state of server usercount

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Exwizz

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Wonder what the server would be like with x2 exp and x2 drops (of what the servers already at)
 

Benjii

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x2 of nothing is.. oh wait :D but being serious, it would be interesting.
 

Sanity

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ACEM2 failed for a reason and we will not be returning to that.

No it never failed, it got abandon so they could introduce cash shop from lvl1, it was the first feature to be mentioned for chronicles.
 

Exwizz

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Would probably spark a few peoples interest, i have completely lost interest atm but i still believe it can be a great server.
 

Skepta

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Few people ive spoke to on sabre want to join back to chron but just cba for grind should make thing eaiser to get to 40 and i think usercount would start getting better again.
 

Mystickiller

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Dec 24, 2003
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Bosses need to start dropping to make old content less relevant. It's now what 5 months into server? Maps need to be geared more toward current levels then of course have content to aim for (ie hell currently).
 

lancelot1

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Few people ive spoke to on sabre want to join back to chron but just cba for grind should make thing eaiser to get to 40 and i think usercount would start getting better again.
They're going to give people an exp buff of 1.5x if leveling in caves below level 35. That means it goes from x2 to x3.

Put sub bosses on every floor of every map. No fakes.
Why would they do that? The economy for all consumables (runes, drugs, benes, torches, etc.) would tank in an instant and slotted/yellow level 20-33 items would start being sold to shops, as that market would also be flooded.

How is this a good idea?
 

MiloFoxburr

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No it never failed, it got abandon so they could introduce cash shop from lvl1, it was the first feature to be mentioned for chronicles.

Bullshit.

I hate replying to **** like this but I'll do it again. It failed because the team fell apart. It failed because I couldn't handle the **** the Mir 'community' considers constructive criticism. It failed because nothing was balanced when we launched and any attempt to correct them was meet with equal parts 'this is ****' and 'thanks for changing'. I walked away from Ace for my own sanity and it was the best thing I've done in a long time.

It didn't fail because a GameShop was wanted.

I've said this a few times on the forum so it's not new information. Not sure why people think otherwise.
 
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GimmeAKitKat

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Iv only been back a Month-ish and hadn't played any other servers since Euro, but so far I think the server is mostly fine.

Only issues I can see are maybe that drops aren't lining up with content, content is being added much faster than gear is distributed, so you have 1 DSS? and I haven't seen a single Sabre or staff, but people are already complaining about lvl 45 content and lvl 43 wep has dropped.

As for the rest of the drops, I still just don't think people are killing the stuff that drops what they want, they just want the stuff they kill to drop exactly what they want.

Iv had Poison Cloud and there have been a few others, but I occasionally still go back to the place/mob I got it from and its deserted, and the mobs I suspect drop FF (if the drops are anything remotely similar to Euro) are never killed as far as I can tell. People just wanna sit on 2-3 bosses and have stuff handed to them.

Like I said iv only been here a month, so maybe in a few more ill think differently, but im liking it overall, and just seems like people have been spoiled by easy servers.

Only suggestions I might have are potentially looking at making levelling easier up to 37-40, as I know when I started a month ago and hit that mini-wall at 28 or so when exp starts to get harder to grind out, it was a bit depressing having next to nothing but lvling ahead, even more so on Tao, even with the extra skelly, Tao seems a massive ballache.

And as a last note, I wasn't around for it so dunno what actually went on, but openly allowing past cheaters to re-lvl was always going to end badly, and new players checking out the forum and considering coming to play are just seeing a server accommodating to hacks. And whether they are cheating again or not, its a massive turn off, even more so in that people seem to think current systems can stop new hack programs, that's just not how software evolves. Good reacts to bad, not the other way around.
 
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d1craig

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They're going to give people an exp buff of 1.5x if leveling in caves below level 35. That means it goes from x2 to x3.


Why would they do that? The economy for all consumables (runes, drugs, benes, torches, etc.) would tank in an instant and slotted/yellow level 20-33 items would start being sold to shops, as that market would also be flooded.

How is this a good idea?
People are complaining nothing is dropping. If level 20-35 items are going to be dropping from these sub bosses I think it would encourage more people to hunt. ATM the only subs worth killing are orcs.

Could be some rtz, ghouls, whiteboars I'm BDD. Most floors in BDD people just run past.

The economy shouldn't really be a concern. As of now it's based on dragon rings for dc classes. One or two powerrings in TM at close to 2mil a peice. The server is a few months old and has just had content released for level 40+ which is suppose to require new skills to be able to play it. Items should be close to that content not 20 levels lower than it.

A level 20 item with 3 slots and 1-2 added stats ain't going to be that great for the new content.
 

Jicaa

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Jul 9, 2003
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Bullshit.

I hate replying to **** like this but I'll do it again. It failed because the team fell apart. It failed because I couldn't handle the **** the Mir 'community' considers constructive criticism. It failed because nothing was balanced when we launched and any attempt to correct them was meet with equal parts 'this is ****' and 'thanks for changing'. I walked away from Ace for my own sanity and it was the best thing I've done in a long time.

It didn't fail because a GameShop was wanted.

I've said this a few times on the forum so it's not new information. Not sure why people think otherwise.

Fair points, but this server also had nothing balanced when it launched. So doesn't that kind of mean it's also failed at some point?

The files getting leaked has probably been the best thing to happen to the server, and by that I mean it forced really obscene drop rates to get sorted to a proper drop rate.

I would hate to be a server owner, 90% of what you have to reply to is usually crap about the server.
 

MiloFoxburr

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I would hate to be a server owner, 90% of what you have to reply to is usually crap about the server.

I can't comment on Chronicles since I have no involvement in it bar supporting Sam and Babyhack.

To be honest I don't believe being a Server owner is all bad. Yes I feel the community is far too negative but that's not unique to Mir. You always hear the worst from people rather than the best. Some people are cut out to deal with that better than others. I wasn't one of the people who could handle it. Once I accepted that and walked away from Ace I became a lot happier.

But what I learnt from running Ace was useful in the end and I know should I run a Server in the future that I'm better equipped to handle it. It wasn't all bad
 

jez

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Jun 9, 2013
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What seems to come from most ppl who played Ace was it was "FUN", this has the fun factor missing and needs it injecting into the game asap,
no fun having to go cashing so you can hunt, was never an issue on ace.
this server was advertised as so much and all that was delivered was the shop and 5 classes, we didnt get the X4 exp, not sure its even x2
put exp chains back in, least it got ppl lvling a bit.
 

lancelot1

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I can't comment on Chronicles since I have no involvement in it bar supporting Sam and Babyhack.

To be honest I don't believe being a Server owner is all bad. Yes I feel the community is far too negative but that's not unique to Mir. You always hear the worst from people rather than the best. Some people are cut out to deal with that better than others. I wasn't one of the people who could handle it. Once I accepted that and walked away from Ace I became a lot happier.

But what I learnt from running Ace was useful in the end and I know should I run a Server in the future that I'm better equipped to handle it. It wasn't all bad
http://www.reddit.com/r/Cynicalbrit...t_of_tb_abandonning_his_own_subreddit/cfe3rgc

Relevant. Internet stardom isn't all it's cracked up to be, it seems.
 

jez

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And as a last note, I wasn't around for it so dunno what actually went on, but openly allowing past cheaters to re-lvl was always going to end badly, and new players checking out the forum and considering coming to play are just seeing a server accommodating to hacks. And whether they are cheating again or not, its a massive turn off, even more so in that people seem to think current systems can stop new hack programs, that's just not how software evolves. Good reacts to bad, not the other way around.

This.
Its never too late to go back and readdress this!
 

TheLenrir

LOMCN n00bie
Jun 23, 2014
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Think my only gripe drop wise is when you kill bosses like DD, IZT, KS and that, it seems somewhat depressing when the drop is a magic bracelet, magic helmet and a hard glove. While I don't expect something magnificent to drop all the time, I wouldn't of minded if even a bene, maybe a rune dropped, not three items that sells for the grand total of perhaps 5k gold, it's pretty soul crushing.
 

lancelot1

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Sep 26, 2007
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This.
Its never too late to go back and readdress this!
I sorta agree. I think permabans for cheaters will defo help in reducing their number, particularly those that only use them occasionally/in PvE.

Think my only gripe drop wise is when you kill bosses like DD, IZT, KS and that, it seems somewhat depressing when the drop is a magic bracelet, magic helmet and a hard glove. While I don't expect something magnificent to drop all the time, I wouldn't of minded if even a bene, maybe a rune dropped, not three items that sells for the grand total of perhaps 5k gold, it's pretty soul crushing.
VVVVVVVV
There is a new drop system going in game for the next reboot so that some high end bosses will drop at least 1 item, but again this is a long term server regardless of user count, you all say you want items but then when items start dropping players moan that the price of items have dropped to much.

The next reboot will change the exp cap, add a new system to drops, adjust some spells (ninja boost) and fix a number of envir bugs.

BH
 
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peterpan

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Mar 1, 2014
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As for the rest of the drops, I still just don't think people are killing the stuff that drops what they want, they just want the stuff they kill to drop exactly what they want.

Iv had Poison Cloud abut I occasionally still go back to the place/mob I got it from and its deserted, People just wanna sit on 2-3 bosses and have stuff handed to them.
seems like people have been spoiled by easy servers.

Only suggestions I might have are potentially looking at making levelling easier up to 37-40, .

Seems right.
People who have played lots of versions of mir think they know where everything drops. Sometimes they are right. They kill OK OKS DD until they can hit EM or newer bosses. If these dont drop what they want they get upset. They also hunt bugged bosses if they can find them.

Most other mirs make sure everyones got what they want real soon real fast after they start. This server has gone a bit far the other way. Maybe you are right though and the trouble is that everyone thinks they know where stuff ought to drop so they kill that day after day after day and then moan. They should be hunting other places. BH has said somewhere that the mobs that drop the stuff everyones moaning about arent being killed

Levelling here is easy but that seems to be what people go on about. Do like USA and change the numbers. You can be level 70 in 2 days. Better answer would be to lower level needed for some skills. TDB at level 28 mass heal so toas r useful 28 shield at 28 and so on.
 
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Exwizz

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People are complaining nothing is dropping. If level 20-35 items are going to be dropping from these sub bosses I think it would encourage more people to hunt. ATM the only subs worth killing are orcs.
/QUOTE]

if you think a bene and a hard torch everytime is worth killing then your wrong.

Seems right.
People who have played lots of versions of mir think they know where everything drops. Sometimes they are right. They kill OK OKS DD until they can hit EM or newer bosses. If these dont drop what they want they get upset. They also hunt bugged bosses if they can find them.

Levelling here is easy but that seems to be what people go on about. Do like USA and change the numbers. You can be level 70 in 2 days. Better answer would be to lower level needed for some skills. TDB at level 28 mass heal so toas r useful 28 shield at 28 and so on.

Sorry but all the "newer boss's" dont just drop what we don't want.. they drop nothing at all but pots.

The Exp would of been fine if they didnt change it to x1? after level 44 and kept it to what they actually advertise.
 
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