GM needs too come ingame asap. no one on the evil side can play as it kicks u off and teles u too the good side but then when leave SZ on that side u die lol.
GM needs too come ingame asap. no one on the evil side can play as it kicks u off and teles u too the good side but then when leave SZ on that side u die lol.
Could you add a new attack mode? I just became evil by accident because I wasn't on peaceful, we basically have to play on peaceful otherwise we could end up going evil by accident all the time, which also is annoying cause if there is evil people, you can forget your on peaceful and run around being stupid :P
Hey Lif/Myth
First of all, great server, enjoying it so far, could we have a little more info on monks such as which skills use Sc & Mc.
Well done guys
Regards
Dan
Hey Lif/Myth
First of all, great server, enjoying it so far, could we have a little more info on monks such as which skills use Sc & Mc.
Well done guys
Regards
Dan
when do people go bk to good side for pking?
+1
Liking the monk but what skills use what stat seems a grey area atm, also MonkSword and DarkBody seem Buggy
Also YizhiHeal if you target a mob with a spell and then try to cast heal its permanetly locked on the mob so you cant heal yourself until the said mob is dead.
Pray currently dosent slow mobs its basically useless when smokescreen is available.if you pk a good member you stay in evil zone
You cannot go red let alone brown by killing a RED player (Evil Alliance)
You will ONLY go BROWN or RED if .. you attack your own Alliance (Good Only)
sorry to say this but remeber to be good :P
---------- Post Merged at 04:50 PM ---------- Previous Post was at 04:47 PM ----------
proud to say
this has all been fixed via next reboot
- YihziHeal = SC Heals player and Group Members (Now Fixed with no Auto Lock)
- MonkSword = Slight DC buff (THIS IS NOT AN ACTIVE SKILL/ BUFF = FENCING)
- Pray = SC/MC Slows Area of Mobs Walking Speed (Area Damage)
- HeavenlySword = MC Straight line slash hitting a line of 5 Monsters with 5% chance Critical Damage
- Trap = MC Traps One Monster for small amount of time
- CresentSlash = SC Spining Slash causing multiple damage to x8 Monsters
- AncientForce = MC Repulsion (Pushes Monsters back)
- SmokeScreen = SC Equip Green Poison for huge area damage/poisoning
- WalkingBomb = MC Cast a Bomb on Monster , 3 Ticks ... BOOM around its 9x radius
- WhipLash = SC/MC Skill quite like HalfMoon , this hits an area of x3 on each strike
- LightBody = Incease Agil
- DarkBody = Removed
- Haste = Increase Attack Speed
- DragonBurst = MC Area Attack Using Fire Element 2%
- ZenRecal = Recalls Mobs around you
- Confessor = Creates any Evil Monster (Nothing to do with Good and Evil Sides) to become your Slave!
- ChaosLord = MC Hits and Decreases the Targets Abilties ( 3.5% Broken Armour )
Hope this info helps
there is more to be done with Monk Class via Official Skills ..
thanks for reading
Myth
Pray currently dosent slow mobs its basically useless when smokescreen is available.
Pray currently dosent slow mobs its basically useless when smokescreen is available.
pray does slow mobs i think you need to properly test it and see for yourself..
if they are walking towards you pray hits the mob and surrounding mobs holding them slowed until the cast is done...
I think the correct term here is stun, probably why people are getting confused.
i think login its down ... because i type my id + pw then its freze at loading bar
i think login its down ... because i type my id + pw then its freze at loading bar