o.O got EvilMir Working :)

Mu online season 21 - grand opening
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Nightwolf

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Jul 16, 2003
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bah oh well been away from mir 2 since when 1.4 was going strong :( oh also i using eu 1.9 client and when em spawn the object tile data goes messed up all around diff maps ? here details of EM
Race: 107 Raceimg: 83 Appr: 800

cords for map D2083 83, 42
 
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••Ðøåkÿ••

Too cool to post :)
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Apr 12, 2004
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Doesnt crash the client just makes it go weird like cant see log buttons can see anything on chr expect armour and weapons other stuff like tht

/Doaky
 

brimble2010

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Jul 27, 2003
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i thought we use a 1.9 client? (euro mir)

so it should work shouldnt it? im confused, but nice find nw :) (i know others have it but i think he is the first 1 i have seen give any details about it :) )

EDIT:

i just went ingame and tested for myself, and it does fook everythign up, but why is this lol?
 
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brimble2010

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Jul 27, 2003
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MiloFoxburr said:
Nope we use a heavily modified 1.4 client

even the euromir client is a heavily mod'd 1.4 client? but how does euro mir mke it work then? soz for al lthe questions lol :bowdown:
 

MiloFoxburr

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Mar 23, 2003
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brimble2010 said:
even the euromir client is a heavily mod'd 1.4 client? but how does euro mir mke it work then? soz for al lthe questions lol :bowdown:

lol Wemade have the entire code for the game so they can add what they want to client

Afaik The chinese used the 1.4 source and added to it
 

brimble2010

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Jul 27, 2003
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ahh i get it now, wemade use the newer sql server files which allows them to add stuff and also they have the source code

but our server files are 1.4 based, ty for that! :)
 

brimble2010

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lol it dotn **** nohing up for me, until i try to clikc something else like quit or something
 
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