patch 0.9b

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KnightmareEnt

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Nov 11, 2016
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Great patch guys keep up the good work people will cry no matter what you do but most greatful for the work you guys doing :)
 

stoner123

Dedicated Member
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Oct 1, 2014
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im absolutely loving the pause of the xp potions in safe zone. Good stuff.
any possibility to get a TDB toggle?
 

Xele

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Apr 10, 2017
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WIzards shouldn't be looking to kill people with FD alone, a single target single you can barely miss killing people in a couple of shots is lame, the group utility of a wizard is amazing and always has been. When you get MC later on wizards are late game monsters, we don't need to be the strongest throughout the whole lifespan of the server, plus its not like we're weak at the moment either.
 

WelshSteel

Hallucination Critic
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Dec 15, 2016
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stephs i will always run my gob against people selfishly trying to throw balance in their favor without considering all factors, the only factor you have is bashing your head against a warrior. As I said if ranged fox tames are in the game then your fine, otherwise you don't like being a complete wizard or even the role of a wizard (to bash heads against a warrior??).
 

Jambo

Mir 2 Moderator
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Dec 9, 2006
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Can I get auto hunt as well please.

On a serious note, you don't need it.. and if you do.. make a macro.
 

1Dodge1

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Sep 19, 2018
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Can I get auto hunt as well please.


On a serious note, you don't need it.. and if you do.. make a macro.

Or... Some people want it as they think it would be a good addition to the game. Why make a macro when the GM already said they are possible looking to add it in? Don't like the idea then if it's added in don't use it? Just like I don't use auto pot simple really
 

Xx69xX

Golden Oldie
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Dec 2, 2005
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The concern here is, that once we make it toggle on or off, it would not be usable any other way, its either on and working or off and not using TDB. It's a discussion to be had. From a personal stance, i always enjoyed doing something rather than nothing, id rather spam F1 than stand there waiting every 10 seconds to press 1 button for flamingsword, but thats just me, opinions?

-Apocalypse Team
 

Dorothy

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Jul 8, 2009
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Timisoara
my opinion is, we need to change this. Not because a warrior should smash a wiz, but because TDB should be cutting through shield at least 1 of the two hits.

This needs to be looked at, as a wizard shield up or not, should not able to tank a warrior/sin, they should survive with shield up but not toe to toe. The flip side, did lots of testing and as soon as the dc increases on a warrior (not by thats much either) it does really make a difference, so its a fine balancing act we will work on asap.

-Apocalypse Team
tdb was allways cutting wizzes shield..was the best skill to kill a wizz, we all know tht.

im a wizz ingame and i think atm i can kill preety much all classes..

if tdb will be fixed warrs will not cry anymore.

And why all this moan about fd wtf? is a **** skill never ever on any srv no wizz was abble to kill a warr with fd lol..cmon guys..i think is too op atm and needs another 10% nerf..and ff needs another 15% buff as is the killing skill.. and is not a range skill like fd. i mean wtf.. 2 shots with fd u make 300 dmg..
 

Vyse

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Apr 29, 2004
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So it sounds to me like you misunderstood my last post, what I was saying was the experience potions shouldn't do as much yes your lowering prices but that promotes bulk buying.

Then there is the stacking so your saying that the 48 hour 5% experience potions doesn't stack with the 40% experience potion if that is the case fine but it doesn't address the fact that potions and items that buff a characters stats offer a large advantage. Over the players that don't deposit.

Lastly I was also saying that the experience required to level is too high it should be slower or else you will have level 50s in no time, I dunno how much slower 44 is as I am not there yet but I have a feeling it won't be that hard.

Also I dunno what cheats are on the go on this version of mir2 but I had some strange encounters the other week from using a random teleport 3 times in a row to escape a pker who managed to follow me 3 times in a row, to players runing a lot faster than me and by that I mean I was 5 steps a head they managed to get a head and hit me.

It's not my pc or internet connection both are high end. I don't have names but going to start recording when playing to prevent this from happening without proof
 
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Xx69xX

Golden Oldie
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Dec 2, 2005
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So it sounds to me like you misunderstood my last post, what I was saying was the experience potions shouldn't do as much yes your lowering prices but that promotes bulk buying.

Then there is the stacking so your saying that the 48 hour 5% experience potions doesn't stack with the 40% experience potion if that is the case fine but it doesn't address the fact that potions and items that buff a characters stats offer a large advantage. Over the players that don't deposit.

Lastly I was also saying that the experience required to level is too high it should be slower or else you will have level 50s in no time, I dunno how much slower 44 is as I am not there yet but I have a feeling it won't be that hard.

Having a feeling, is not as good as knowing ;)

-Apocalypse Team
 

stephens_l

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Apr 30, 2003
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stephs i will always run my gob against people selfishly trying to throw balance in their favor without considering all factors, the only factor you have is bashing your head against a warrior. As I said if ranged fox tames are in the game then your fine, otherwise you don't like being a complete wizard or even the role of a wizard (to bash heads against a warrior??).

Show me what I've said to try throw stuff in my favor?

Also.. show me where you have brought facts and figures along with real life examples in-game to demonstrate the validity of your points.

Oh wait.. you can't.
 

Drakay

LOMCN Veteran
Veteran
Jun 16, 2014
407
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my opinion is, we need to change this. Not because a warrior should smash a wiz, but because TDB should be cutting through shield at least 1 of the two hits.

This needs to be looked at, as a wizard shield up or not, should not able to tank a warrior/sin, they should survive with shield up but not toe to toe. The flip side, did lots of testing and as soon as the dc increases on a warrior (not by thats much either) it does really make a difference, so its a fine balancing act we will work on asap.

-Apocalypse Team

In Dc 70 how many TDB's would you expect to drop the same level wizard toe to toe? (only using HP mediums lol, let's not even get on to sunpots)
 

WelshSteel

Hallucination Critic
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Dec 15, 2016
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@Stephens

Page 2 of this thread has you basically "if anyone is for nerfing Wizard in any way you don't understand + melee's have it too easy", I don't need to quote you and I don't need to bring ingame evidence of testing out how class skills fair vs whatever. Kori is very experienced on wiz and he's seen skills that need to be adjusted, thats almost all the info I need to know.

For some reason you've concluded that serious discussions are warranted but you are lvl 39, you are not complete, you don't possess the best pets and this is all purely on a 1v1 basis from what I've gathered which is funny included with "why should melee's have it easy" because :

-Wizards have the easiest damage tools in the game, point and click at range AND walls/any scenery will not block + fw spam for room defending
-Wizards are able to mass kill mobs, solo at a good speed, usually leaving other classes in the dust unless those other classes are constantly working together for effective leveling
-Wiz duo solo's bosses too easily, wiz's can still rek OmaKing on this server or changed?

Basically If wiz don't have a disadvantage solo (pvp) then we run into the same problem on every server before this, I was a 44 wiz on Marble first month, 2nd month I was bored out of my mind because the solo capability unreal + lvl 7 fox cave pets result in even more damage + added security. Wiz's need the competition and they need it to hurt, they need to be punished in pvp especially alone, you need to group/guild, if you aren't you get pets, lvl 7 and respect the competition.

As I said Kori said a few things that could end up being positive and if you aren't happy with that then you've gone the wrong class/role OR you've given yourself the wrong impression of what the end result of this game should be, this is an mmo, we can group and guild and we can eliminate weaknesses or combine strengths.
 

stephens_l

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Apr 30, 2003
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@Stephens

Page 2 of this thread has you basically "if anyone is for nerfing Wizard in any way you don't understand + melee's have it too easy", I don't need to quote you and I don't need to bring ingame evidence of testing out how class skills fair vs whatever. Kori is very experienced on wiz and he's seen skills that need to be adjusted, thats almost all the info I need to know.

For some reason you've concluded that serious discussions are warranted but you are lvl 39, you are not complete, you don't possess the best pets and this is all purely on a 1v1 basis from what I've gathered which is funny included with "why should melee's have it easy" because :

-Wizards have the easiest damage tools in the game, point and click at range AND walls/any scenery will not block + fw spam for room defending
-Wizards are able to mass kill mobs, solo at a good speed, usually leaving other classes in the dust unless those other classes are constantly working together for effective leveling
-Wiz duo solo's bosses too easily, wiz's can still rek OmaKing on this server or changed?

Basically If wiz don't have a disadvantage solo (pvp) then we run into the same problem on every server before this, I was a 44 wiz on Marble first month, 2nd month I was bored out of my mind because the solo capability unreal + lvl 7 fox cave pets result in even more damage + added security. Wiz's need the competition and they need it to hurt, they need to be punished in pvp especially alone, you need to group/guild, if you aren't you get pets, lvl 7 and respect the competition.

As I said Kori said a few things that could end up being positive and if you aren't happy with that then you've gone the wrong class/role OR you've given yourself the wrong impression of what the end result of this game should be, this is an mmo, we can group and guild and we can eliminate weaknesses or combine strengths.

Firstly, I congratulate you for not resorting to insults like your previous posts.

Secondly, most of what you wrote is opinion. I asked for you to quote specific examples of both things I am supposed to have said and examples from in game to back up your points because that is the basis of an intelligent discussion (offering your opinion is not the same).

Paraphrasing my posts is not a sufficient basis to say I'm wrong, you need to literally quote what I have said and take it apart if you truly want to get "balance" on the server.

As much as I also think Kori is a decent wizard, just saying "because kori says so" doesn't quite cut it either. Not all wizards on this thread have agreed, I wouldn't expect them to either.

If you cant quote what I have said or give me examples of your own (you sound like someone who plays a warrior) then we don't have anything to talk about.
 

Celestial

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Feb 28, 2017
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I will keep this short and simple, wiz low end damage needs a deep reconsideration. I just did 4 Flame Fields, 21, 33, 15 and 25 with semi good balance with base mc. I have reported this many times before and i assume saying it here won't make any difference too. Fire Wall is an issue too, I placed 5 of them and the best one of them did around 40 which is bad. Now how i think about this is weird, i get the feeling that base mc is just never there and it doesnt matter if u have 25 or 0 its basically the same, or its all the mobs defense stats or someshit. but also it applies to pvp damage as well so i doubt its that. and that applies to basically every skill wiz have and will have in the future so sort it out pls cuz its annoying to deal with. bless.
 

choother

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Sep 23, 2018
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I will keep this short and simple, wiz low end damage needs a deep reconsideration. I just did 4 Flame Fields, 21, 33, 15 and 25 with semi good balance with base mc. I have reported this many times before and i assume saying it here won't make any difference too. Fire Wall is an issue too, I placed 5 of them and the best one of them did around 40 which is bad. Now how i think about this is weird, i get the feeling that base mc is just never there and it doesnt matter if u have 25 or 0 its basically the same, or its all the mobs defense stats or someshit. but also it applies to pvp damage as well so i doubt its that. and that applies to basically every skill wiz have and will have in the future so sort it out pls cuz its annoying to deal with. bless.

makes me wonder how wizzys are clearly dominating the leader boards in terms of lvling, when it’s oh so rough for you poor boys!

hint: roll a few other classes and then see if everything is a walk in the park.
 

Xx69xX

Golden Oldie
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Dec 2, 2005
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I will keep this short and simple, wiz low end damage needs a deep reconsideration. I just did 4 Flame Fields, 21, 33, 15 and 25 with semi good balance with base mc. I have reported this many times before and i assume saying it here won't make any difference too. Fire Wall is an issue too, I placed 5 of them and the best one of them did around 40 which is bad. Now how i think about this is weird, i get the feeling that base mc is just never there and it doesnt matter if u have 25 or 0 its basically the same, or its all the mobs defense stats or someshit. but also it applies to pvp damage as well so i doubt its that. and that applies to basically every skill wiz have and will have in the future so sort it out pls cuz its annoying to deal with. bless.

I will need to look at this, i will replicate your account on the test server and test FF to see these constant low numbers, obviously if this is the case then we do need to look at this, but i have tested FF several time and i am confident that FF is in a strong position.

-Apocalypse Team
 

ibby

I'm a massive prick
Dedicated Member
Jan 10, 2017
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I will keep this short and simple, wiz low end damage needs a deep reconsideration. I just did 4 Flame Fields, 21, 33, 15 and 25 with semi good balance with base mc. I have reported this many times before and i assume saying it here won't make any difference too. Fire Wall is an issue too, I placed 5 of them and the best one of them did around 40 which is bad. Now how i think about this is weird, i get the feeling that base mc is just never there and it doesnt matter if u have 25 or 0 its basically the same, or its all the mobs defense stats or someshit. but also it applies to pvp damage as well so i doubt its that. and that applies to basically every skill wiz have and will have in the future so sort it out pls cuz its annoying to deal with. bless.

In game name? Get it level 2 you’ll notice a big diff... i can get a base of 21 mc and I think ff doesn’t take base into consideration as I could hit a real low end 40ish or some ****, but most times I’m hitting 100+ good 150’s and ****.

I’ve noticed base works really well with firewall, hitting consistent 40’s-70/80’s