg server and charging is going down the road of the Chinese. Mir Priv server should always be free in all aspects (files/clients and play)

As I have said this is just some advice to you so dont take it the wrong way
I love what you are doing and I like your work but to me you are not offering anything that server owners dont already have

BH
 

MiloFoxburr

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Does this only kick versions based on the clients version number

Cause to my knowledge its fairly easy to change a version number to match the proper client Might be wrong though

As for input on charging I wouldnt pay I dont think we should go down the route of the chinese they charged almost from the start wereas we are used to having it for free I just couldnt see myself paying for something mir related to be quite honest
 

Ragnar

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It's a good idea, but as BH said

The M2 logs cheaters the exact same way as your program does (i think, well similar).

Kicking off people with old clients also available within the M2Server.

I would definately use it if it was free though ^^.
 

NickAKAVexus

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Babyhack said:
Ok I seen this last night but was to tired to reply but will now
Also in no way is that a flame or am I dissing your program as I think it is a great idea

but


The GameGate and M2 auto does this within its own log files/system


Again the M2 can be set to do this by setuping up kick old client right


Maybe good but is anyone going to read peoples chats really


The Gamegate and M2 already have this (my GG kicks Leo's online server count as it is not a player and only data)
also any good host and server owner will have anti Ddos setup on the machine

And as Leo said I dont like the idea of a reg server and data being sent from my machine again for the reason Leo said we dont know what is being sent out
Also the reg server and charging is going down the road of the Chinese. Mir Priv server should always be free in all aspects (files/clients and play)

As I have said this is just some advice to you so dont take it the wrong way
I love what you are doing and I like your work but to me you are not offering anything that server owners dont already have

BH

So if all this was true.. do you really think I would of wasted my time and mental would be using this?

-------
The GameGate and M2 auto does this within its own log files/system

No it doesn't show me where it logs cheaters to a text file?


Again the M2 can be set to do this by setuping up kick old client right

Now out of all the people you should of known this. Theres different clients with cheats built into them(not to mention people using mirlander on 1.4 clients mofified) WITH modified version numbers that are the same as any 1.9 client so how is it going to know? I can personaly go to this chinese site with a list of private server cheat clients and all that.


Maybe good but is anyone going to read peoples chats really

Now i'm just wondering if your obviously trying to flame me...
no.. no ones going to read chat logs right? No one wants to see if he did throw abuse at him.. or he did offer to trade/sell his char.. or he did say he found an exploit and the list goes on.




The Gamegate and M2 already have this (my GG kicks Leo's online server count as it is not a player and only data)
also any good host and server owner will have anti Ddos setup on the machine

Ok this one I had to re-read over and over because it makes no sense, first off leos program connects on port 3000 to the loginsrv has nothing to do with the gamegate and to my knowledge no the game gate accepts all data and trys to process it. There is no safe Anti dos setup.. even with myn you could easly flood another port but thats not my problem this is just another feature I added. So no my friend m2server and GameGate have nothing like this.


And as Leo said I dont like the idea of a reg server and data being sent from my machine again for the reason Leo said we dont know what is being sent out

I never said there was a reg server, please go quote me? Actually I said before this I hadn't even looked at a system yet and after that I was looking around and I thought up an idea that involves no connection what so ever.


Also the reg server and charging is going down the road of the Chinese. Mir Priv server should always be free in all aspects (files/clients and play)

Once again show me where I said I was using some kind of regserver / out side connection, this isn't just a simple program that I can release to everyone for obvious reasons..if you don't want to pay 10 pounds thats not my problem.


As I have said this is just some advice to you so dont take it the wrong way
I love what you are doing and I like your work but to me you are not offering anything that server owners dont already have


All your points were 100% incorrect. You aren't trying to put my program down.. so are you just trying to look intelligent?

Yes you can say I asked for input but your post was not the input anyone would want to receive. It was full of false data.

Honestly I doubt you were not trying to flame me. :)



Also I just want to make it clear, I do not want to continue this dispute it has no good points. Once I figure out a system etc I will let you guys decide if you want to use it.. examples and maybe trials will be available if you don't think it works well or anything then you don't have to buy it. :)
 
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Scorpian

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On a developing side maybe some options for the chat logging, such as chat log only people listed in a file or people who have been logged for cheating etc etc
I guess it runs blocked from the outside world? Cause no offence to you but security would b an issue

As for licensing can you not make apps that would only work on a specific server name and then just sell them on, or is that too hackable?
 

NickAKAVexus

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It goes infront of your gamegate.. and your gamegate becomes blocked from outside world. Trust me security is not an issue.. like I said if the player is not authorized in-game it will just kick off the connection and log them to a file.

If you want to test connect to port 7200 of ragezone and send some data you will get disconnected almost instantly.

If you have any other questions reguarding security please ask.

Yes chat logging edits can be added but at the moment I would like to get this done.. upgrades would be included. :agree:

Oh yes and I am thinking about a key that will only run on the registers computer.. we will see.
 

Scorpian

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BTW leos server count pulls info from longinserver and GG afaik, hence knowing if its SGG or not
Chop chop and release soon neway =/
 
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