was thinking cap at 50 until April 19 then unlock to lvl 52 or 53 3 months later etc etc (bit like wow)
was thinking cap at 50 until April 19 then unlock to lvl 52 or 53 3 months later etc etc (bit like wow)
China server cap was good for everyone. They capped the lvl at 50 but you could still stack the exp until the lvl cap is raised. Yes for a few weeks after each lvl cap is raised the top players will jump ahead but as lvl caps are raised new caves are introduced therefore making is much easier for the Catcher uppers to catch up. They will get the same exp as the people at the cap get but they get it much faster in the new caves. This method keeps the playing field fairer for longer. I can’t see a better way to please everybody whilst keeping things fair. @DiabloVodkaShot @Xx69xX
China server cap was good for everyone. They capped the lvl at 50 but you could still stack the exp until the lvl cap is raised. Yes for a few weeks after each lvl cap is raised the top players will jump ahead but as lvl caps are raised new caves are introduced therefore making is much easier for the Catcher uppers to catch up. They will get the same exp as the people at the cap get but they get it much faster in the new caves. This method keeps the playing field fairer for longer. I can’t see a better way to please everybody whilst keeping things fair. @DiabloVodkaShot @Xx69xX
It would be game changing to have some kind of talent web/tree where at 45 or 43 (not sure on level) you can have the extra exp bar which will be faster and each level you pick a path or an option out of say 5 stats. Like a talent point to use. It’s on most other games and the more complex and Indepth the more ppl love it. It would really carve out unique and different characters on the server.
i have a different idea about levelling that i am suggesting to the team tonight. Iv always HATED the rebirth system, starting again for some new stats.... YUK! but what about a system, that allows you to have 2 separate EXP bars? one is a stat leveller that unlocks at level 40+ and whilst your normal EXP level continues as usual, you have another exp bar that starts from scratch (once obtained) and this will increase, and per level there will be different class/character rewards, almost like an achievement system but for free and natural whilst normal levelling, it just means you dont have to do anything different, but instead of just focusing on the 1% an hour, you have a seperate bar that moves considerably quicker and offeres something and makes your time feel worth while.
Now obviously this sounds JANKY and horrible, i havnt explained this well, nor have i talked features, but this is just something to motivate players who only like boss killing, to do something else, and it will not be game changing at all, meaning those who just want to get to their level then stop and boss hunt, wont miss out if they choose not to take this route.
Just an idea.
-Apocalypse Team
Sounds a lot like what Hany had on paragon with paragon points, and im gna be honest, the best feature it had. I usually despise levelling but having that + my exp bar made me want to level like mad, it did get out of hand though as they offered silly things like a.speed mr pr lol which obv people stacked.
Do something like this and make the rewards fair and you've got a winner.
