Search results

  1. holo

    Maintenance - 03 April 2018 @ 19:00 UTC

    On mir 2 it made sense, every shop had indoors which was a SZ (except BW storage upstairs, loved fighting in there too!). So yeah, town fighting was fine as it didn't completely **** over low levels, plus they added the shop tele later on too. That made complete sense, it was entirely optional...
  2. holo

    Maintenance - 03 April 2018 @ 19:00 UTC

    Not sure what the point of the SZ change was? Like I just don't get the thought process that went into changing it? So THC/SD can randomly murder each other in town while the other person is using an NPC? Plus all the people in the crossfire. This really doesn't seem like a positive change...
  3. holo

    24 war - lvling advice

    I would suggest using the observer system and checking out lvl75 taos and wars, and the other classes, before you settle on one. All classes change pretty massively as they level, taos are basically a new class at 52, and wars at 33. Wizzies when they get tempest and sins when they get vigor...
  4. holo

    Important Maintenance - 31 March 2018 @ 00:00 UTC

    Probably to attract the school kid crowd. They have far longer holidays than just the easter weekend. I'm a bit gutted we didn't get it for friday as that was bank holiday, but ooh well :)
  5. holo

    Alternative to messing with the other 3 classes to balance Advanced Potion Mastery

    Couple phantom advantage and you're golden. Explode does about 2k5 at level 75, wars have 2k+ hp, so it's very doable with a bit of resist, just like you need a bit of wind resist to survive tempest spam. Or beckon 1 shot. Or run around avoiding pet as it's slow AF.
  6. holo

    Alternative to messing with the other 3 classes to balance Advanced Potion Mastery

    I'd swap the tao and wiz, warriors can beckon and 1shot taos (Bstorm hits twice, one to remove CL, second kills) while wizzies are normally higher level and MS massively reduces damage. Taos kill wizzies as they can purify shield/renounce. Wizzies kill sins by tempesting everything so the sin...
  7. holo

    Bored solo

    Entirely depends on gear. If you have above average gear, you will level faster, as the group has to support less than average geared players and ones doing little/no damage. Being able to solo ZT 5f once you have 53 AC is awesome, you can spend hours down there without worrying about much...
  8. holo

    Ideas for additional content

    It would be awesome to have a faction system, where everyone on the server gets put into one of 3 factions every month. Make it semi random, but take into account level/activity (possible exp gained over last week?), to try and balance each faction out. Then have each faction compete in PvE...
  9. holo

    No Bag Drops - Effects in PVP

    Pot drops, and to try and make wars and sins stop taking gear to bosses. So they can take money off the low levels, and to make boss hunting harder for the lower levels by eliminating as many advantages they were given. Seems fair, lol.
  10. holo

    No Bag Drops - Effects in PVP

    Sorry, from when I played it was the same thing, and it was shitty either way. :) Arguing with the vocal minority is retarded. If this is changed it will **** over every low level, just so a few high level can be dickheads. Frankly if Jamie and Shane want to take the server in that...
  11. holo

    Role Reversal

    I've falled asleep while on guild hunts on banyo it's that boring. Seriously hope a new place is created to compete as banyo is just naff.
  12. holo

    No Bag Drops - Effects in PVP

    So what's the drawback of murdering everyone? Nothing. Now that the 70+s are basically done leveling on their safe server, they want to make it free for them to murder anyone who wants to compete one day? Ridiculous. Unless body drops are only for 70+s. That would work.
  13. holo

    Server disconnected and wizzard nerfed

    Called it as soon as selling GG items was added. I'd place a bet on it happening again frankly, because it's beyond common at this point. People play mir fairly short term and always get buyers regret. In the end this is a private server, they know Jamie can't really do much to stop it...
  14. holo

    No Bag Drops - Effects in PVP

    Well, if bag drops are readded, I seriously hope losing luck for murder is readded as well with it. Also the removal of pk point pots. Otherwise you are just ****ing over the majority of the playerbase just to appease the vocal minority. I know I'm not going to stick around to get 1shot by...
  15. holo

    No Bag Drops - Effects in PVP

    The opportunity to kill the boss? Or just the thrill of being able to beat the other person? Bragging rights? Lets be honest, 90% of normal people would just TT when attacked and they could actually lose something. There's no adrenaline in hitting someone once and them instantly TTing...
  16. holo

    No Bag Drops - Effects in PVP

    Looking at SW stats, wizzies seem to be fine in PvP. Taos not so much, but I prefer to think of them more as utility and support than outright killing anyway. As SW is basically bring the best kit you have, I'd say it's consistent with bringing the best kit you have to bosses. So I seriously...
  17. holo

    Fortune Checker - Rare Drops %

    Unless 1F gets farmed to the point that there aren't enough mobs to kill. If you can find and kill one mob in 2F faster than you can find and kill one in 1F, 2F becomes better.
  18. holo

    Alternative to messing with the other 3 classes to balance Advanced Potion Mastery

    Probably didn't want to argue with people about it. Don't blame him really.
  19. holo

    Alternative to messing with the other 3 classes to balance Advanced Potion Mastery

    Jamie's says its overpowered. Remember all those changes not long ago regarding doubling pot CD? That was because of APM. He was going to mess with every class to nerf APM, so I'm offering an alternative. I have no idea if it's OP or not (it's entirely subjective, and everyone will have...
  20. holo

    Important Maintenance - 12 March 2018 @ 19:00 UTC

    I like that smaller guilds have a better buff than SW. SW should be about prestige, not about buffs. If you want the bragging rights of having SW, there should be a down side to it. If having SW is as good as the small guild buffs, then it will continue to just be a mass guild dominating the...